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Apex Legends Season 2 Arrives

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apex legends

The second season of Apex Legends is officially here! New legend Wattson, a new map, and weapon changes are part of what’s new.

Apex Legends Season 2 patch notes

BATTLE PASS 

The Battle Pass will run you 950 Apex Coins or the Battle Pass Bundle for 2,800 Apex Coins (containing 4,700 Apex Coins’ worth of content).

CHALLENGES

Take on Daily and Weekly Challenges to score bonus Battle Pass XP and level up even faster.

NEW CONTENT TYPES

Skydive emotes, music packs, and unique loading screens are now part of the rewards track.

MORE LEGENDARIES AND CRAFTING MATERIALS

Grab even more Legendary skins from the reward track and earn enough Crafting Materials to create a Legendary item of your choice.

FREE REWARDS

Everyone who plays Apex Legends Season 2 can earn:

  • Season 2 stat trackers for each Legend.
  • Five Apex Packs.
  • The Wattson Hot Rod skin.

KINGS CANYON CHANGES

The Leviathans have breached Kings Canyon and it’ll never be the same! Many areas have been affected by our new guests. Enjoy exploring the new changes.

NEW LEGEND: WATTSON

Wattson has entered the arena and is available for 750 Apex Coins or 12,000 Legend Tokens.

RANKED LEAGUES

  • Players abandoning in Ranked will be penalized both with a matchmaking penalty, as well as have any potential RP gains zeroed out. On top of that, they will pay an additional penalty RP cost equal to their match entry cost. For example: if a Gold player gets 4 kills and would have finished top 5 but abandons his or her match on purpose, that player will get 0 RP for kills and placement, pay the 2 RP entry cost, and on top of that pay another 2 RP abandon penalty cost.

WEAPONS

New Airdrop Weapon: L-STAR EMG

  • Fires large high-damage plasma projectiles
  • Will overheat if player fires for too long
  • Comes with its own limited ammo supply
  • Only available in Airdrops

New Hop-Up: Disruptor Rounds

  • Increased damage to shielded targets.
  • Compatibility: Alternator / RE-45

New Hop-Up: Hammerpoint Rounds

  • Increased damage to unshielded targets.
  • Compatibility: P2020, Mozambique.

New Attachments: Energy Mags

  • Increases magazine capacity.
  • Increases reload speed at rare and above.
  • Compatibility: Havoc, Triple Take, Devotion.
  • Reduced default mag sizes on compatible weapons.

Skullpiercer Hop-Up: Upgraded to gold tier & increased rarity.

Flatline:

  • damage 16 -> 19

P2020:

  • damage 12 -> 13

Triple Take x Precision Choke:

  • choke time 1.5 -> 1.1

Alternator:

  • damage 13 -> 15
  • recoil mitigation increased for all barrel attachments.

Kraber:

  • damage 125 -> 145
  • headshot scale 2.0 -> 2.05
  • leg damage scale 0.76 -> 0.8
  • slightly increased rarity

Arc Star Tweaks

  • Increased ignition delay from 2.5 to 2.8 seconds.
  • Sticking a full health player with no armor will now down them.
  • Players at the edge of the explosion no longer get their shields completely shredded.

Ammo Stack Sizes

  • Shotgun max stack reduced from 64 to 16. Players now need multiple stacks of ammo to run a shotty.
  • Energy max stack increased from 60 to 80; now matches Light/ Heavy ammo.

Rotated Gold Weapons

  • Flatline
  • Alternator
  • RE45
  • Mozambique
  • P2020

Airdrop Weapon Spawn Rates

  • L-STAR added to airdrop weapon loot tables.
  • Airdrop weapon spawn rates now change based on early/ mid/ late game. For example, early game will spawn more Krabers, end game will spawn more Mastiffs.

Performance Optimizations

  • Improved performance when firing weapons, especially for multi-projectile weapons like shotguns and Triple Take.
  • In our testing this has contributed to delivering a smoother overall experience on both server and client, particularly during early game combat situations.

