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Fallout 76 Update Adds ProSnap Deluxe Camera and Repair Kits

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A brand new update for Fallout 76 has rolled out and the big takeaways include the addition of the ProSnap Deluxe Camera and Repair Kits, which can be used in the field.

Here are the full patch notes:

PATCH HIGHLIGHTS

  • ProSnap Deluxe Camera: Find and equip this new functional Camera to snap photos more easily than ever before, begin the “Bucket List” quest, and complete Camera-related Challenges!
  • Basic Repair Kits: New single-use consumables that can be used to repair one item to 100% Condition without using any crafting materials. You can visit the Atomic Shop to purchase Basic Repair Kits.
    • Further below, we’ve also shared additional details on our thinking behind adding utility items like this to the Atomic Shop.
  • Improved Repair Kits: New single-use consumables that can be used to buff one item to 150% Condition without using any crafting materials. These are rare items that can be earned by completing some types of in-game content.
  • Balance Adjustments: Aluminum Trays, Oil Cans, and Empty Cans now provide Aluminum when scrapped and we’ve increased their base Cap values.

PATCH VERSION

Download sizes for today’s patch will be approximately 2 GB for consoles and under 1 GB for PC.

  • PC: 1.1.3.11
  • PS4: 1.1.3.9
  • Xbox: 1.1.3.7

WILD APPALACHIA

NEW FEATURE – PROSNAP DELUXE CAMERA
  • The ProSnap Deluxe is a functional in-game camera you can use to fill your Photomode Gallery with snapshots of your adventures.
  • The ProSnap Deluxe can be equipped and favorited like a weapon.
    • Use the “Aim” button to look through the Camera’s lens, and then press the “Attack” button to snap a photo.
    • You can use a Tinker’s Workbench to build a ProSnap Deluxe and apply mods, like lenses.
    • The Camera uses Film to take photos, and you can use the Tinker’s Workbench to craft additional Film.
    • When you take aim with the ProSnap Deluxe, it will also display the names of nearby locations and creatures it recognizes in the viewfinder.
  • Learn to craft a ProSnap Deluxe Camera by finding a broken one on the corpse of a tourist who met their end in the Wasteland.
    • Once you’ve acquired a Camera, you’ll begin the new “Bucket List” quest, which allows you to finish the tourist’s photography collection, if you so desire.
  • Many new Camera-related Challenges have been added to Fallout 76 that you can complete using your ProSnap Deluxe.

GENERAL

NEW CONSUMABLE UTILITY ITEM – REPAIR KITS

Repair Kits are new, single-use consumable items that immediately restore the Condition of an item in your inventory. They come in two forms: Basic Repair Kits and Improved Repair Kits.

BASIC REPAIR KITS
  • Each Basic Repair Kit you own can be used to restore one item in your inventory or Stash to 100% Condition.
    • Basic Repair Kits do not consume any of your crafting materials when repairing an item.
    • Additionally, they cannot be crafted, dropped, sold to vendors, or traded with other players.
  • After acquiring a Repair Kit, use it by opening your Pip-Boy, finding an item that you’d like to repair, selecting the “Inspect/Repair” option, and then choosing “Repair Kit”
    • The number of Repair Kits you own will be displayed to you on the “Repair Kit” button in the “Inspect/Repair” menu.
  • Basic Repair Kits are unlockable in the Atomic Shop using Atoms you’ve purchased or those you’ve earned by completing in-game challenges.
    • Please note: If you purchase Basic Repair Kits by entering the Atomic Shop from the game’s Main Menu, they will be added to your most recently played Character’s inventory. Prior to purchasing Repair Kits, please ensure you’ve logged into a world with the character that you’d like to receive them.
IMPROVED REPAIR KITS
  • Each Improved Repair Kit you own can be used to buff one of the items in your inventory or Stash to 150% Condition.
    • Like Basic Repair Kits, Improved Kits cannot be dropped, crafted, traded, or sold, and do not use any of your crafting materials when consumed.
  • Improved Repair Kits are not available in the Atomic Shop. They are rare items you can earn by completing in-game content.
    • They are currently dropped as loot by the Scorchbeast Queen and may be added as rewards for other types of in-game content in the future.
  • If you own both Basic and Improved Kits, you will be prompted to select which type you’d like to use when repairing an item.
A NOTE ON UTILITY ITEMS IN THE ATOMIC SHOP:

First, thank you to everyone in the Fallout 76 community who took the time to share their feedback and concerns about adding a utility item like Repair Kits to the Atomic Shop. Over the past couple weeks, we’ve examined all the feedback and today we want to share our thinking when it comes to these types of items and how they relate to the Atomic Shop. When we originally announced the Atomic Shop last year, we said that it will not provide anything that offers a competitive advantage. We remain committed to that statement and take it into account when we evaluate every new item that we bring to the Shop, both now and in the future.

