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Tymora Bestows Gift On Neverwinter Heroes

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Players of the MMORPG Neverwinter are about to get lucky this weekend.

No, not that type of “lucky.” Today, Arc Games announced the return of the Tymora’s Gift Event.

According to a news release, Tymora, the goddess of luck and victory, has returned to “bestow her favor upon all adventurers!”

Tymora’s Gift officially begins on June 7 at 7:30 a.m. PT (or after maintenance) on PCs and 10 a.m. PT on Playstation 4 and XBox One.

The event ends on Monday, June 11 at 7:30 a.m. PT on PC and 10 a.m. PT on consoles.

Like every Neverwinter event, there will be an NPC at a central location for players to interact with. For “Tymora’s Gift,” the goddess has sent one of her disciples, a Luckbringer, to the dais in Protector’s Enclave.

Image via Arc Games

Players can trade 40 Favors of Tymora to earn the armored Amphail Fancy Horse mount.

Favor of Tymora is a currency found in Gift of Tymora or as a bonus with the purchase of the following Zen Market items:

  • Pink Dye Bottles (x4) – 3 Favors of Tymora
  • Purple Dye Bottles (x4) – 1 Favors of Tymora
  • Red Dye Bottles (x4) – 1 Favors of Tymora
  • Sunite Heart Dye Pack (x4) – 4 Favors of Tymora
  • Courtesan’s Wear – 20 Favors of Tymora
  • Wedding Attire – 40 Favors of Tymora
  • Blood Ruby – 20 Favors of Tymora
  • Blood Ruby Pack – 40 Favors of Tymora

Image via Arc Games

For players who do not want to spend their Zen, they can find “Gift of Tymora” from enemies. “Gift of Tymora” potentially contains several treasures. Below are the items with their descriptions from the Arc Games website.

  • Fools Crown – You’ll be the talk of the town in this fancy crown! Folks will eventually figure out that it’s just a replica of the Crown of Neverwinter, but the initial reactions will be priceless.
  • Lucky Coin – This little coin has gotten many adventurers out of a pinch. Pop it into a potion slot and give it a toss for a random buff!
  • Rough Astral Diamonds – Whoever said “All that glitters is gold” probably never got their hands on some Astral Diamonds. This crystalline currency can be used in the Auction House and Wondrous Bazaar. They can also be used to speed up Professions and Companion training.
  • Tymora’s Blessing Enchantment – This pretty enchantment has a gorgeous effect. When put into a utility slot on a piece of equipment, they grant you a chance to find a Hidden Pouch on a fallen foe. These pouches can contain anything from gold to refining stones!
  • Profession Resources – Looking for that one last resource you need? If Tymora is truly with you, your search might be over! A plethora of Professions Resources also awaits you within the Gifts of Tymora.
  • Potions – Level-appropriate potions can also be found within the shiny confines of Tymora’s gifts!

Tymora’s Gift is a fun event for all players. Veterans who have maxed out their characters have something fun to do while they wait for the Ravenloft module to drop. Players with low-level characters have something extra to get as they are grinding their way through zones and dungeons.

Image via Forgotten Realms Wiki

Lorewise, Tymora is one of the oldest deities in the Forgotten Realms/Neverwinter, all the way back to when Ed Greenwood was running the campaign and she was known as “Tyche.” She is a god that any good and neutral characters can follow whether they are a rogue who is looking for fortune or heroes who just want to do good in the world.

Notable worshippers of Tymora include Doust Sulwood and Rathan Threntraver, who were both Knights of Myth Drannor.  

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Apex Legends Update 1.1.1 Focuses on Caustic and Gibraltar

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In the newly rolled out update for Apex Legends, both Caustic and Gibraltar take center stage and get some much needed attention.

Respawn Entertainment has officially released Apex Legends update 1.1.1 and the update reduces the damage taken by both characters.

Additionally, a round of weapon balancing has been applied, a 50% speed increase was made to the Jump Ship, and a UI bug was addressed.

Here is a more detailed breakdown of what has rolled out, specifically for both characters.

Caustic

  • Fortified Passive Perk added: reduces damage taken by 10%
  • Gas Damage per tick increased: 1 -> 4
  • Ultimate Throw distance increased: 28 meters -> 33 meters

Gibralter

  • Fortified Passive Perk added: reduces damage taken by 10%
  • Gun Shield health increased: 50 -> 75
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Assassin’s Creed Odyssey: The Fate of Atlantis DLC Launch Trailer Arrives

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The launch trailer for Assassin’s Creed Odyssey: The Fate of Atlantis has been released, and the second DLC looks like an amazing adventure, just from the trailer alone.