Bug fixes

  • Fixed exploit where players could use weapon inspect to cancel out other weapon behaviors.
  • EVA-8: ADS recoil now resettles back to starting point instead of a randomized offset of the starting point.
  • Thermite Grenades: fixed an issue where players downed with thermite could be invincible to thermite after being revived.

General

  • Fortified [ Gibraltar, Caustic ]
    • Damage reduction increased: 10% -> 15%
    • Fortified Legends are now immune to slow effects from weapon fire.
  • Low Profile [ Wraith, Lifeline, Pathfinder ]
    • Low Profile increases incoming damage by 5%.

Bloodhound

  • Eye of the Allfather
    • Enemies scanned now are tracked in real time instead of leaving a ghost image behind. The tracking lasts for 1.5 seconds.
    • Increased the angle of the scan to 110 from 90.
  • Tracker
    • Increased clue duration to 90 seconds from 60 seconds.
    • Fixed a bug where energy weapons wouldn’t leave behind weapon fired clues.
    • Fixed a bug where movement clues would sometimes not be generated.

Mirage

  • Vanishing Act
    • Mirage can now cancel out of his ultimate cloak early.
    • Mirage now has a small delay when disabling cloak.

Caustic

  • Nox Gas
    • The magnitude of the slow is reduced by 50% when effecting teammates.

Gibraltar

  • Dome of Protection
    • Increased the duration by 3 seconds.

Pathfinder

  • Updated the hit box to better conform with the base model.
  • We are also planning to make adjustments so his hitbox better reflects Legendary Skins as well for cases where it’s not matching up.

Lifeline

  • D.O.C. heal drone now gets destroyed after 2 damage ticks by the circle.

STATS PAGE

  • Added a stats page. You can access it by hovering over your name while in the Lobby and clicking it to inspect. The page will show you your overall account stats as well as access to your stats for each season and Ranked Series.
  • We’re sure you all will have feedback on other stats you’d like to see here. What we’re shipping with Season 2 is just the start and we’re planning to build on it. We won’t promise anything but definitely let us know what other stats you want shown after you’ve played around with it.
  • KNOWN ISSUES: There will be some stats [like assists for example] that will start counting for Season 2 but won’t account for progress before that. This is because until we added the feature, this stuff wasn’t being counted. We’re looking at future improvements to retroactively update these areas that we hope to address down the road.

THE RING

  • With Season 2, we’ll trying out new circle closing speed, size, and damage that now applies to both Ranked Leagues and the normal Apex Queue.
  • Ring Damage is now the following:
    • Round 1: 2% damage taken per tick.
    • Round 2: 5% damage taken per tick.
    • Round 3: 10% damage taken per tick.
    • Round 4: 20% damage taken per tick.
    • Round 5: 20% damage taken per tick.
    • Round 6 and beyond: 25% damage taken per tick.
  • Ring start and closing speed is now the following:
  • STATS PAGE
    • Added a stats page. You can access it by hovering over your name while in the Lobby and clicking it to inspect. The page will show you your overall account stats as well as access to your stats for each season and Ranked Series.
    • We’re sure you all will have feedback on other stats you’d like to see here. What we’re shipping with Season 2 is just the start and we’re planning to build on it. We won’t promise anything but definitely let us know what other stats you want shown after you’ve played around with it.
    • KNOWN ISSUES: There will be some stats [like assists for example] that will start counting for Season 2 but won’t account for progress before that. This is because until we added the feature, this stuff wasn’t being counted. We’re looking at future improvements to retroactively update these areas that we hope to address down the road.
    THE RING
    • With Season 2, we’ll trying out new circle closing speed, size, and damage that now applies to both Ranked Leagues and the normal Apex Queue.
    • Ring Damage is now the following:
      • Round 1: 2% damage taken per tick.
      • Round 2: 5% damage taken per tick.
      • Round 3: 10% damage taken per tick.
      • Round 4: 20% damage taken per tick.
      • Round 5: 20% damage taken per tick.
      • Round 6 and beyond: 25% damage taken per tick.
  • Ring start and closing speed is now the following:
    • First Circle
      • Starts closing after: 3 minutes.
      • Time to close: 2 minutes.
    • Second Circle
      • Starts closing after: 2 minutes 30 seconds.
      • Time to close: 2 minutes.
    • Third Circle
      • Starts closing after: 2 minutes 15 seconds.
      • Time to close: 2 minutes.
    • Fourth Circle
      • Starts closing after: 2 minutes.
      • Time to close: 2 minutes.
    • Fifth Circle
      • Starts closing after: 1 minute 30 seconds.
      • Time to close: 1 minutes 40 seconds.
    • Sixth Circle
      • Starts closing after: 1 minute 30 seconds.
      • Time to close: 1 minutes 40 seconds.
    • Seventh Circle
      • Starts closing after: 2 minutes.
      • Time to close: 1 minute 20 seconds.
    • Eighth Circle
      • Starts closing after: 20 seconds.
      • Time to close: 1 minute 20 seconds.
  • Ring radius for the first circle has been slightly reduced [it’s about 9% smaller than it was before].

