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Fortnite Update 10.31 Arrives

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Fortnite

A brand new update for Fortnite has arrived and update 10.31 is packed with a number of tweaks, additions, and changes,

Here are the official patch notes:

Party Hub
Hang with friends while you’re on the go so the party never stops. See who’s online, party up, and play together. (Or just voice chat!) For a deeper dive on Party Hub, read our FAQ here.

WEAPONS + ITEMS

Bug Fixes

  • Resolved an issue involving the Star Wand and AC/DC Pickaxes not doing the intended amount of damage.
    • Because this issue has been resolved, these Pickaxes have been re-enabled.

GAMEPLAY

  • Final Storm Circles will no longer occur at the following locations (in core and Arena modes):
    • Moisty Palms
    • Greasy Grove
    • Tilted Town
    • Retail Row
    • Pressure  Plant

Bug Fixes

  • Resolved an issue in which Ziplines could give players an unintended effect.
    • Because this issue has been resolved, Ziplines have been re-enabled.
  • When a player is eliminated, their damage towards the Storm Surge threshold will no longer be removed from their remaining teammates’ total.

ACCESSIBILITY 

  • Support-a-Creator codes can now be used for real-money offers in-game.
    • More information on this will be available in a blog post later this week.
    • Please note: For any Packs that contain V-Bucks, the revenue share will be applied to the Creator code that is entered when the V-Bucks from that pack are spent.

MOBILE

  • Party Hub 
    • Connect with Fortnite friends on the go so the party never stops. See who’s online, party up, and jump in-game together on any platform. (Or just voice chat!) 
    • Want to hang with friends in-game while you’re out and about? Now you can take the party with you! For more information, check out our FAQ here.
  • Multitasking 
    • This new feature allows you to you use two apps at once on supported iPads! Supported iPad models include:
      • iPad Pro
      • iPad (5th generation and later)
      • iPad Air 2 and later
      • iPad mini 4 and later
    • By enabling Multitasking, all iPads will have the ability to rotate the screen orientation to enter Portrait Mode.
      • If you don’t want to play in Portrait mode, enable Rotate Lock on your iPad.

RECAP

  • From server on September 13
    • Resolved an issue involving some Mission objectives not measuring progress.

CREATIVE

RECAP

  • From hotfix on September 11
    • Increased the limit for Basic Storm Controllers from 10 to 16.

SAVE THE WORLD

WHAT’S NEW?

Cloaked Star Hit the Road, Part II!
This week, help Cloaked Star with part 2 of his journey to the Radio Station! Load up the truck with more crushing silence and get ready to Hit the Road with a new weekly quest.

Deciblaster 
Bounce back with the Deciblaster! Build some tunnels, load up your Deciblaster, and prepare for action!

WEAPONS + ITEMS

  • The Deciblaster bounces into the Weekly Store!
    • This shoots a blast of sound that pierces enemies and bounces up to 5 times, dealing damage in an area with each bounce. Does not consume ammo, but has low durability.
    • Available in the Weekly Store from Wednesday, September 18 at 8 PM ET until Wednesday, September 25 at 8 PM ET.

SOCIAL

  • Social Parties in Save the World now support up to 16 players.
    • In order to launch a mission, there must be only 4 active players in the party. 
    • Other party members must enter the Sit Out state through the Social Panel. This allows them to continue to participate in voice chat.

GENERAL

Bug Fixes

  • Players with their reticle on stairs will no longer enter edit mode for an unintended building piece. 
    • In v10.30, we addressed an issue in which players would sometimes enter edit mode for a building piece that their reticle was not on. However, players may have still found themselves entering edit mode for a different building piece than intended if their reticle was on stairs. This has been resolved.
  • Removed black borders on the iPad 2018 Pro.

KNOWN ISSUES

Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board here.

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Chun-Li Morphs into a Power Ranger in Power Rangers: Legacy Wars

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Power Rangers: Legacy Wars

Street Fighter’s Chun-Li is joining the roster of the Power Rangers: Legacy Wars mobile game, and a new video shows off her debut.

Chun-Li has been a part of the game since 2018, along with her Street Fighter alumni such as Ryu, Guile, M. Bison, Cammy, and Akuma, but now she is getting an alternative skin that hs the Mighty Morphin look, and she is getting some new abilities to boot, such as Volcano Kick, Phoenix Dance, and Thousand Phoenix Kicks.

Power Rangers: Legacy Wars is now available on Android and IOS devices, and you can check out the video below:

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Call of Duty: Modern Warfare Trials Returns

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Call of Duty: Modern Warfare

Following the release of their brand new patch for Call of Duty: Modern Warfare, Infinity Ward has re-enabled Trials mode which was initially introduced before the end of October but was taken down after Infinity Ward discovered a bug that prevented players from getting the XP that they earned when playing.

That bug has been resolved.

Trials are available only to players at Officer ranks, which a player can reach after clearing the initial 55 levels of progression. By reaching higher Officer ranks, the player will earn more tickets, with each ticket having the ability to unlock access to Trials, but with live targets.

 

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Call of Duty: Modern Warfare Patch Arrives

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Call of Duty: Modern Warfare

A brand new patch for Call of Duty: Modern Warfare rolled out this past week and with it came nerfs to claymores, 725 shotgun, M4, and a few added features as well.

