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Call of Duty: Warzone Patch Nerfs the Grau and MP5, Adds Changes

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Call of Duty: Warzone

With the Call of Duty: Warzone update arriving, a new patch has rolled out that has nerfed the Grau and MP5, as well as rolled out some other changes including the addition of the sniper rifle in the Gulag.

According to the patch notes.

Warzone

  • New Gulag weapons. Semi auto rifles, snipers, along with one “just fists and a throwing knife” loadout.

Warzone fixes

  • Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane.
  • Gas Mask now cracks when you’re taking damage near or in the circle.
  • ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see.
  • Fix for an issue where players could spawn under the map after winning their Gulag match.
  • Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter.
  • The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted.
  • During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed.
  • Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium.
  • The After Action Report now shows Cash Earned and Placement.
  • Fix for a rare bug where a player spawned out of bounds after dying out of bounds.
  • Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction.
  • Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction.

General fixes

  • Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse.
  • Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”.
  • Multiplayer and Warzone win/losses now track as intended per mode.
  • Improved stability for PC players.
  • Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution.
  • Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant).
  • Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War.
  • Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model.
  • Fix for a section of Hardhat that had invisible collision.
  • Fix for a bug where Demolition matches would not end as intended in overtime.
  • Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight.
  • Longshots now display the distance in the point feed.
  • Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate.
  • Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time.
  • If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed.
  • Recon Drones can now be destroyed with Throwing Knives.
  • Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds.

Weapons

  • The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed.
  • Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power.
  • Increased Max Ammo: M4 .458 SOCOM Rounds.
  • Increased Max Ammo and Start Ammo: CR-56 AMAX M67 Rounds, SKS 10 Round Mags, Striker 45 Hollowpoint Rounds, SCAR Default Mags, Oden Default Mags.
  • Increased Start Ammo: SCAR 25 Round Mags, Oden 25 Round Mags.
  • AX-50: increased damage range.
  • HDR: guaranteed one-hit to lower torso at any range.
  • Kar98k: increased ADS speed, small decrease to hip spread, increased damage range.
  • MK2 Carbine: faster movement speed, increased damage range.
  • Dragonuv: increased ADS speed, 2 hit kill min, gun recoil returns to the centre more, faster rate of fire.
  • FAL: added a close range damage shelf with one-hit headshot potential.
  • AK-47: increased ADS speed.
  • CR-56 AMAX: decreased damage range.
  • MP5: decreased damage range, decreased 10MM damage range, reduced long range damage to 10MM ammo, slight recoil increase to 10MM ammo.
  • Grau 5.56: damage range reduction, slight increase to high frequency recoil, reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels.
  • Shotgun Slugs: increased projectile velocity, reduced ads spread, added dynamic hip spread, increased damage ranges, increased lower torso damage.
  • No stock attachment: increased weapon recoil, decreased ADS aiming steadiness.

Spec Ops

  • Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers.
  • Added new Mission ‘Hard Boiled’ – Demonstrate your proficiency in Co-Op operations with these tricky challenges.
  • Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them.

Survival

  • At the Weapons Store the weapons with purchased Gunsmith attachments are now displayed clearly.
  • The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave.
  • Fixed issue where the text chat was overlapping some Buy Phase store elements.
  • Fixed issue where players could purchase weapons from the store as they are being downed.
  • Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time.
  • Fixed a rare issue where players could use Munitions / Killstreaks in while downed.

Mobile

EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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Mobile

Final Fantasy 7’s ‘The First Soldier’ Ending Service

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The First Soldier

Final Fantasy 7’s mobile battel royale game ‘The First Soldier’ has officially ended service leaving fans disappointed with many feeling that the Square Enix spin-off game could have been so much more than it was.

The First Service ended service on January 11th.

The game came to a close despite efforts from Square Enix to keep it alive via new content and regular updates, but it simply couldn’t deliver on it’s mission to give players the experience that were expected.

Square Enix initially announced plans to take the game offline back in October 2022.

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Mobile

Kingdom Hearts Missing-Link Now Accepting Beta Test Signups

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Kingdom Hearts Missing-Link

For those who are interested in participating in the January Beta Test of ‘Kingdom Hearts Missing-Link’, you can not register to join in, but you’ll definitely want to get right to it if you want a chance at being included.

Kingdom Hearts Missing-Link was initially announced back in April 2022 as a new mobile version of the popular game series which is set in Scala and Caelum. The game will reportedly fill in the games left within the story between the prior mobile entries in the Kingdom Hearts series, Union X and Dark Road.

The signup is available only until December 26th, according to a tweet from Kingdom Hearts Dark Road, game director and designer Tetsuya Nomura.

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