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Fortnite’s B.R.U.T.E Mech Officially Nerfed

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Fortnite

Finally, Fortnite has nerfed the highly-powerful B.R.U.T.E mech that was introduced during the launch of Season 10.

The nerf will likely delight a number of fans, who have been calling for the mech’s removal as the mech has been almost unstoppable, and has altered gameplay tremendously when in play.

While it’s not a removal, it will make the mech a less over-powering force when in gameplay.

Additionally, the Junk Rift has been disabled in FNCS tournament and Arena playlists.

Here are the details


B.R.U.T.E.

  • Decreased the maximum amount of rockets fired by the B.R.U.T.E. in a single charge from 10 to 6.
  • Decreased the rate at which the rockets are fired from the B.R.U.T.E. by 56%.
  • Our goal with these changes is to increase the back and forth between the users of the B.R.U.T.E. and the players they face. These changes allow the players on the receiving end of the missile volley to have more time to react and protect themselves.
  • Decreased the radius of the B.R.U.T.E.’s rocket explosion by 42%.
  • Our goal with this change is to improve consistency and understanding around focused barrages of missiles. B.R.U.T.E.s will continue to be a strong option against structures, but less lethal against players.
  • Increased the dash cooldown from 3 seconds to 5 seconds.
  • The previous dash cooldown not only increased the B.R.U.T.E.’s mobility, but also made the B.R.U.T.E.s a harder target to hit from distance than we’d like. The adjustment here reduces the ability to close gaps quickly while in the B.R.U.T.E. while also increasing the ability to land shots on target for players facing the B.R.U.T.E.
  • Decreased the velocity gained from boosting while in air by 33%.
  • We want to reduce a B.R.U.T.E.’s ability to engage and disengage at long distances to encourage a more strategic approach to an encounter. In general we hope to shift B.R.U.T.E.s away from being highly mobile and put more emphasis on their already defensive nature.
  • The B.R.U.T.E. no longer grants materials to the driver and passenger when stomping or dashing through the environment.
  • Note: This change should roll out shortly following the other changes.
  • Our goal is to add more tension between being in and out of a B.R.U.T.E. as well as reduce instances where players can farm faster than intended without exposing themselves to danger.
  • Adjusted the variability of spawn rates for storm phases 1, 2, and 3 in core modes. Arena spawn rates will remain unchanged.
  • Previously, the early stages of a match were guaranteed a minimum amount of B.R.U.T.E.s. We’d like to provide a little more variance to that experience so that matches don’t always play out the same way. The overall average number of B.R.U.T.E.s per game is reduced slightly.
  • Decreased the material cost of using the gunner’s overshield from 200 to 75.
  • Our goal is to further emphasize use of materials for positive defensive benefit.
  • Increased the Health of the B.R.U.T.E from 1000 to 1250.
  • With the above changes, users of the B.R.U.T.E. need to play a bit more strategic than before, so we want to give a little bit longer of a window to do so.

Storm phase 1

  • New spawn rates
  • 29% chance to spawn 0.
  • 14.3% chance to spawn 1.
  • 14.3% chance to spawn 2.
  • 14.3% chance to spawn 3.
  • 14.3% chance to spawn 4.
  • 14.3% chance to spawn 5.
  • Old spawn rates
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.
  • 33% chance to spawn 4.

Storm phase 2

  • New spawn rates
  • 25% chance to spawn 0.
  • 25% chance to spawn 1.
  • 25% chance to spawn 2.
  • 25% chance to spawn 3.
  • Old spawn rates
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.
  • 33% chance to spawn 4.

Storm phase 3

  • New spawn rates
  • 25% chance to spawn 0.
  • 25% chance to spawn 1.
  • 25% chance to spawn 2.
  • 25% chance to spawn 3.
  • Old spawn rates
  • 33% chance to spawn 1.
  • 33% chance to spawn 2.
  • 33% chance to spawn 3.

Junk Rift

  • The Junk Rift has been temporarily removed from Arena playlists. This is due to an audio issue caused when the portal is significantly higher than a player.

Mobile

Fortnite Introducing Batman Cross-Over Event

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Fortnite Batman

Fortnite just dropped a brand new update, and with it came a gem for dataminers were able to uncover; a Batman cross-over event.

With Batman day dropping on September 21st, and the new Joker movie arriving on October 4th, Batman season is in full swing.

According to files uncovered by Lucas7yoshi , Fortnite is preparing for the following:

Tilted Town will be transformed into Gotham City, and there will be a number of challenges for you to complete involving lighting up the Bat Signal and the Joker.