QUALITY OF LIFE

  • Arc stars that are stuck to players should no longer fail to do damage when the part of the player it is stuck to is intersecting another object.
  • Made visual improvements to the Legends while in the Lobby and character select.
  • Added improvements and polish to the Legend’s animations while skydiving.
  • Improved melee hit detection on the hover tank while it’s moving.
  • Server optimizations.
  • Improved server and client performance when firing weapons, especially for multi-projectile weapons like shotguns and TripleTake.
  • Large doors and Supply Bins can now be used while viewing them from more extreme angles.
  • Slow Effects will now slow players equally regardless of their controller settings.
  • Wraith’s Heirloom will now more reliably show its lightning visualFX.
  • Heal items will now more reliably show the correct model when switching between different types.
  • General optimizations to improve framerate.
  • Fixed issue with geometry sometimes flickering when viewed from a long distance.
  • Death Box rarity colors are now more visible from a distance.
  • “Send Friend Request” tool-tip now shows up when hovering over teammates Banners while viewing the “Squad Eliminated” screen and “Squads” tab during a match.
  • Made it so that your weapon won’t play its priming animation when you pull it out after skydiving.
  • Fixed issue with skydive continuing to loop falling soundFX after landing.
  • Apex will no longer swap from full screen to windowed mode automatically if you shift to focus on other applications while Apex is booting up.
  • Fixed issue with players seeing their Origin friends listed as offline when they aren’t.
  • Made improvements to voice chat for PC.
  • Fixed issue where you could lose your Steam friends list after restarting Apex on PC.
  • Fixed issue where sometimes players would get a black screen during character select.
  • Added “Flash Hider” description to the Gold Barrel Stabilizer attachment. It always did this but the information wasn’t provided well so we added it to the description when inspecting the attachment.
  • Pings
    • When pinging a closed door, the player will now say “closed door here”.
    • When pinging an open door, the player will now say “someone’s been here”.
    • When a player requests a hop up, if the gun only accepts one kind of hop up, the player will callout that specific hop up they are looking for. If the gun accepts multiple hop ups, the player won’t vocalize it but all possible hop ups requested will show up in the obit feed.

