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Gun Media Teases ‘Project Méliès’ But Fans Shouldn’t Show Interest, And Haven’t

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Earlier this week the developers behind ‘Friday the 13th: The Game’ unveiled their next project, ‘Project Melies’, in a teaser trailer and fans have, rightfully so, ripped apart the game and, more specifically, the developers who mishandled the Friday game from launch to it’s unfortunate, and shady, end.

Now, it is true that the gaming community can be toxic at times, and while I am not exactly a fan of people wishing for any company to go belly up, which would result in people losing their jobs, I fully understand the frustration, and outright anger, towards Gun Media, who has acquired worldwide publishing and marketing rights to Bloober Team’s next game.

All you have to do is read through the comments on the internet, for example: Bloody Disgusting, to see how fans view Gun Media, who essentially pissed away Friday the 13th, left gamers feeling ripped off, and used a lawsuit as a scapegoat in a not so subtle way.

And while toxicity can run rampant, this is not the case. Fans are 100% validated, in my view, to feel this way and boycott a developer who burned bridges with a dedicated community.

Without going into the specifics, because you can easily find this all on the internet, Gun Media left a buggy, often times broken game, and took a shady exit to abandon any promises made, since launch, to have a fully working game.

Sure, demands can be excessive, and workload can be daunting, but Gun Media launched a game that was broken for close to 2 months, barely playable unless you were the lucky few. Still, fans stayed loyal, holding on to the promises of fixes, content (remember Paranoia? Uber Jason?, Gredel map?) only to be left in the dust “because of a lawsuit”. One that didn’t sneak up on Gun Media, one that allowed them to make an exit, an exit that allowed them to shrug their shoulders and say “there is nothing we can do, sorry”.

The team behind Gun Media seem like super-fans of Friday the 13th, they also appear to be friendly, and they probably got in way over their head, but it doesn’t excuse the outcome. It doesn’t permit a “pass” on the gamers who feel slighted, ripped off, and angry.

When bad things play out, the fallout is unforgiving, at times.

The way things played out for Friday the 13th: The Game left Gun Media where they are now. On a rough, difficult, and potentially impossible road to a launch of their new game, and future games, hoping that they can convince gamers, some already burned, to reach in their pockets and hand over money, and trust, in another Gun Media title knowing how things played out.

There is no confidence in the brand.

Had Gun Media dropped all the content they promised, prior to the lawsuit, they could have made a better exit, one that would have still upset fans, but would have fulfilled all of the promises they made to their paying supporters.

Gun Media could have bowed out more gracefully, more transparently, and without a shroud of shadiness, allowing them to drop back from creation and focus on fixing the game, dedicated servers, and keeping a healthy community vibrant.

Instead, the bridge was burned. Torched. Atom bombed. And now, new games, that may be good, are going to be likely shunned because when you burn customers as bad as you did, they remember, and they shop elsewhere.

This could have been handled differently, it deserved to be, but it wasn’t. Your new game could have been well received by your Friday community and success could have been more easily obtainable. Instead, we are here.

As someone who runs this website and is a big fan of the Friday game, also a customer, I made the choice not to embed the trailer. If it interests you, it’s easily found on Youtube, or at the above link to Bloody Disgusting. I just didn’t feel right promoting something to our audience from a developer who burned their community, myself included, in the manner that they did.

It’s a shame. This could of all been avoidable.

I won’t be buying, nor trying out any Gun Media associated projects at this time.

But, go ahead Gun Media, keep hawking your “complete edition” Friday the 13th game to the unsuspecting few. They’ll find out soon enough how things operate.

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Fresh Prince’s Alfonso Ribeiro Suing Fortnite for use of Carlton Dance

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Fortnite continues to bite creative/intellectual property from others and using it in dance emotes in it’s game and this time Alfonso Ribeiro, who played Carlton in the popular Fresh Prince of Bel-Air television series, is taking Epic Games to court for it.

Ribeiro is suing Epic Games for using his famous dance, the Carlton dance, without permission or compensation, much like rapper 2 Milly has done in the past.

According to TMZ, Ribeiro is in the process of claiming copyright for the dance, which is interesting as it is hard to obtain a copyright for a dance, and could be challenging to achieve.

Still, with Epic cracking down on leakers recently, it’s kind of hypocritical to act in the manner that they have in regards to their dance emotes, with their blatant disregard for those responsible for creating it, and not compensating those behind it’s creation.

“Epic has earned record profits off of downloadable content in the game, including emotes like ‘Fresh.’ Yet Epic has failed to compensate or even ask permission from Mr. Ribeiro for the use of his likeness and iconic intellectual property,” said Ribeiro’s attorney, David Hecht.

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Fortnite Patch v7.10 Nerfs X-4 Stormwing Plane

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With the rollout of Fortnite’s new patch, patch v7.10, which has been delayed, there will be a nerf going down!

The nerf is for the X-4 Stormwing plane, which has an explosive damage was set at 25, but it is believed that it will be doubled with the upcoming update.

Here are some more details:

  • Stormwings now take 50% more damage from hitting objects.
  • Boosting now reduces the damage taken from impacts by 50%, previously boosting prevented all impact damage.
  • Damage done to players that are in a Stormwing when it’s shot down has been increased from 25 to 50
  • Damage is dealt directly to health.
  • Stormwings will now take more damage from destroying structures by running through them.
  • Fixed some performance issues with the Stormwing which could lead to reduced frame rate and movement corrections.

Additionally, Driftboard will no longer be included in the update, which is still scheduled to drop today.

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DICE Comments on Controversy Over Battlefield 5 TTK

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DICE has officially responded to the backlash over recent TTK changes in Battlefield 5.

DICE recently made a change to the time to kill (TTK) in Battlefield 5, which dropped the damage output for the majority of the weapons in game, striving to prolong gunfights and provide players more time to react to a given situation, and/or battle.

“We’ve seen [TTK has] been a big talking point and causing a divide in the community, which was never our intention” DICE said via an official statement.

“We have been listening closely to what you’ve all been saying

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