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Fortnite Save the World Receiving Massive Update this Week

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Fortnite’s Save the World mode is set to receive a massive update later this week, it’s biggest UI and front end revamping to date, as part of it’s v6.30 update and will introduce a number of key improvements that will be most evident in presentation and UI departments.

According to Epic’s official website, this is what the update will entail:

HOMEBASE

When we approached updating the front end, we set out with a lot of goals: we wanted the UI to be easier to understand and navigate, while also leaving room to grow in the future. Additionally, we wanted the front end to feel integrated with the rest of the game by giving it more life and character. In the revamp, many of the menu options now represent locations within your “Homebase” and are staffed by characters you meet as part of the campaign.

THE COMMAND CENTER

The new Command tab acts as an overview of your account progress and prominently features your current hero. The screen acts as a hub and provides a variety of options that become available as you progress through the campaign, offering quick access to change your hero, view your stats, and manage all the heroes and survivors that make you more powerful.

“Homebase power” is now simply called “Power” and a variety of rewards are given when you level-up, including F.O.R.T. stats, as well as schematics and resources. XP boost information is also visible on this screen and provides a shortcut to activating boosts.

HEROES

We’re excited to introduce a new character to help whip your heroes into fighting shape: The Major! Once you meet him in the campaign, he’ll be located in the Training Room. The Major unlocks your ability to level-up and manage your heroes, as well as provides access to defenders, expeditions, and your hero loadout. We’ll have more details on the new hero loadout when that feature is closer to release, but for now it handles your primary hero as well as tactical and support slots.

We’ve added a back button in the top left to allow for easier navigation on the menus. Players who use a controller can still use the primary controller back button.

SURVIVORS

The survivors screen is where you’ll encounter another new addition to the cast: the Director, found later in Stonewood. He’ll help you manage all of your squads and survivors.

We’re also introducing a new feature called Auto-Fill.

Auto-fill works by making sure your survivors with the highest power are always slotted in a squad. Although it is on by default, you can always take full control at any time. There’s also a new quick tips screen to better explain the matching rules of squad slotting.

Lastly, we’ve added a feature to make navigation between item types faster than before. Use the left and right arrows to quickly change between heroes, schematics, survivors, defenders, and resources!

UPGRADES

The Upgrades room is staffed by Kevin, your robotic helper for gaining access to gadgets and other tools. Upgrade points, earned by leveling-up during missions, can be spent to acquire and improve gadgets, as well as upgrade utility options, like backpack size and pickaxe strength. You can preview the details of each upgrade level in order to make a more informed decision for where to invest your points.

RESEARCH

Our favorite van-flying scientist, Lars, has taken up residence in the Research Lab, where he’ll allow you to spend research points on the F.O.R.T stats of your choice. We’re also introducing bonus meters that provide you with extra stats when filled. The point generation rate and storage capacities of the Research Lab are now occasionally upgraded when you level-up.

ARMORY

The Armory remains the place to be to access and manage all of your schematics, items, and resources, as well as the Collection Book and transform features. In the update, however, the Armory is now appropriately staffed by another new character: Clip, your weaponsmith. You’ll unlock her as you progress in the campaign. Like any weaponsmith worth her salt, Clip keeps your most powerful weapon schematics prominently on display.

QUESTS

The Quests tab is now the first tab in the UI and shows the campaign and event quest maps that you can scroll through, inspecting rewards as you go. We’ve made a few other changes as well. First, the Play Now button was moved to the bottom of the screen, to be more consistent with where other game launching buttons are located. Second, the quest log is now accessed from a large button directly below the Play Now button. This placement allows it to be instantly accessible from the campaign and event quest maps, allowing you to pin quests without having to navigate away from the quest map. In the future, we’d like to make it easier to navigate the quest map.

NEW-PLAYER EXPERIENCE

We’ve also made some changes to improve the new player experience. Previously we used a lot of quests with UI-based objectives to help explain new features, but they were often hard to notice and not as effective as they could be. The quest-driven UI tutorials have been replaced with contextual, quick explanations of key features as they are unlocked. Prior to this revamp, new users could be taken back by the amount of tabs, menu options, etc. available right from the beginning of the game. With the introduction of the new Homebase characters, features are now more consistently revealed as the player progresses through the campaign, being briefly explained when additional clarity is necessary.

HOW DOES THIS AFFECT MY ACCOUNT? WHAT ABOUT THE SKILL TREE? DEFENDER SQUADS?