BUG FIXES

  • Fixed a hit registration bug that could occur if you fired your weapon while being damaged by an enemy shotgun.
  • Fixed a bug where sometimes load screens would not appear properly and players would temporarily see the training map before loading into a match.
  • Fixed issue with players not always hearing selected quip dialogue when performing a finisher or being executed.
  • Fixed issue with Apex not working correctly when SLI or Crossfire is enabled.
  • Fixed bug with the consumables wheel sometimes appearing blank.
  • Fixed bug where players would sometimes get stuck on the Battle Pass Level screen.
  • Fixed bug where The Unlock button would be greyed out when it shouldn’t be when trying to view rewards.
  • Fixed bug where players would sometimes be unable to exit the Battle Pass tab after selecting it from the Lobby.
  • Fixed an exploit where players could jump while downed.
  • Fixed issue where sometimes the client would crash to the Dashboard when entering character select on Xbox One.
  • Fixed a bug where pinging a sniper stock in your inventory would show up as “looking for Grip”
  • Fixed a bug that caused players and loot to begin sliding permanently or launching inconsistently onto Supply Ship surfaces after doing melee attacks against the Supply Ship walls.
  • Fixed bug that could cause players to shift to a location under the map when switching between players while spectating.
  • Fixed bug for cases where performing a melee attack while inspecting an item would cause the attack to slow down and not deal damage.
  • [X1 only] Fixed bug where players were not being rewarded “The Player” achievement after hitting level 50. If you have reached level 50 and not received it in the past it should now be awarded retroactively.
  • Fixed the bug that sometimes caused Apex to crash when plugging a PS4 controller into your PC while the game is active.
  • Fixed bug that caused an “Out of Bounds” warning and timer while riding the Supply Ship over certain areas of Kings Canyon.
  • General improvements to game stability related to various script errors.

LEGENDS Bug Fixes

  • Bloodhound
    • Fixed bug where players wouldn’t create movement evidence markers unless they were sprinting.
    • Fixed bug where sometimes energy weapons wouldn’t create ‘weapon fired’ evidence markers.
  • Wraith
    • Fixed bug where Wraith’s jetpack boosters could still be seen while phasing.
    • Fixed issue where in some rare cases, performing a Finisher while down player is entering a Wraith Portal.
    • Fixed an exploit that allowed players to place extra Dimensional Portals.
  • Octane
    • Fixed a bug that caused throwable items to bounce off a jump pad without actually touching it.

News

The Jormungandr Joining For Honor Season 3 Roster

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The Jormungandr will be joining the Viking Faction in For Honor when Season 3: Hulda officially launches.

You can play as Jormungandr starting on August 8th, but if you own the season pass for Year 3, you can play as the new warrior as early as August 1st.

According to Ubisoft: “The Jormungandr are Viking sectarians who wear their devotion to the Great Serpent, after whom they are named on their scarred bodies. Led by Hulda or Gretar, the female and male version of the New Hero, the Jormungandr aims to crush the weak before Ragnarok comes, as they believe only the most worthy must remain for the Great Battle. Wielding their mighty War Hamarr during fights, they cull their opponents with their powerful attacks. “

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Anthem Pre-Cataclysm Challenges Now Available

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If you are still playing Anthem, the colossal failure from EA and Bioware, then you’ll be happy that Anthem pre-cataclysm challenges are now available in freeplay.

The pre-catalyst challenges involve crystals that pop us across the Bastion, and will task players with killing all enemies that have become crystalized, as well as completing world events that revolve around the crystals.

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Grand Theft Online Diamond Casino Update Arrives

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Grand Theft Auto has opened the doors to the Diamond, and with it comes a brand new update, aka The Diamond Casino Update.

GTA Online Casino Patch Notes:

New Content

The Diamond Casino & Resort has been added to GTA Online. The Diamond Casino & Resort is a shared location for players to enjoy together. The Casino offers a wide range of activities and provides multiple Guest Services for players to use.

The Casino Penthouse has been added to GTA Online. Players can purchase a Casino Penthouse from The Diamond Casino & Resort website and can be customized with a choice of optional extras such as a media room, a spa, a private dealer, garage space and much more. The Penthouse also provides owners with a VIP membership that gives access features including with new Casino Story Missions, Freemode Missions and two new arcade games.

Hidden Playing Card Collectibles have been added to GTA Online. Players can find these Hidden Playing Card Collectibles scattered around Los Santos and collect them for a reward. Collectibles progress can be tracked by using the new ‘Collectibles’ option in Interaction Menu.

