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Hellblade: Senua’s Sacrifice Patch Out, Bugs Addressed

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A new patch for Hellblade: Senua’s Sacrifice is out and the bug is intending to fix a lot of bugs with the game.

Developer Ninja Theory posted a blog about the fixes stating that the patch’s goal is to address “a range of issues reported since launch.”

The patch fixes “collision issues” that can result in players “unintentionally exit the game world.”

It also addresses a menu load issue on PC.

Here is the posted breakdown of the patch.

Hellblade: Senua’s Sacrifice 1.01 Patch Notes:

  • Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
  • Russian subtitles for the Hellblade feature have been added.
  • Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
  • Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
  • Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
  • Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
  • Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
  • Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
  • Fixed collision issues that could allow players to unintentionally exit the game world.
  • Fixed audio cut-out issues.
  • Added audio cues for hidden faces.
  • Fixed audio hard cut at the end of various cut scenes.
  • Fixes for audio lip sync issues.
  • Audio balancing fixes.
  • Various subtitle localisation fixes across a number of languages.
  • Combat tweaks:
    • Global
      • Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
    • Senua
      • Increased damage value of certain combo finisher attacks.
      • Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
      • Fixed issue with stinger animated cameras popping if the same attack was repeated.
    • Warrior Enemy
      • Warriors now have an increased chance of evading certain heavy attacks.
      • Fixed missing sound effects on certain reactions.
    • Protector Enemy
      • Health values have been lowered.
      • Will now remain vulnerable for longer after his shield guard has been broken.
    • Keep Guard Enemy
      • Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
      • Tweaked rotation rate during certain attack windups.
      • Fixed missing sound effects on certain attacks.
    • Surtr
      • Fixed an issue where Surtr was able to throw Senua outside of the arena.
    • Valravn
      • Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
      • Parried projectiles will now remove shadow state on hit.
    • Fenrir
      • Health values have been adjusted.
      • Fixed issue where certain attack were not dealing damage correctly to Fenrir.
    • Revenant Enemy
      • Adjusted slide properties for certain attacks.
      • Adjusted cooldown for parry and evade defensive actions.
      • Parried projectiles will now remove shadow state on hit.
    • Photo Mode
      • Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
      • Removed the second slider that did nothing when cycling through the Effects tab.

PC-Specific Fixes

  • Fixed an issue where altering master volume would cause no audio to be played during the intro.
  • Fixed the lack of vibration with the Steam Controller for the Blindness level
  • Fixed an issue where key bindings and run toggle were not being saved between game sessions
  • Fixed an issue where looking around with the mouse during the boat intro was not working.
  • Fixed an issue where Focus was not able to be assigned to another key.
  • Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
  • Fixed an issue where the menu would not load on start up.

 

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Rainbow Six Siege Y3S3.1.2 Patch to Address Numerous Issues

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Rainbow Six Siege is getting a new patch this week that will intend to address a number of issues including a invisibility glitch, an Oregon washing machine exploit, and a number of other troublesome exploits that are wreaking havoc on gameplay.

While there is no set date for the arrival of the patch, it is expected to arrive this week and the notes are as follows:

Bug fixes

-General

  • Fixed – Deployable shields placed perpendicular to a window prevent vaulting.
  • Fixed – The operator is invisible when players load into game.
  • Fixed – Pistols have their reticle misaligned with the center of the screen while shooting.
  • Fixed – No toggle for Montagne and Pulse special abilities (now comes with toggle).
  • Fixed – Cannot access Bulletproof Camera by pressing the secondary gadget button while prone.
  • Fixed – While prone, using melee and standing up will switch the knife animation to shield.
  • Fixed – The Stun Grenade VFX can be cancelled under certain conditions.
  • Fixed – The squad leader remains alone in a match after one squad member leaves when the leader starts the match.
  • Fixed – Latency, micro stutters and graphical issues after playing multiple matches and maps in the same Custom game session.
  • Fixed – End of round timer does not stop when initiating the defuser plant at the last moment.

-Minor

  • Fixed – Clipping issue on Lion’s uniforms.
  • Fixed – Hibana’s face appears washed off when equipped with the Yurei headgear.
  • Fixed – Holding down both gadget buttons and releasing them in a certain order switches away from Pulse’s Cardiac Sensor.
  • Fixed – The Chalkboard uniform for Hibana does not appear properly while in First Person.
  • Fixed – Blitz’s arm is delayed when leaning, causing clipping issues with shield.
  • Fixed – The observation tool icon is missing from the select spawn location screen for attackers in preparation phase in Ranked.