This revamp replaces both the old skill and research trees and spreads their functionality into new places. The trees could be slow to navigate, a bit difficult to understand, and had some options that weren’t always very compelling. These changes move the more impactful gameplay choices directly into the Upgrades room. Features that are necessary to progress through the game, such as unlocking survivor slots, evolution, etc. are now rewards as part of campaign progress and interaction with the new Homebase characters. Additionally, we’ve removed some old restrictions, such as requiring “leadership” nodes in order to play certain character classes, as a way to smooth out the flow of the beginning of the game.

With the skill tree removed, we’ve filled in the account level-up rewards with F.O.R.T. stats, upgrade points, and various resources, such as xp. In a future release (not 6.30), we’ll also be adding a feature that allows players at max level to infinitely earn an additional reward each time they would have leveled up again. We’ll be tracking xp gains for max-level players in the meanwhile from 6.30 on in order to retroactively grant those rewards in the future.

When these changes go live, your account will be converted in such a way that it should be just as powerful or even more so than it currently is in terms of stats and progress. You will automatically and retroactively be granted any rewards you would have been granted for leveling up and any features you previously unlocked should remain unlocked, even if you’re not up to where they now become available within the campaign. You’ll have an equivalent amount of research already stored up in Lars’ Research Lab based on your existing research progress as well.

We know there’s a lot of new stuff to take in, so we’re also granting existing players a way to reset the new Upgrade room and Research Lab a couple times each while you figure things out. One last thing to mention is that the requirement to pre-select defenders has been removed. While the same rules governing how many mission and storm shield defenders you can have at once have been carried over, you can now summon any defender by just using a defender post.

These changes are our first iteration on making the UI more fun, engaging, and easier to use for everyone. We’re looking forward to hearing everyone’s feedback on this new revamp!

Mobile

Apple Arcade Officially Launches

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apple arcade

Apple Arcade has officially launched, and with it comes over 50 game titles and one free month of service.

For $4.99 a month you can play over 100 titles completely ad-free.

The service is now up and running on iPhones that run iOS 13, and will soon be heading to iPad, Mac, and Apple TV.

Apple Arcade Tiles Now Available

  • Agent Intercept
  • Assemble with Care
  • Atone: Heart of the Elder Tree
  • Ballistic Baseball
  • Battlesky Brigade: Harpooner
  • Big Time Sports
  • Bleak Sword
  • Cat Quest 2
  • ChuChu Rocket Universe
  • Cricket Through the Ages
  • Dead End Job
  • Dear Reader
  • Decoherence
  • Dodo Peak
  • Don’t Bug Me!
  • Dread Nautical
  • Exit the Gungeon
  • Explottens
  • Hot Lava
  • Frogger in Toy Town
  • Grindstone
  • Jenny LeClue – Detectivu
  • King’s League 2
  • Kings of the Castle
  • LEGO Brawls
  • Lifeslide
  • Manifold Garden
  • Mini Roadways
  • Mutazione
  • Neo Cab
  • Oceanhorn 2: Knights of the Lost Realm
  • Operator 41
  • Over the Alps
  • Overland
  • Pac-Man Party Royale
  • Patterned
  • Possessions
  • Projection: First Light
  • Punch Planet
  • Rayman Mini
  • Red Reign
  • Rosie’s Reality
  • Sayonara Wild Hearts
  • Shantae and the Seven Sirens (formerly known as Shantae 5)
  • Shinsekai Into the Depths
  • Skate City
  • Sneaky Sasquatch
  • Sociable Soccer
  • Sonic Racing
  • Spaceland
  • Speed Demons
  • Spek
  • Spelldrifter
  • Stellar Commanders
  • Super Impossible Road
  • Tangle Tower
  • The Enchanted World
  • The Pinball Wizard
  • Things that Go Bump
  • Tint
  • Towaga: Among Shadows
  • Various Daylife
  • Way of the Turtle
  • What the Golf?
  • Where Cards Fall
  • Word Laces
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Fortnite Introducing Batman Cross-Over Event

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Fortnite Batman

Fortnite just dropped a brand new update, and with it came a gem for dataminers were able to uncover; a Batman cross-over event.

With Batman day dropping on September 21st, and the new Joker movie arriving on October 4th, Batman season is in full swing.

