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Bungie Scaling Back Eververse in Destiny 2 Content Roadmap

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Bungie always seems to be dealing with backlash from gamers who are upset with how badly Destiny 2 has panned out.

One of the major complaints, is Bungie’s Eververse and other reward programs such as the recent holiday event, The Dawningm and the developer is aiming to change how Destiny 2 rewards work.

One of the changes that Bungie is looking at is scaling back the importance of Eververse.

“We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never intended to be a substitute for end game content and rewards,” Bungie game director Christopher Barrett said.

“So, we’ll be making three changes for upcoming Seasons:

  • “We’re shifting the balance of new content in favor of activity rewards over Bright Engrams. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.
  • “We’ll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).
  • “We’ll give players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.”

The Strike-Scoring system is poised for a return as well.

“Strike Scoring is coming to Nightfall [Strikes] and replacing the current time limit mechanic,” Barrett said. “The scoring is similar to the Destiny 1 system but with adjustments to emphasize competitive execution of Strike objectives and support for player selectable score modifiers. In February, Nightfall High Scores will be exposed in-game via new emblems and will unlock rewards. We also have plans for Clan and Community High Scores in the works.”

Barrett said Bungie plans to offer updates on the following features and improvement by fall 2018:

  • Item Collections and Records
  • Weapon Slot and Archetype Improvements
  • Additional Crucible Playlists (e.g. Rumble)
  • Better Clan Rewards
  • Masterwork Exotics
  • Pinnacle Weapon and Gear Improvements
  • Trials of the Nine improvements
  • Shaders and dismantling
  • The Future of Guided Games
  • Address Solo Vs Fireteam matching

The developers are also re-thinking their expansions after the backlash over the poorly executed Curse of Osiris DLC.

“We’re taking the time we need in development of Expansion 2 that will allow us to react to player feedback from Curse of Osiris,” Barrett said. “In the coming months, we’ll talk to you more about what you can expect to find in Destiny 2’s next story. The team is eager to show you what they’ve been working on.”

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EA Still Focusing on Anthem

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The game is a colossal bust, mainly due to both BioWare and EA who botched everything after launch, but EA is still promising to focus on Anthem.

While the general concept and gameplay mechanics of Anthem was truly awesome, everything else was a dud thanks to the companies who failed their fans, in so many ways, so much.

“We brought together these two groups of players who were making this emotional value calculation on two different vectors,” EA CEO Andrew Wilson said, according to GameDaily. “One was traditional BioWare story-driven content, and the other was this action-adventure type content. About the 30 or 40 hour mark they really had to come together and start working in on the elder game. At that point everyone kind of went, ‘Oh, hang a minute.’ Now the calculation is off. It’s off because I’ve got a friend who sits in this other category of player.”

With Anthem seemingly dwindling away any interest, EA and BioWare seem committed to a long-term plan.

“IP lives for generations, and runs in these seven to ten year cycles” Wilson said.

“So, if I think about Anthem on a seven to ten-year cycle, it may not have had the start that many of us wanted, including our players. I feel like that team is really going to get there with something special and something great, because they’ve demonstrated that they can.”

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Borderlands 3 Story Is Going to Be Epic

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For fans eagerly awaiting the arrival of Borderlands 3, you’ll be happy to know that the game will have quite the grind associated with the main story.

Borderlands 3 creative director Paul Sage revealed that it will take over 30 hours to complete the story mode, making the game quite massive.

“I’d still say we were very ambitious,” Sage said, during an interview with GamesBeat.

“My tech team would say we were really ambitious sometimes. [laughs] There’s so much to the game. We go to these different worlds. The length of the game being 35 hours, if you just go through the main story — that’s not including doing too many side missions. I think there was a lot of ambition right at the beginning.”

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The Steam Summer Sale 2019 Kicks Off This Week

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Steam is rolling out it’s next big sale later this week and the Steam Summer Sale aims to bring some great deals to users.

According to Steam Database, the Steam Summer Sale is set to kick off on June 25th.

The sale will run for 2 weeks, ending on July 9th.

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