-Charms

  • Fixed – A second “Gold Lion Chibi” will float next to the weapon it is attached to.
  • Fixed – Equipping a country flag charm on the SPSMG9 will also apply on Clash’s CCE shield.
  • Fixed – Chibi charms are not properly placed on Clash’s CCE Shield in load out.
  • Fixed – Multiple charms are clipping through Blitz’s and Clash’s shields.
  • Fixed – Charms equipped on Clash’s shield are not visible in 3rd person view.

-Pick and ban

  • Fixed – When Joining in Progress during a ban reveal, players will always see the blue smoke.
  • Fixed – Joining in Progress with previously selected operator does not update teammates blocked operators.
  • Fixed – During the ready screen, the sizes of the operator’s cards are not consistent.
  • Fixed – The “Change floor” button is missing in the tactical map.
  • Fixed – The bullet point that indicates the currently voted OP disappears after changing display mode.

Maps

-Bank

  • Fixed – Valkyrie Black Eye can see through the ceiling when placed on in a spot on 2F Bank.
  • Fixed – Spot in 1F Tellers Office allows Valkyrie’s Black Eye to see the corridor and staircase.
  • Fixed – Spot in 1F Archives allows throwable gadgets to reach 2F Skylight Stairwell.

-Clubhouse

  • Fixed – Attacker drones can see through the ceiling underneath 1F Lobby and Bar.

-Consulate

  • Fixed – Drone has no collision with the terrace edge from West Front Yard.

-Hereford Base

  • Fixed – Ranked Match Action phase lasts for 4 minutes on Hereford Base.
  • Fixed – Equipping a shield drops the fps by 10–20 on Hereford Base.
  • Fixed – Unstable FPS in Hereford Base.
  • Fixed – Maestro’s gadget is vulnerable by breaking cosmetic destruction, Small pinstripe carpets across the map.
  • Fixed – Players can hide under a desk in 1F Prep Area.
  • Fixed – Defuser cannot be picked up after being dropped between the wall and the ammo box in 1F Garage.
  • Fixed – Defuser cannot be picked up after being dropped between the wooden planks located in EXT Barnyard.
  • Fixed – Thatcher’s EMP grenade does not turn off the faux volumetric glow from the ceiling lights in EXT Barn.
  • Fixed – Small gap in 2F bathroom ceiling on Hereford base rework.

-House

  • Fixed – Players can clip inside a wall using a deployable shield at 2F Workshop.

-Kafe

  • Fixed – Players cannot pick up armor plates if the armor bag is deployed on a kettle in 3F Cigar Lounge.

-Oregon

  • Fixed – Operators can get stuck inside a pile of boxes in 1F Office.
  • Fixed – Player can vault inside the washing machine on Oregon.

Operators

-Buck

  • Fixed – If Buck mounts Tachanka’s LMG Turret with the Skeleton Key on and leaves it, no interaction can be made with the turret afterwards.

-Clash

  • Fixed – Clash can instantly go into ADS with her secondary after un–equipping her shield.
  • Fixed – Clash is not able to use Observation Tools while her CCE shield is extended.

-Echo

  • Fixed – Instead of disappearing when Echo’s Yokai hover drone is disabled, the “Jump” button appears greyed out.
  • Fixed – If a disabled Yokai hover drone is picked up and re–deployed, it will still be in the disabled state when redeployed.

-Finka

  • Fixed – Finka’s Spear308’s damage falloff over distance is too high.

-Maverick

  • Fixed – Maverick’s blowtorch makes no sound on the first use on a wall.
  • Fixed – Blowtorch SFX persists after Maverick is killed while using it.

-Mira

  • Fixed – Black Mirror can be destroyed from the other side of a reinforced wall.
  • Fixed – Mira can place her Mirror under another destroyed Black Mirror.

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Overwatch Pink Mercy Charity Skin, Shirt Raise $12.7 Million for Breast Cancer Research

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Gaming can have such a positive impact on the world, and Overwatch is the latest example of when gamers collectively participate in an initiative to do something positive.

Blizzard announced it had raised $12.7 million for breast cancer research thanks to the sales of the Pink Mercy skin and t-shirt.

Per their announcement, the Breast Cancer Research Foundation (BCRF) will use the funds to examine every aspect of breast cancer diagnosis for women and men across the globe, and the funds will be dispersed between the Precision Prevention Initiative, the BCRF Translational Breast Cancer Research Consortium Award, and 25 Annual BCRF Research Grants.

You can see more via the pie chart below:

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Red Dead Redemption 2 Launch Trailer Arrives

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A brand new trailer, the launch trailer, has officially arrived for Red Dead Redemption 2 ahead of it’s official arrival on October 26th on PS4, and Xbox One

Rockstar Games’ new entry is available for pre-load on Friday, and with a whopping of required space that the game demands, taking advantage of the window to pre-load it may prove to be smart if you want to play the game the moment it goes live.

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