  • Deal damage to opponents with an Explosive Batarang
  • Light up different Bat Signals outside of Gotham City
  • Use a Batman Grapnel Gun in different matches
  • Defuse Joker gas canisters found in different named locations
  • Deal any damage to opponents within 30 seconds of using a Batman Grapnel Gun
  • Light a Bat Signal, use a Batman Grapnel Gun and deal any damage with an Explosive Batarang

As of now, there is no announced date for when the event will go live, but it could happen either later this week during the weekly reset, or during Batman Day.

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Fortnite Update 10.31 Arrives

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Fortnite

A brand new update for Fortnite has arrived and update 10.31 is packed with a number of tweaks, additions, and changes,

Here are the official patch notes:

Party Hub
Hang with friends while you’re on the go so the party never stops. See who’s online, party up, and play together. (Or just voice chat!) For a deeper dive on Party Hub, read our FAQ here.

WEAPONS + ITEMS

Bug Fixes

  • Resolved an issue involving the Star Wand and AC/DC Pickaxes not doing the intended amount of damage.
    • Because this issue has been resolved, these Pickaxes have been re-enabled.

GAMEPLAY

  • Final Storm Circles will no longer occur at the following locations (in core and Arena modes):
    • Moisty Palms
    • Greasy Grove
    • Tilted Town
    • Retail Row
    • Pressure  Plant

Bug Fixes

  • Resolved an issue in which Ziplines could give players an unintended effect.
    • Because this issue has been resolved, Ziplines have been re-enabled.
  • When a player is eliminated, their damage towards the Storm Surge threshold will no longer be removed from their remaining teammates’ total.

ACCESSIBILITY 

  • Support-a-Creator codes can now be used for real-money offers in-game.
    • More information on this will be available in a blog post later this week.
    • Please note: For any Packs that contain V-Bucks, the revenue share will be applied to the Creator code that is entered when the V-Bucks from that pack are spent.

MOBILE

  • Party Hub 
    • Connect with Fortnite friends on the go so the party never stops. See who’s online, party up, and jump in-game together on any platform. (Or just voice chat!) 
    • Want to hang with friends in-game while you’re out and about? Now you can take the party with you! For more information, check out our FAQ here.
  • Multitasking 
    • This new feature allows you to you use two apps at once on supported iPads! Supported iPad models include:
      • iPad Pro
      • iPad (5th generation and later)
      • iPad Air 2 and later
      • iPad mini 4 and later
    • By enabling Multitasking, all iPads will have the ability to rotate the screen orientation to enter Portrait Mode.
      • If you don’t want to play in Portrait mode, enable Rotate Lock on your iPad.

RECAP

  • From server on September 13
    • Resolved an issue involving some Mission objectives not measuring progress.

CREATIVE

RECAP

  • From hotfix on September 11
    • Increased the limit for Basic Storm Controllers from 10 to 16.

SAVE THE WORLD

WHAT’S NEW?

Cloaked Star Hit the Road, Part II!
This week, help Cloaked Star with part 2 of his journey to the Radio Station! Load up the truck with more crushing silence and get ready to Hit the Road with a new weekly quest.

Deciblaster 
Bounce back with the Deciblaster! Build some tunnels, load up your Deciblaster, and prepare for action!

WEAPONS + ITEMS

  • The Deciblaster bounces into the Weekly Store!
    • This shoots a blast of sound that pierces enemies and bounces up to 5 times, dealing damage in an area with each bounce. Does not consume ammo, but has low durability.
    • Available in the Weekly Store from Wednesday, September 18 at 8 PM ET until Wednesday, September 25 at 8 PM ET.

SOCIAL

  • Social Parties in Save the World now support up to 16 players.
    • In order to launch a mission, there must be only 4 active players in the party. 
    • Other party members must enter the Sit Out state through the Social Panel. This allows them to continue to participate in voice chat.

GENERAL

Bug Fixes

  • Players with their reticle on stairs will no longer enter edit mode for an unintended building piece. 
    • In v10.30, we addressed an issue in which players would sometimes enter edit mode for a building piece that their reticle was not on. However, players may have still found themselves entering edit mode for a different building piece than intended if their reticle was on stairs. This has been resolved.
  • Removed black borders on the iPad 2018 Pro.

KNOWN ISSUES

Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

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Mobile

Final Fantasy Crystal Chronicles Remastered Edition Arriving Early 2020

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We now have a release date for Final Fantasy Crystal Chronicles Remastered Edition, however it will not be available in 2019.

The official Final Fantasy account made the announcement that the game is set to arrive on January 23rd, 2020.

The remake of the GameCube four-player co-op adventure RPG classic will arrive on Nintendo Switch, Playstation 4, and mobile devices.

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