While Repair Kits do offer a way to fix an item in the field, we feel you will find that they are a convenient option you can utilize during your adventures. If we find that Repair Kits do offer any sort of competitive advantage once they are available, we will make any changes necessary to ensure that advantage is removed.

Aside from purchasing Atoms, you can also unlock Basic Repair Kits using Atoms you’ve earned from Challenges. Additionally, the more powerful Improved Repair Kits will not be available in the Shop and can be earned by completing in-game content, like killing the Scorchbeast Queen.

DESIGN AND BALANCE

  • Junk: Aluminum Oil Cans now each grant 1 Aluminum when scrapped, rather than 1 Steel, and the can’s base value has been increased from 9 to 13 Caps.
  • Junk: Aluminum Trays and Empty Cans now each grant 2 Aluminum when scrapped, rather than 2 Steel, and their base values have each been increased from 1 to 10 Caps.

SOUND

  • News Screen: Sound effects have been added and will play when interacting with the News Screen.

BUG FIXES

C.A.M.P., CRAFTING, AND WORKSHOPS
  • Blueprints: Attempting to add an object that was built on top of another object to a Blueprint, such as a chair on a foundation, no longer sometimes prevents the Blueprint from including those objects.
  • Bulb Lettering: The letter “W” now correctly lights up when powered and activated.
  • Wall Décor: The Nuke Mobile is now correctly located in the Wall Décor build menu rather than Lights.
CHALLENGES
  • General: A number of Challenges and Subchallenges have received updated descriptions to improve clarity.
  • Rad Storm Challenges: Nuke zones now count toward Rad Storm-related Challenges, such as the “Kill a Glowing Creature in a Rad Storm” Daily Challenge.
ITEMS
  • Apparel: All Fasnacht masks are now immune to Condition damage.
  • Headwear: The Baaad News Billy mask is now correctly located in the Headwear crafting menu rather than Outfits.
  • Mods: Found Mods can now be correctly applied to Power Armor and weapons.
  • Weapons: The Salvaged Assaultron Head’s crafting requirements now correctly include the Science Expert Perk rather than the Gunsmith Perk.
PERFORMANCE AND STABILITY
  • Loading: Fixed an issue that could cause players to encounter an infinite loading screen.
  • Performance: Implemented an improvement to reduce hitching while running the game client.
  • Stability: Fixed an issue that could cause the PC game client to crash after exiting to the desktop from the Main Menu.
  • Stability: Addressed an issue that could cause the game client to crash when entering the Atom purchase screen from the Atomic Shop.
QUESTS AND EVENTS
  • Encryptid: Individual Pylons during the Encryptid Event will only register one interaction at a time and only count as one of the three required Pylons.
USER INTERFACE
  • Photomode: Players who have unlocked the Looking to the Future Pose can once again select and use it in Photomode.
  • Pip-Boy: Item stats now correctly remain visible when inspecting an item in the Pip-Boy.
  • Power Armor: The Bone Raider Excavator paint preview image no longer incorrectly appears when inspecting unpainted Excavator Power Armor.
  • Repair: Item stats now remain visible after entering and exiting the Inspect/Repair menu.
  • Scoreboards: Survival Beta Scoreboard icons on the Map now correctly update to reflect new rankings after a player disconnects from a world.
  • Scoreboards: The first score type listed on the Survival Beta Scoreboard now correctly matches the Top 3 for the week.
  • Shop: Addressed an issue that could cause controls to become unresponsive upon returning to the Main Menu after exiting the Atom purchase screen.
  • Social: The Friends List once again sorts friends based on their current status: Online, Online Different World, Main Menu, Offline, Ignored, and Blocked.
  • Workshops: The Corvega Small Water Purifier variant is now correctly marked as a premium item in the Workshop build menu.

News

Dota 2 New Hero is Snapfire

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Dota 2

Dota 2 is rolling out a brand new hero, and this time it’s a grandma wielding a shotgun.

Snapfire is the latest hero to join the roster, and she is expected to arrive, shotgun and all, sometime this fall.

Oh, and she won’t be coming alone as she comes with a giant lizard friend, and a senior citizen badass who loves to bake cookies, because that’s what grandmother’s do.