Furthermore, overall feedback regarding the new DLC has been very positive, with a lot of major gaming media outlets complimenting the new content.

“In the second DLC, The Fate of Atlantis, venture into the fabled realms of Greek mythology to discover your hero’s true power and unravel the mysteries of the First Civilization.”

Check out the launch trailer below:

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Rainbow Six Siege Y4S1.3 Patch Brings Rework, Nerfs, More

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A brand new patch is set to arrive today as Rainbow Six Siege is rolling out Y4S1.3 on PC, and will do the same for both the Playstation and Xbox One on Wednesday.

Here is the original post, outlining the patch notes, which can also be found below:

UPCOMING CHANGES

LION

  • Replaced the scan outline by a red ping debuff
  • Reduced the ability warning from 3 to 1.5 seconds
  • Reduced the scanning from 4 to 2 seconds
  • Reduced the ability cool-down from 27 to 15 seconds
  • Increased the number of charges from 2 to 3

The Lion rework is ready. This change is aimed at reducing the oppressive feeling of his ability while maintaining his intel-gathering role. Following the changes introduced, we expect players to put more thought before using this ability and require more skill to be advantageous for the attacking team.

By switching from a scan outline to a ping debuff (like Alibi’s), the effectiveness of the enemy detection will be diminished. Now, moving defenders can be detected up to three times, with 1 second between pings. Lion’s scan will be more viable and will allow defenders to counter-play successful Lion detections.

The total duration of Lion’s ability is shorter for both the warning and the scanning phases. The scan will last a total of 3.5 seconds (from 7 seconds).

To balance things, we have increased the number of uses to 3 and also reduced the ability cool-down.

CAPITÃO

  • Reducing damage per tick from 19 to 12
  • Size of the area of effect increased
  • The area takes 2 seconds to reach its maximum size
  • The arrows follow a straight trajectory until 10 meters. After that, they will start to fall due to gravity.

We want to shift Capitao back to his original intention, which is that of an area denial Operator. This is possible by making further iterations on an improved propagation system that will make the area of effect no longer go through objects.

Additionally, based on feedback from the initial Test Server phase, we have adjusted the amount of time it takes to expand to the full area of effect. This will allow players time to react to the deployment of his Asphyxiating bolts.

NOMAD

  • Added an idle sound cue to activated Airjabs.
  • Stun grenades replace her Claymore.

In response to feedback about Airjabs being too difficult to counter, we added an idle sound following the gadget deployment. Our goal is to reward cautious players to spot nearby Airjabs and to adapt appropriately.

Thanks to her Airjabs, Nomad already had three gadgets designed to counter flanking by the defending team. That is why we decided to give her stun grenades instead.

YING

  • In order to make Ying’s Candelas more intuitive and simple, we have inverted the cooking mechanic.

Just like frag grenades, the longer you cook them, the earlier they will explode. This change should also drive Ying players to put more effort into planning their attacks and to reduce Candela’s spamming.

KAID

  • We have reduced the TCSG12 total ammunition to 51 (from 61).
  • The AUG-A3 damage is increased to 33 (from 27).

By reducing the amount of slugs, we want players to choose between destroying soft walls to prepare their defence and using the weapon to repel attackers.

Increasing the damage of the AUG-A3 should make it a more viable choice for Kaid mains.

MAESTRO

  • To reduce the effectiveness of his Evil eyes, its bulletproof windows will now be half-way opened when affected EMPs or Shock Drones.

By allowing Thatcher or Twitch to have an effect on Evil Eyes, we want teams to rely a little less on soft destruction operators. Maestro mains will also have to be slightly more cautious when placing their gadgets.

BLITZ

  • To reduce the frustration generated by this operator, the ballistic shield flash cool-down has been increased (from 2 to 7 seconds.)

We are looking into reducing the amount of frustration generated by Blitz, without hampering his ability to rush the objective. Increasing the cool-down of his shield flash should give more leeway to defenders to adapt and counter the operator.

ECHO

  • IQ can now detect Echo when he is using his PDA.

For consistency, IQ will now detect Echo when he is using his PDA.

CURRENT STATUS

DOC AND ROOK

Following the MP5 damage decrease (patch Y3S4.2), we have seen a slight reduction in Doc and Rook pick rates as well as in their win ratios. They both remain two very solid anchors who are now closer the overall pool of defenders in terms of statistics.

ASH

The removal of Ash’s ACOG on her R4-C with Burnt Horizon was an attempt to reduce her pick rate. We removed a popular attachment that was unnecessary to her role as an opener. Following an impressive drop of 20% in her pick rate, she remains a very popular attacker and her win ratio has even improved.

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