Seven new vehicles have been added to GTA Online:

  • Truffade Thrax
  • Obey 8F Drafter
  • Weeny Issi Sport
  • Vapid Caracara 4×4
  • Annis S80RR
  • Enus Paragon R
  • Enus Paragon R (Armoured) – Available on completion of Casino Story Missions in GTA Online

Over 400+ items of clothing and artwork for the Penthouse will be made for sale for Male and Female characters in the Casino Store that rotates items weekly

New Races have been added to GTA Online

One new Series has been added to GTA Online:
Race Series

Six new player actions have been added to GTA Online:

  • Cut Throat
  • Cry Baby
  • Stinker
  • Shadow Boxing
  • Karate Chops
  • The Woogie

New Daily Objectives have been added to GTA Online

Eleven new Awards have been added to GTA Online

New Features & Updates

Updates have been made to the ‘Passive Mode’ option in GTA Online:

  • Passive Mode can now no longer be active when using a weaponized vehicle
  • A Passive Mode cooldown of 2 minutes is now in place for players who have just killed another player
  • Players now must wait 5 minutes before they can activate Passive Mode again after disabling it
  • Players now must wait 30 seconds before they can disable Passive Mode after activating it

Updates have been made to the ‘Go Ghosted’ option in GTA Online:

  • The ‘Go Ghosted’ option is now available to players after 2 deaths instead of 3
  • The length of time players remain ghosted to each other has been increased from 2 minutes to 5 minutes
  • The window of time for consecutive kills to count has been increased from 5 minutes to 10 minutes

The ‘Go Ghosted’ option is now available if the killing player is part of an Organization or Motorcycle Club so players can:

  • ‘Go Ghosted to GAMERTAG’ (if not in a Gang)
  • ‘Go Ghosted to ORG NAME’ (if in an Organization)
  • ‘Go Ghosted to MC NAME’ (if in a Motorcycle Club)
  • Players will remain Ghosted to the members of the Gang even if they disband

Updates have been made to Daily Objectives in GTA Online:

A number of PVP related Daily Objectives have been removed

The first Daily Objective in the list will now be the same for all players each day

The cash reward for completing the Daily, Weekly, and Monthly streaks has been increased

A new ‘Services’ option has been added to the Interaction Menu that allows players to view and change options for all large vehicle properties such as:

  • The Terrorbyte
  • The Avenger
  • The Mobile Operations Center
  • The Galaxy Super Yacht

Updates have been made to Series in GTA Online:

‘Featured Adversary Mode’ has been renamed to ‘Featured Series’

Target Assault Series has been removed

Each Series type now only has one trigger on the map

Several help text entries regarding existing Series have been removed

Updates have been made to Series help text appearance rates

Player Elevation Indicators are now present in all Instanced Content such as Adversary Modes, Heists etc.

Time Trials now pay out $100,000 upon successful completion

The Stone Hatchet has been added to Creators

The Declassee Impaler is now purchasable on the arenawar.tv website

Arena Traps have been added to the Arena Creator

The Race type of Arena War Races are now forced into being a ‘GTA Race’

Players can now use the laptop in their Arena Workshop to see all of the Sponsorship Tier unlocks they have been awarded The Nightclub popularity gained for completing a Nightclub Management Mission has been increased from 10% to 25%

GTA Story Mode Fixes

General/ Miscellaneous

Fixed an issue that resulted in players being unable to access the Railgun
Fixed an issue that resulted in players being unable to buy cinema tickets

GTA Online Fixes

Game Stability, Performance and Networking

Ongoing improvements have been made in GTA Online to fix crashes, improve the quality of matchmaking, and reduce the number of online connection issues including disconnections and split sessions.

