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PUBG Vikendi Patch Is Live on PC

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A brand new patch for PUBG has been rolled out and Vikendi, the new 6×6km map, is now available to all PUBG players on PC.

PUBG Vikendi –  Update 24 patch notes

Vikendi

Gameplay

  • Vikendi is 6x6km map. The gameplay of Vikendi is quicker than Erangel and Miramar, but offers an arguably more tactical experience than Sanhok.
  • Players can throw snowballs while waiting to board the plane in the starting area
  • Vehicles will be more slippery in snow or icy areas. Acceleration on icy terrain is slow and you lose more general vehicle control as you speed up
  • Footprints and vehicle tracks will appear as players travel in snow-covered areas. Keep an eye out! These are great to help identify if enemies have passed by recently
    • Keep in mind that footprints and tracks in the snow don’t stay around forever!

Redzone

  • The center of the red zone spawns outside of the play zone
  • The smaller the play zone, the smaller the red zone

Bluezone

  • The first circle of every game is much smaller than other maps, but subsequent circle sizes change less drastically.
    • This facilitates more blue zone variety and unique experiences.
  • Similar strategies work on Vikendi to Erangel and Miramar for the first three phases, but the zones will close slower starting from phase 4, similar to Sahnok. We feel this leads to a good balance between strategy and gunplay throughout the duration of each match

Item Spawn Balance

  • The overall item spawn rate is at a midpoint between our maps – offering a unique place between the spawn rates of Erangel and Sahnok.
    • Level 3 helmets spawn in the world
    • Level 3 vests spawn more often than other maps
    • Smoke Grenades are spawned at a higher rate compared to other throwables

Weapons

Added a new AR – G36C

  • G36C spawns only in Vikendi
    • Chambered for 5.56mm ammo, it can load 30 bullets and 40 with an Extended Magazine
    • G36C has a lower and upper rail for attachments, but cannot attach a stock

Vehicles 

Added a new vehicle – Snowmobile

  • The Snowmobile only spawns in Vikendi
    • It seats 2 players and performs much better than other vehicles on snow and ice, but is more difficult to drive on other terrain.

Replay Editor

Added a Replay editor system

  • This system allows you to create dynamic video clips with creative camera angles and special effects using your replay files
  • You can also create 3D paths for the camera and camera angles and export clips
    • Guide & Tutorial of the replay editor system will be updated later.

Gameplay

  • Improved the character animations used in the air.
    • Character movements are much more fluid and have been improved to be more realistic.

Parachute System Overhaul

Updated parachuting system will be applied to the test server on December 10.

  • Freefalling
    • LSHIFT now puts you into a dive at full speed straight down towards the ground
    • Turning speed is now much faster and has increased control, responsiveness, and precision
  • Parachuting
    • Added new freefall animations and increased overall control and responsiveness
    • LSHIFT helps you drop faster and land quicker
    • LCTRL lets you glide, when you want to travel a longer distance
      You can now cut the parachute while relatively close to the ground, while still moving through the air.
      • This can be used to strategically to get to your drop point faster, but be careful, as you can take damage if you drop too far
    • Added new landing animations
      • The speed in which you land matters, as landing too fast may force your character to roll, or roll for longer, before you can gain full control of your movement
    • Colliding with buildings or objects while parachuting will now automatically cut your parachute. Be careful!
    • The parachute no longer disappears instantly after landing
  • Improved blood hit effects
    • Improved the visuals of blood particles when players are shot.
    • Improved the visuals of blood effects that appear on screen when shot by other players.
  • Slightly increased delay between single shots of the M16A4
  • Players now receive damage from Molotovs that hit their vehicle
    • Molotovs that hit around the vehicle, or when driven through an already-exploded molotov will not damage those inside

Survival Title System (Season 2 Beta)

UI/UX

  • Changed the overall lobby theme in celebration of our latest map – Vikendi
    • Applied a snowing effect
    • Changed the background music
  • Improved the Store feature
    • Added additional sorting features to sort by Featured, Newest, Price High to Low, Price Low to High
    • When you preview items in the store, only the selected item to be previewed will be displayed on your character. All items equipped in your wardrobe will be unequipped.
    • If you preview a helmet skin, makeup or other items covering the face, all other items equipped on the head will be unequipped
    • Combined the ‘Career’ and ‘Leaderboard’ menu in Statistics into a ‘Season’ menu
    • Added On/Off option keybind for the on-screen key guide
      • You can toggle the on-screen key guide by pressing ALT+K
      • You can change the default setting for this feature in the settings under the Gameplay tab

