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Friday the 13th: The Game Patch Notes

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Although new content may not be on it’s way thanks to an ongoing lawsuit, it’s not stopping patches from rolling out to improve the player experience on Friday the 13th: The Game.

Here are the patch notes for the update that is rolling out, across all platforms, throughout the day on Thursday:

GENERAL & FINE TUNING

  • Various Quality of Life fixes implemented to the Virtual Cabin 2.0.
  • Removed helium from various floating objects on all maps.
  • Resolved an issue with environmental kills not displaying on Higgins Haven Small.
  • Fixed an issue with the Emote user interface. Dance like nobody’s watching…
  • Various Quality of Life fixes for Menu items.

ENVIRONMENT AND COLLISION

  • Resolved multiple issues that allowed players to reach rooftops on all maps.
  • Resolved multiple issues that allowed players to reach areas that Jason could not reach on all maps.
  • Made areas where players were stuck less sticky.
  • Fixed an issue where the Shift ability would allow Jason on rooftops.
  • Cars no longer damage players through walls.
  • Fixes applied to prevent counselors from parking the car and blocking Jason from reaching them.

INTERACTION LOCKS 

  • Corrected several scenarios that caused players to suffer an interaction lock including:

COUNSELOR:

  • During bear trap deployment or interaction.
  • While performing blocks.
  • While weapon swapping.
  • While weapon swapping and entering combat stance.
  • During small item use.
  • While dropping items.
  • After using the map.
  • After aiming the flare gun or shotgun.
  • Dodging while dropping a weapon.

JASON:

  • When shifting and interacting with items, environment, or counselors.
  • When shifting into water. (He really wasn’t a good swimmer.)

JASON SPECIFIC CHANGES

  • Using the sweater to stun Jason while he is already down will not activate the next phase of the kill progression, and will not allow players to kneel him directly from the down state. This was an unintended effect where players were able to stun a stunned Jason, leading to the Tommy Jarvis kill on Jason.
  • Fixed an issue where Jason shifting to avoid the sweater stun animation still allowed counselors to bring him to his knees without the stun.

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Destiny 2: Forsaken Now Including the Annual Pass

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Bungie has now included the Annual Pass as part of the Forsaken base version.

The Destiny 2: Forsaken Annual pass included three DLC packs, and will now be available to all owners of the base Forsaken version. Essentially, starting now, anyone purchasing Forsaken will automatically receive the Annual Pass content at no additional charge.

Bungie is preparing for the launch of Shadowkeep on October 1st, and is doing it’s best to ensure that all guardians will be caught up to speed once the new DLC launches.

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Terminator: Resistance Officially Announced

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Terminator: Resistance

With a new Terminator movie set to arrive on November 1st, it makes sense that a brand new game would be on the way too.

Terminator: Resistance has been officially announced and the single-player, first-person shooter that bases it’s story on The Terminator and Terminator 2: Judgment Day movies.

Terminator: Resistance will officially arrive on November 15th in Australia and Europe, and on December 2nd in North America on Xbox, Playstation and PC.

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Hitman 2 DLC Haven Island Brings Agent 47 to Maldives

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Agent 47 is taking a trip to the Maldives in the new DLC for Hitman 2, Haven Island, which is scheduled to arrive on September 24th.

The DLC will officially drop for Hitman 2 Expansion owners next week, and will also be available for players with the Gold Edition of the game.

Agent 47 will pose as a tourist as he tries to locate and eliminate three targets such as Ljudmila Vetrova, a former confidence artist and the face of Haven Island, Tyson Williams, the founder and CEO of the island, and Steven Bradley, a technical wizard and the brains behind Haven Island’s proprietary software platform.

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