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Fortnite’s B.R.U.T.E Mech Officially Nerfed

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Fortnite

Finally, Fortnite has nerfed the highly-powerful B.R.U.T.E mech that was introduced during the launch of Season 10.

The nerf will likely delight a number of fans, who have been calling for the mech’s removal as the mech has been almost unstoppable, and has altered gameplay tremendously when in play.

While it’s not a removal, it will make the mech a less over-powering force when in gameplay.

Additionally, the Junk Rift has been disabled in FNCS tournament and Arena playlists.

Here are the details


B.R.U.T.E.

  • Decreased the maximum amount of rockets fired by the B.R.U.T.E. in a single charge from 10 to 6.
  • Decreased the rate at which the rockets are fired from the B.R.U.T.E. by 56%.
  • Our goal with these changes is to increase the back and forth between the users of the B.R.U.T.E. and the players they face. These changes allow the players on the receiving end of the missile volley to have more time to react and protect themselves.
  • Decreased the radius of the B.R.U.T.E.’s rocket explosion by 42%.
  • Our goal with this change is to improve consistency and understanding around focused barrages of missiles. B.R.U.T.E.s will continue to be a strong option against structures, but less lethal against players.
  • Increased the dash cooldown from 3 seconds to 5 seconds.
  • The previous dash cooldown not only increased the B.R.U.T.E.’s mobility, but also made the B.R.U.T.E.s a harder target to hit from distance than we’d like. The adjustment here reduces the ability to close gaps quickly while in the B.R.U.T.E. while also increasing the ability to land shots on target for players facing the B.R.U.T.E.
  • Decreased the velocity gained from boosting while in air by 33%.
  • We want to reduce a B.R.U.T.E.’s ability to engage and disengage at long distances to encourage a more strategic approach to an encounter. In general we hope to shift B.R.U.T.E.s away from being highly mobile and put more emphasis on their already defensive nature.
  • The B.R.U.T.E. no longer grants materials to the driver and passenger when stomping or dashing through the environment.
  • Note: This change should roll out shortly following the other changes.
  • Our goal is to add more tension between being in and out of a B.R.U.T.E. as well as reduce instances where players can farm faster than intended without exposing themselves to danger.
  • Adjusted the variability of spawn rates for storm phases 1, 2, and 3 in core modes. Arena spawn rates will remain unchanged.
  • Previously, the early stages of a match were guaranteed a minimum amount of B.R.U.T.E.s. We’d like to provide a little more variance to that experience so that matches don’t always play out the same way. The overall average number of B.R.U.T.E.s per game is reduced slightly.
  • Decreased the material cost of using the gunner’s overshield from 200 to 75.
  • Our goal is to further emphasize use of materials for positive defensive benefit.
  • Increased the Health of the B.R.U.T.E from 1000 to 1250.
  • With the above changes, users of the B.R.U.T.E. need to play a bit more strategic than before, so we want to give a little bit longer of a window to do so.

Storm phase 1

  • New spawn rates
  • 29% chance to spawn 0.
  • 14.3% chance to spawn 1.
  • 14.3% chance to spawn 2.
  • 14.3% chance to spawn 3.
  • 14.3% chance to spawn 4.
  • 14.3% chance to spawn 5.
  • Old spawn rates
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.
  • 33% chance to spawn 4.

Storm phase 2

  • New spawn rates
  • 25% chance to spawn 0.
  • 25% chance to spawn 1.
  • 25% chance to spawn 2.
  • 25% chance to spawn 3.
  • Old spawn rates
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.
  • 33% chance to spawn 4.

Storm phase 3

  • New spawn rates
  • 25% chance to spawn 0.
  • 25% chance to spawn 1.
  • 25% chance to spawn 2.
  • 25% chance to spawn 3.
  • Old spawn rates
  • 33% chance to spawn 1.
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.

Junk Rift

  • The Junk Rift has been temporarily removed from Arena playlists. This is due to an audio issue caused when the portal is significantly higher than a player.
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Call of Duty: Modern Warfare 2v2 Gunfight Alpha Now Live on Playstation 4

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Call of Duty: Modern Warfare

Activision has opened the alpha test of the Call of Duty: Modern Warfare Gunfight early, and it is now available on Playstation 4, ahead of schedule nonetheless.

Activision turned servers on almost 24 hours earlier than expected, and the alpha already has a Playstation Store page so you can queue the 36GB download.

According to developer Infinity Ward, Gunfight will be included in the September beta.

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