Play Menu UI Renewal

  • Improved the map and game mode selection UI
  • Training mode can now be found under the PLAY menu, next to public match

Performance

  • Optimized foliage and vegetation rendering
  • Improved CPU performance by optimizing the object creation process
  • Improved GPU performance for Medium and Low options by adjusting graphic quality related to the ‘Post Processing’ with those settings (tuned HBAO+)

Bug Fixes

  • Fixed an issue where each weapon had a different delay between reloading and being able to fire
  • Fixed an issue which caused vehicles to sometimes pass through players, when rolling down a hill
  • Fixed an issue which prevented the system menu from opening when clicking a specific spot on the button
  • Fixed an issue when laying prone right next to a wall, your weapon could move through the wall in FPP
  • Fixed an issue when spectating a player who died in Replay Mode, the follow camera stopped working
  • Fixed an issue which caused sudden frame drops temporarily when quickly toggling voice/sound options repeatedly
  • Fixed an issue that caused the region indicator in-game beneath the health bar to display as “UNKNOWN”
    • Region indicator will now not be shown until before the match countdown starts
  • Fixed an issue which caused character animations to look unnatural when players were pushed by a vehicle moving down a hill
  • Fixed an issue caused after restarting the lobby with ‘Open Crate’ and ‘Preview’ buttons displaying on the left side of the screen in the Store Inventory page
  • Fixed an issue which caused the camera to fall into the ground in replay mode after parachuting
  • Fixed an issue where the angle of the spectated player’s view was different from that of the player

Mobile

Fortnite Update v7.20 Arrives

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A brand new update, v7.20, has officially arrived and brings with it a new limited time mode and some vaulted items as well.

As the Ice Storm Challenge event continues, weapons such as the Quad Rocket Launcher, Port-a-Fortress, and Grappler have all been vaulted, and the Sneaky Snowman has been added.

The new LTM mode is the Sniper Shootout which pits you against players with scoped weapons only being available for combat.

Here are the full patch notes:

Battle Royale

LTM: Sniper Shootout
In this limited time mode, players will do battle using scoped weapons only. May the best aim win!

  • Suppressed Sniper Rifles have been added.
  • Legendary Scoped Pistols have been added to Supply Drops.
  • Floor Loot spawners reduced by 50%
  • Reviving “Down But Not Out” teammates in Duos & Squads is deactivated – be careful peeking!
  • Profile Stats (K/D & Wins) are tracked in this mode

Weapons and items

Sneaky Snowman

  • Use Primary Fire to throw a projectile that creates a destructible snowman.
  • Use Secondary Fire to wear the Sneaky Snowman.
  • Sneaky Snowman has 100 Health and acts as a shield when worn by a player.
  • Sneaky Snowman is destroyed when its Health reaches zero or when the player wearing the snowman swaps to a different item or building mode.
  • This means that a player wearing a Sneaky Snowman cannot build or use other items. Movement of all types is allowed.
  • Available in Common variant.
  • Can be found from Floor Loot, Chests, and Supply Llamas.
  • Drops in stacks of 5.
  • Max stack size of 10.

Other weapons and items:

  • Swapped the drop chance of Shield Potions and Small Shield Potions.
  • Shield Potion
  • Reduced drop chance from Floor Loot from 16.53% to 13.22%.
  • Reduced drop chance from Chests from 14.26% to 9.51%.
  • Small Shield Potion
  • Increased drop chance from Floor Loot from 13.22% to 16.53%.
  • Increased drop chance from Chests from 9.51% to 14.26%.
  • Vaulted the following items:
  • Quad Rocket Launcher
  • Port-A-fortress
  • Grappler
  • Reduced the drop chance of Gliders.
  • Reduced drop chance from Chests from 11.89% to 4.43%.
  • Reduced the drop chance of Balloons.​​​​​​​
  • Reduced drop chance from Chests from 7.58% to 3.24%.
  • Reduced the spawn chance of Quad Crashers from 100% to 50%.
  • Reduced the spawn chance of X-4 Stormwings from 80% to 50%.