Here are the full patch notes, according to their official Reddit page:

  • Backend fixes to prevent crashes and improve stability across all platforms, include dev errors, and various performance fixes.
  • Fix for a few bugs where some streaks and Field Upgrades were able to be flown out of bounds without penalty. General out of bound fixes were also added.
  • Fix for a bug where a player being killed by an enemy with a Variable Zoom Scope would not see the zoom function in the killcam
  • Fix for the Semtex warning audio being heard at the same volume whether in a building or outside
  • In Headquarters, players were able to place a Tac Insert and respawn when their team owned the point. This has been fixed.
  • Fix for various collision issues across maps
  • Added UI that shows when XP events are active in playlists menus
  • Sprint and Tactical Sprint speeds are now back to speeds in Beta
  • Fix for a bug where the progress of the bomb defusal can be seen by the team that planted the bomb
  • Fix for a bug that revealed players to UAVs when they fired their weapons, even if they had Ghost and a silencer equipped
  • Fixed an issue where if multiple Personal Radars were active on a team, and are both marking the same enemy, only one player would see the enemy on their minimap.

RIOT SHIELD:

Fixed an issue where the throwing knife and Thermite weren’t causing the shield to go on the player’s back when thrown. We’ve also fixed the issue where explosive splash damage wasn’t working consistently. We’ll continue to tune the Riot Shield in future updates.

CLAYMORES:

Detonating an enemy claymore with bullets is now non-lethal when at full health. We’ve also reduced the trigger and damage radius and also reduced the damage width to better match the trigger width.

BATTLE CHATTER:

Removed the ability for enemies to hear when they’ve been called out by the opposing team. We also adjusted the enemy callouts so they are never from your Operator. Enemy callouts now use a more restricted cone at the hip and even more restricted in ADS when calculating whether or not to trigger. We’ll continue to monitor this and make additional tweaks to Battle Chatter in future updates.

MOUNTING:

Slight increase to recoil while mounting.

PERKS:

E.O.D. now clamps damage to a non-lethal amount, assuming the player is at full health

LIGHTING:

Continued updates to player visibility in dark windows and dark areas.

FOOTSTEPS:

We’ve increased the occlusion percentage to filter footstep sounds behind geometry and adjusted the footstep volume at a distance. We have another large footstep change coming in the next update which will make crouch and ADS movement significantly quieter. Stay tuned!

CHALLENGES/PROGRESSION/RANK

Daily Challenges and Active Missions are getting a full sweep of testing and fixes. We’ll have more updates to these systems in future updates.

  • Fix for a bug where the Infiltrator challenge was not tracking properly
  • Fix for launchers not giving XP when shooting down killstreaks
  • Fix for a bug where planting or defusing 5 bombs in Cyber Attack or SnD was not tracking properly
  • Camo challenge for “Kills After a Reload” didn’t give the player enough time to acquire a kill, so time has been increased
  • Fix for a bug where your XP require to reach the next rank was higher than the value needed
  • 725 Shotgun: Increase to ADS and Hip Spread, reduced damage range
  • M4A1 Assault Rifle: Reduced damage range, small recoil increase
  • Assault Rifles: Increased hip spread to reduce effectiveness up close, less damage at long range for full auto 5.56 rifles
  • SMGs: Increased move speed, increased ADS move speed, small reduction in sprint out time
  • UZI SMG: Increased damage range
  • MG34 LMG: Increased hip spread, damage range reduction, small ADS slow down
  • M91 LMG: Increased hip spread, small damage range reduction
  • PKM: Increased hip spread, medium damage range reduction
  • Pistols: Increased move speed, reduced sprint out time, increased damage range
  • Crouch and Prone no longer adjust recoil

CALL OF DUTY LEAGUE

Updated rulesets for CDL competitive modes in private match

CYBER ATTACK

Fix for a bug where a player could use lose their primary weapon and would be unable to see their viewmodel after being revived by a teammate

GROUND WAR

  • Fix for a bug where players would sometimes be unable to pick a spawn location
  • Fix for a bug where a Tac Insert could cause players to spawn on the enemy home base
  • Pick up Intel! – In the Operations, explore Verdansk to find additional backstory information of Verdansk and the Operators.
  • Fix for scoreboards displaying incorrect data
  • XP adjustments and general backend fixes
  • Various fixes for out of bounds and parachute exploits
  • Respawn timer no longer stays on screen after teammates are revived from bleedout
  • Fix for issue where the Munitions were not usable after respawning via Gunship
  • Fix for losing your weapons when picking up the core
  • Achievements can now be unlocked in CP
  • Fix for issue where players could spawn with their weapons in the downed state
  • Picked up Munitions no longer carry over from match to match. Only the Munitions you purchase with points will.
  • When respawning via the Gunship, you will no longer be given the Tank role
  • Selecting an Allegiance Operator or Allegiance as a favorite faction will now properly assign the voice of the correct operator
  • Operation Headhunter: Fix for a bug where players are not able to lock missiles onto the final boss helicopter
  • Operation Crosswind: Adjusted stealth for gameplay
  • Operation Paladin:
    • Fix for a bug where there was no UI or indicator of where to go or how to finish the objective after defending the 3rd arms crate
    • Fix for a bug where the default weapon was different than the weapon a player would hold if they were placed in Last Stand

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