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Fortnite v10.20 Update Rolls Out

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Fortnite

A brand new update has officially rolled out for Fortnite, and with it comes a floating island, the zapper trap and Flush Factory prefab.

Fortnite: Battle Royale

Weapons and items

  • Added the Zapper Trap.
  • This item is a thrown consumable and occupies an inventory slot.
  • On impact, the thrown object deploys a damaging trap on both sides of a building piece.
  • Upon impacting terrain, it automatically builds a wall and then deploys a damaging trap on both sides of the wall.
  • The traps shock enemy players who are within a tile of their face.
  • Damage: 50
  • The traps have a 1-second deploy time before they can be triggered.
  • When triggered, the traps have a 0.5-second delay before firing.
  • After the traps have fired, they have a cooldown of 2 seconds before they can be triggered again.
  • Epic Rarity.
  • Found from Floor Loot, Chests, Vending Machines, Supply Drops, and Llamas.
  • Drops in stacks of 2.
  • Max stack size: 4.

Gameplay

  • Floating Island
  • The Floating Island has returned and is slowly making its way around the map!
  • Though separated from the land below, it can be accessed via its low-gravity vortex.

Recap

  • From hotfix on August 27
  • Removed the overheat sound from the Minigun.
  • This was to address an issue in which the overheat sound would play longer than intended and/or incorrectly represent the overheat value.
  • From hotfix on August 28
  • Made changes to Turbo Building. The details of these changes can be found in our blog post.
  • From server on August 29
  • Resolved an issue in which the names of POIs would not appear on the map.
  • From server on August 31
  • Resolved an issue with the B.R.U.T.E.’s air stomp.

Fortnite: Creative

Prefabs and galleries

  • Added 2 New Prefabs
  • Prison
  • Flush Factory
  • Added 3 New Galleries
  • Prison Gallery
  • Flush Factory Gallery
  • General Props Gallery C

Recap

  • From patch v10.20.1
  • Bug Fixes
  • Unmanned vehicles will again trigger damage traps.
  • A large shadow no longer appears while in fly mode.
  • Resolved an issue in which featured portals would not respect certain settings on certain devices.
  • The Music sequencer will play for both the client and server.
  • Vehicles will spawn on game start instead of in the warm-up portion.

Fortnite: Save the World

Weapons and items

  • The Hot Mix Pistol slides into the Weekly Store.
  • Fires a pair of Sonic Blasts that pierce enemies. This Hot Mix will really get your feet moving!
  • Available in the Weekly Store from Wednesday, September 4 at 8 PM ET, until Wednesday, September 11 at 8 PM ET.

Recap

  • From patch v10.20.1
  • Improved stability on Xbox One, iOS, PC, and Mac.

Mobile

Call of Duty: Modern Warfare Trials Returns

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Call of Duty: Modern Warfare

Following the release of their brand new patch for Call of Duty: Modern Warfare, Infinity Ward has re-enabled Trials mode which was initially introduced before the end of October but was taken down after Infinity Ward discovered a bug that prevented players from getting the XP that they earned when playing.

That bug has been resolved.

Trials are available only to players at Officer ranks, which a player can reach after clearing the initial 55 levels of progression. By reaching higher Officer ranks, the player will earn more tickets, with each ticket having the ability to unlock access to Trials, but with live targets.

 

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Call of Duty: Modern Warfare Patch Arrives

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Call of Duty: Modern Warfare

A brand new patch for Call of Duty: Modern Warfare rolled out this past week and with it came nerfs to claymores, 725 shotgun, M4, and a few added features as well.

Here are the full patch notes, according to their official Reddit page:

  • Backend fixes to prevent crashes and improve stability across all platforms, include dev errors, and various performance fixes.
  • Fix for a few bugs where some streaks and Field Upgrades were able to be flown out of bounds without penalty. General out of bound fixes were also added.
  • Fix for a bug where a player being killed by an enemy with a Variable Zoom Scope would not see the zoom function in the killcam
  • Fix for the Semtex warning audio being heard at the same volume whether in a building or outside
  • In Headquarters, players were able to place a Tac Insert and respawn when their team owned the point. This has been fixed.
  • Fix for various collision issues across maps
  • Added UI that shows when XP events are active in playlists menus
  • Sprint and Tactical Sprint speeds are now back to speeds in Beta
  • Fix for a bug where the progress of the bomb defusal can be seen by the team that planted the bomb
  • Fix for a bug that revealed players to UAVs when they fired their weapons, even if they had Ghost and a silencer equipped
  • Fixed an issue where if multiple Personal Radars were active on a team, and are both marking the same enemy, only one player would see the enemy on their minimap.

RIOT SHIELD:

Fixed an issue where the throwing knife and Thermite weren’t causing the shield to go on the player’s back when thrown. We’ve also fixed the issue where explosive splash damage wasn’t working consistently. We’ll continue to tune the Riot Shield in future updates.

CLAYMORES:

Detonating an enemy claymore with bullets is now non-lethal when at full health. We’ve also reduced the trigger and damage radius and also reduced the damage width to better match the trigger width.

BATTLE CHATTER:

Removed the ability for enemies to hear when they’ve been called out by the opposing team. We also adjusted the enemy callouts so they are never from your Operator. Enemy callouts now use a more restricted cone at the hip and even more restricted in ADS when calculating whether or not to trigger. We’ll continue to monitor this and make additional tweaks to Battle Chatter in future updates.

MOUNTING:

Slight increase to recoil while mounting.