Performance

  • Fixed an issue where building would cause a major drop in FPS.

Events

  • Added additional dates for Explorer Pop-Up Cup.
  • Updated additional materials gained on elimination to now drop with the eliminated player, rather than being granted immediately.

Creative

Weapons and items

  • Sneaky Snowman
  • Use Primary Fire to throw a projectile that creates a destructible snowman.
  • Use Secondary Fire to wear the Sneaky Snowman.
  • Sneaky Snowman has 100 Health and acts as a shield when worn by a player.
  • Sneaky Snowman is destroyed when its Health reaches zero or when the player wearing the snowman swaps to a different item or building mode.
  • This means that a player wearing a Sneaky Snowman cannot build or use other items. Movement of all types is allowed.
  • Available in Common variant.
  • Can be found from Floor Loot, Chests, and Supply Llamas.
  • Drops in stacks of 5.
  • Max stack size of 10.
  • Added to Creative
  • Light Machine Gun
  • Suppressed Sub-Machine Gun
  • Revolver
  • Semi-Auto Sniper Rifle
  • Smoke Grenade
  • Remote Explosives

Save the World

Frostnite Weekly Challenge 4 – Cold Chaos

Focus your fire! Enemies gain modifiers when attacked, so work as a team and defeat the threat to unlock the banner and the Guardian’s Will Sword.

Lynx Kassandra
A new Hero arrives! Fast on her feet with catlike reflexes, unlock her in the Event Store for a limited time.

Missions and systems

  • Weekly Frostnite Challenge 4: Cold Chaos
  • Enemies gain modifiers when damaged. Focus your attacks for maximum efficiency.
  • Enemies receive a certain combination of mutators per wave: Quickened, Enraged, Exploding Deathburst, Frenzied Deathburst, and Smoke Screens.
  • Survive for 30 minutes (three times) to collect the Week 4 Challenge Banner.
  • Survive for 30 minutes to collect the Medieval Sword.
  • Available on January 23 at 7 PM ET.

Heroes

  • Lynx Kassandra
  • Mythic variant of the Fleetfoot subclass.
  • Available on the Event Store from January 23 at 7 PM ET.
  • Note: Lynx Kassandra will be unique when the new Hero Loadout launches.

Weapons and items

  • Guardian’s Will Sword
  • Rewarded for completing the week 4 Frostnite Weekly Challenge.
  • A large sword with high damage and moderate impact.
  • Leap Attack
  • A Heavy attack that jumps to the targeted foe and damages nearby enemies.

Audio

  • Improved Low Health state audio mix so that gameplay sounds aren’t ducked as severely.
  • Updated Lefty/Right weapon equip/unequip sounds.
  • Updated Decoy deploy and physics sounds.

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Ubisoft Discusses Far Cry New Dawn’s “light RPG”

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Ubisoft is discussing the newly introduced RPG-inspired mechanics for the Far Cry series, a first for the title.

Far Cry creative director Jean-Sebastien Decant spoke about it during a developer Q&A, talking about how “light RPGs” will work in the game.

“You’ll be able to craft guns that have ranks, and these guns will be useful to fight against enemies that also have ranks,” Decant went on to say.

Far Cry New Dawn is set to arrive on February 15th for Xbox, Playstation, and PC.

Far Cry New Dawn

Today’s Developer Q&A features #FarCryNewDawn creative director Jean-Sebastien Decant! @Battlesand from Twitter asked us “What game mechanics changed over Far Cry 5?” pic.twitter.com/TqhogYJhvf— Far Cry New Dawn (@FarCrygame) January 21, 2019

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Monster Hunter World Receives New PC Update

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A brand new update has rolled out for Monster Hunter World in the form of patch 5.1.

The main part of the update is the added support for 21:9 resolutions, which has been absent from the game since it’s initial launch.

The update also implements push to talk for the in-game VOIP.

Other things added include:

Ultrawide (21:9) support added.

Vignette Effects options will change from On/Off to High/Normal/Off.

Support for Simplified Chinese added.

Push-to-talk voice chat option added.Various bugs fixed.

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