According to files uncovered by Lucas7yoshi , Fortnite is preparing for the following:

Tilted Town will be transformed into Gotham City, and there will be a number of challenges for you to complete involving lighting up the Bat Signal and the Joker.

  • Deal damage to opponents with an Explosive Batarang
  • Light up different Bat Signals outside of Gotham City
  • Use a Batman Grapnel Gun in different matches
  • Defuse Joker gas canisters found in different named locations
  • Deal any damage to opponents within 30 seconds of using a Batman Grapnel Gun
  • Light a Bat Signal, use a Batman Grapnel Gun and deal any damage with an Explosive Batarang

As of now, there is no announced date for when the event will go live, but it could happen either later this week during the weekly reset, or during Batman Day.

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Fortnite Update 10.31 Arrives

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Fortnite

A brand new update for Fortnite has arrived and update 10.31 is packed with a number of tweaks, additions, and changes,

Here are the official patch notes:

Party Hub
Hang with friends while you’re on the go so the party never stops. See who’s online, party up, and play together. (Or just voice chat!) For a deeper dive on Party Hub, read our FAQ here.

WEAPONS + ITEMS

Bug Fixes

  • Resolved an issue involving the Star Wand and AC/DC Pickaxes not doing the intended amount of damage.
    • Because this issue has been resolved, these Pickaxes have been re-enabled.

GAMEPLAY

  • Final Storm Circles will no longer occur at the following locations (in core and Arena modes):
    • Moisty Palms
    • Greasy Grove
    • Tilted Town
    • Retail Row
    • Pressure  Plant

Bug Fixes

  • Resolved an issue in which Ziplines could give players an unintended effect.
    • Because this issue has been resolved, Ziplines have been re-enabled.
  • When a player is eliminated, their damage towards the Storm Surge threshold will no longer be removed from their remaining teammates’ total.

ACCESSIBILITY 

  • Support-a-Creator codes can now be used for real-money offers in-game.
    • More information on this will be available in a blog post later this week.
    • Please note: For any Packs that contain V-Bucks, the revenue share will be applied to the Creator code that is entered when the V-Bucks from that pack are spent.

MOBILE

  • Party Hub 
    • Connect with Fortnite friends on the go so the party never stops. See who’s online, party up, and jump in-game together on any platform. (Or just voice chat!) 
    • Want to hang with friends in-game while you’re out and about? Now you can take the party with you! For more information, check out our FAQ here.
  • Multitasking 
    • This new feature allows you to you use two apps at once on supported iPads! Supported iPad models include:
      • iPad Pro
      • iPad (5th generation and later)
      • iPad Air 2 and later
      • iPad mini 4 and later
    • By enabling Multitasking, all iPads will have the ability to rotate the screen orientation to enter Portrait Mode.
      • If you don’t want to play in Portrait mode, enable Rotate Lock on your iPad.

RECAP

  • From server on September 13
    • Resolved an issue involving some Mission objectives not measuring progress.

CREATIVE

RECAP

  • From hotfix on September 11
    • Increased the limit for Basic Storm Controllers from 10 to 16.

SAVE THE WORLD

WHAT’S NEW?

Cloaked Star Hit the Road, Part II!
This week, help Cloaked Star with part 2 of his journey to the Radio Station! Load up the truck with more crushing silence and get ready to Hit the Road with a new weekly quest.

Deciblaster 
Bounce back with the Deciblaster! Build some tunnels, load up your Deciblaster, and prepare for action!

WEAPONS + ITEMS

  • The Deciblaster bounces into the Weekly Store!
    • This shoots a blast of sound that pierces enemies and bounces up to 5 times, dealing damage in an area with each bounce. Does not consume ammo, but has low durability.
    • Available in the Weekly Store from Wednesday, September 18 at 8 PM ET until Wednesday, September 25 at 8 PM ET.

SOCIAL

  • Social Parties in Save the World now support up to 16 players.
    • In order to launch a mission, there must be only 4 active players in the party. 
    • Other party members must enter the Sit Out state through the Social Panel. This allows them to continue to participate in voice chat.

GENERAL

Bug Fixes

  • Players with their reticle on stairs will no longer enter edit mode for an unintended building piece. 
    • In v10.30, we addressed an issue in which players would sometimes enter edit mode for a building piece that their reticle was not on. However, players may have still found themselves entering edit mode for a different building piece than intended if their reticle was on stairs. This has been resolved.
  • Removed black borders on the iPad 2018 Pro.

KNOWN ISSUES

Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

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