PERKS:

E.O.D. now clamps damage to a non-lethal amount, assuming the player is at full health

LIGHTING:

Continued updates to player visibility in dark windows and dark areas.

FOOTSTEPS:

We’ve increased the occlusion percentage to filter footstep sounds behind geometry and adjusted the footstep volume at a distance. We have another large footstep change coming in the next update which will make crouch and ADS movement significantly quieter. Stay tuned!

CHALLENGES/PROGRESSION/RANK

Daily Challenges and Active Missions are getting a full sweep of testing and fixes. We’ll have more updates to these systems in future updates.

  • Fix for a bug where the Infiltrator challenge was not tracking properly
  • Fix for launchers not giving XP when shooting down killstreaks
  • Fix for a bug where planting or defusing 5 bombs in Cyber Attack or SnD was not tracking properly
  • Camo challenge for “Kills After a Reload” didn’t give the player enough time to acquire a kill, so time has been increased
  • Fix for a bug where your XP require to reach the next rank was higher than the value needed
  • 725 Shotgun: Increase to ADS and Hip Spread, reduced damage range
  • M4A1 Assault Rifle: Reduced damage range, small recoil increase
  • Assault Rifles: Increased hip spread to reduce effectiveness up close, less damage at long range for full auto 5.56 rifles
  • SMGs: Increased move speed, increased ADS move speed, small reduction in sprint out time
  • UZI SMG: Increased damage range
  • MG34 LMG: Increased hip spread, damage range reduction, small ADS slow down
  • M91 LMG: Increased hip spread, small damage range reduction
  • PKM: Increased hip spread, medium damage range reduction
  • Pistols: Increased move speed, reduced sprint out time, increased damage range
  • Crouch and Prone no longer adjust recoil

CALL OF DUTY LEAGUE

Updated rulesets for CDL competitive modes in private match

CYBER ATTACK

Fix for a bug where a player could use lose their primary weapon and would be unable to see their viewmodel after being revived by a teammate

GROUND WAR

  • Fix for a bug where players would sometimes be unable to pick a spawn location
  • Fix for a bug where a Tac Insert could cause players to spawn on the enemy home base
  • Pick up Intel! – In the Operations, explore Verdansk to find additional backstory information of Verdansk and the Operators.
  • Fix for scoreboards displaying incorrect data
  • XP adjustments and general backend fixes
  • Various fixes for out of bounds and parachute exploits
  • Respawn timer no longer stays on screen after teammates are revived from bleedout
  • Fix for issue where the Munitions were not usable after respawning via Gunship
  • Fix for losing your weapons when picking up the core
  • Achievements can now be unlocked in CP
  • Fix for issue where players could spawn with their weapons in the downed state
  • Picked up Munitions no longer carry over from match to match. Only the Munitions you purchase with points will.
  • When respawning via the Gunship, you will no longer be given the Tank role
  • Selecting an Allegiance Operator or Allegiance as a favorite faction will now properly assign the voice of the correct operator
  • Operation Headhunter: Fix for a bug where players are not able to lock missiles onto the final boss helicopter
  • Operation Crosswind: Adjusted stealth for gameplay
  • Operation Paladin:
    • Fix for a bug where there was no UI or indicator of where to go or how to finish the objective after defending the 3rd arms crate
    • Fix for a bug where the default weapon was different than the weapon a player would hold if they were placed in Last Stand

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Fortnite Update 11.10 Adds Fortnitemares, Storm King LTM

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A brand new update has rolled out for Fortnite, and update 11.10 comes with Fortnitemares and Storm King LTM, plus more.

FORTNITEMARES IS BACK.

Even in a new world, you can’t hide from your nightmares… Fortnitemares returns with a vengeance.

Nightmarish Outfits have taken over the Item Shop:

  • Soccer Zombie Outfits: Don’t worry — you won’t break off your limbs while breaking a sweat.
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  • The Storm King Fist Pickaxe: The vain Storm King created this Pickaxe in his own honor. 
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  • The Cryptic Curse Bundle: An ethereal aesthetic. Get the the Wrath Outfit and Time Keeper Back Bling instantly and complete Challenges to unlock style options!
EN_11BR_CrypticCursePhantom_Social.jpg

Want more fright in your life? Be sure to investigate The Final Reckoning Pack, which includes the mortifying Catrina Outfit, the Mourning Glory Back Bling, the eerie Willow OutfitDolly Back Bling, the ominous Blacklight Outfit, and Indigo Wings Back Bling

EN_11BR_RMT_FinalReckoning_Social.jpg

THE STORM KING CHALLENGES YOU. Squad up with your Friends and face him in the Storm King LTM to stop him from destroying the Island! (Your courage and skill will be rewarded with a special Umbrella.)

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Fortnitemares has more in store. Sink your teeth into the community-made game Gun Fright, created by community developer BluDrive!

Partner up in this 2v2 showdown and drop into the middle of a fast-paced firefight. Your skill and communication will be tested over multiple rounds. 

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CONFRONT YOUR FEARS IN THE COMBINE.

The management at Kevolution Energy brought back The Combine to determine which employees are worth keeping. 

However, The Combine isn’t the same as it was before — an ancient evil has given it a nightmarish feel. Jump in to compete for the fastest time on the leaderboard!

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DON’T LET THE NAME GAME THROW OFF YOUR PARTY’S GAME.

Partying up with Friends is much easier when you can find them.

No matter what your Friends’ Account name is or how often they change it, you can now assign them a Nickname of your choice!

Nicknames you set are only visible to you.

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