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EA Motive Developing Brand New Action Aame, Promising Innovative Ideas

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EA has been synonymous with sporting games for, what seems like, an eternity, but the developer is hoping to make an innovative mark in the action gaming realm.

EA’s CFO Blake Jorgensen spoke about some of the brand new initiatives that they are working on, at UBS Global Technology Conference.

With Portal designer Kim Swift joined EA Motive back in January and with rumors swirling that they are working on a untitled Star Wars game with the now-defunct Visceral Games, there is a lot going on in the world of EA.

“Less and less of our business is dependent on brand new titles. But we’ve been able to bring out some great new titles that have turned into franchises, like the Star Wars activity, like Battlefront, for example, that layer in more franchises over time,” says Jorgensen (h/t Gamesindustry.biz).

“We’re trying to do that with BioWare’s Anthem game—I was up in Edmonton with the team a few weeks ago, looking at the game and playing it. It’s looking very exciting, the team’s done an amazing job and we’re really excited about that for next year.

“We have a team in Montreal that is building a brand new action franchise, probably for our Fiscal [Year] 2021 that also looks fantastic and very exciting. A new game, with a lot of new interesting gameplay that I don’t think anyone’s ever seen before.”

Jorgensen also pointed to FIFA and Madden’s respective Ultimate Team features for creating scope for “uncapped monetisation”.

“If you have a live service component to [games on EA Access and Origins Access], you can have a subscription that’s uncapped,” he said. “Give people a way to spend money on things they want to do and that they enjoy doing [versus] simply capping them at $9 or $10 per month and that’s all they can ever spend.

“We find people play twice as many games, they spend twice as long on them, and they spend twice as much money, because you’ve reduced the cost of trial to close to zero.”

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Director of Kingdom Hearts 3 Addresses Early Leak

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After an early leak of Kingdom Hearts 3 over this past weekend, 
the game’s director Tetsuya Nomura has released a statement urging fans not to help in the circulation of gameplay videos.

Additionally, Nomura reassures fans that the “biggest spoilers” were not showcased or revealed in the leaked copies.

According to Polygon, the person responsible for the leaks got 30 copies via a connection they have to someone involved with the manufacturing and printing of the discs based in North Carolina.

Nomura says that his team is “aware as to how this has all happened,” and that the “whole team has been working together since [news of the leak] to investigate what we can do to better this situation.”

Kingdom Hearts 3 launches on January 29, 2019

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Epic Games Releases Roadmap of Cross-Platform Game Service for Developers

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Epic Games is planning to release a suite of cross-platform services that they intend to be free for all developers, releasing a roadmap of their plans.

Epic announced on Wednesday that a free service which supports cross-platform play across all major platforms “to the full extent each platform allows per-title.”

“At Epic, our goal is to help game developers succeed. Throughout 2019, we’ll be launching a large set of cross-platform game services originally built for Fortnite, and battle-tested with 200,000,000 players across 7 platforms. These services will be free for all developers, and will be open to all engines, all platforms, and all stores. As a developer, you’re free to choose mix-and-match solutions from Epic and others as you wish.”

Here is the roadmap:

  • Cross-Platform Login, Friends, Presence, Profile, and Entitlements (coming Q2-Q3 2019 to PC, other platforms throughout 2019): Provides the core functionality for persistently recognizing players across multiple sessions and devices; identifying friends; and managing free and paid item entitlements. This will support all 7 major platforms (PC, Mac, iOS, Android, PlayStation, Xbox, Switch) to the full extent each platform allows per-title.
  • PC/Mac Overlay API (coming Q3 2019): Provides a user interface for login, friends, and other features in a game-agnostic, engine-agnostic way.
  • Cross-Platform Voice Comms (coming Q3 2019 to all platforms): Epic is building a new in-game voice communications service supporting all platforms, all stores, and all engines, which will be available for free. (For developers needing an immediately-available voice solution, check out Discord, Vivox, TeamSpeak, Ventrilo, and Mumble.)
  • Cross-Platform Parties and Matchmaking (coming Q3-4 2019 to all platforms)
  • Cross-Platform Data Storage, Cloud-Saved Games (coming Q2 2019)
  • Cross-Platform Achievements and Trophies (coming Q3 2019)

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Super Smash Bros. Ultimate To Remove Replays with Next Patch

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If you’re looking to hang on to your replays from Super Smash Bros. Ultimate, then you may want to save them immediately.

Nintendo is slated to release a new update for Super Smash Bros. Ultimate within the next week and once that update is installed, you will no longer be able to watch replays captured prior to the update.

If you want to save your current replays, go to the Vault, select Replays, then Replay Data, and Convert to Video.

Additionally, the first weekly event for Super Smash Bros. officially kicks off this weekend.

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