General/ Miscellaneous – PS4, Xbox One and PC

Fixed issues related to earning/losing ammunition when dropping and picking up the Widowmaker or Unholy Hellbringer weapons

Fixed an issue that resulted in GTA Online players losing ammunition when dying with the Widowmaker or Unholy Hellbringer weapons equipped

Fixed an issue that resulted in the incorrect behaviour of the Reinforced Scoop modification on Arena contender vehicles

Fixed issues that resulted in players losing ammo and/or weapons after completing an Arena War job

Fixed an issue that resulted in players losing ammo after getting killed by the Hatchet

Fixed an issue with a button conflict in the Business Battle – Targeted Data

Fixed an issue that resulted in players dying after delivering supplies to their Warehouse

Fixed an issue that resulted in thermal vision working incorrectly

Fixed an issue that resulted in players losing the yellow coloration of the stock wheels on the Nightmare/Consumer variant of Arena War vehicles

GTA 5 cheats PS4, GTA 5 cheats Xbox One, GTA 5 cheats PC – we’ve got ’em all. Get ahead of the game in Los Santos.

Fixed an issue that resulted in the ‘Saved Outfits’ option to be missing while in the Wardrobe

Fixed issues that resulted in Wardrobe items appearing blank

Fixed an issue that resulted in the Hide Options > Arena War Series menu not working correctly

Fixed an issue that resulted in players not being targeted in the Biker Club Work – Stand Your Ground

Fixed an issue that resulted in songs skipping when going through transform checkpoints

Fixed an issue with the turning circle of the Nagasaki Chimera tricycle

Fixed issues that resulted in players getting stuck when entering or exiting properties

Fixed issues with the Arena Wars Career and Career Unlocks

Fixed issues with model, livery and modifications on the following vehicles:

  • Benefactor Bruiser
  • Declasse Brutus
  • MTL Cerberus
  • Western Deathbike
  • Schyster Deviant
  • Vapid Dominator (Arena Variants)
  • Declasse Impaler
  • Weeny Issi (Arena Variants)
  • Bravado Sasquatch
  • HVY Scarab
  • Vapid Slamvan (Arena Variants)
  • Annis ZR380

Fixed an issue that resulted in no ambient population within Ammu-Nation

Fixed an issue that resulted in players getting stuck when quitting the Adversary Mode – Hot Bomb

Fixed an issue that resulted in players being told they do not have an active hairstyle while in the Barber shop

Fixed issues that resulted in portions of some haircuts appearing as bald

Fixed an issue that resulted in players not being taken to the lobby when launching a Job

Fixed an issue with pricing for the ‘Dual War Poles’ mod on the Weeny Apocalypse Issi

Fixed an issue with spike damage on the Weeny Issi Arena contender vehicles

Fixed issues that resulted in players getting stuck when joining/quitting a Job

Fixed issues that resulted in incorrect pay outs for some Arena Wars

Fixed issues that resulted in props not loading correctly in Arena War – Wreck It

Fixed an issue that resulted in the UI to be incorrect in Arena War – Wreck It

Fixed an issue that resulted in the objective falling through the map in Arena War – Flag War

Fixed an issue that resulted in the flag being returned to the spawn point instead of dropping where a player died in the Arena War – Flag War

Fixed an issue that resulted in incorrect blip scaling in Arena War – Flag War

Fixed an issue that resulted in players incorrectly receiving invites to Arena War – Here Come the Monsters

Fixed an issue that resulted in players spawning under the map in Arena War – Tag Team

Fixed an issue that resulted in players not having a tablet controls in the Spectator Box during Arena War – Tag Team

Fixed lighting issues in Arena War – Bomb Ball

Fixed an issue that resulted in the incorrect player being granted the win in Arena War – Carnage

Fixed an issue that resulted in players clipping through the map during the round intro camera in Arena War – Games Masters

Fixed an issue that resulted in players being killed instantly when progressing to the next round in Arena War – Games Masters

Fixed an issue that resulted in players getting stuck when firing a missile in Arena War – Game Masters

Fixed an issue that resulted in players clipping into the ground when spawning into Arena War – Game Masters

Fixed an issue that resulted in players not being given enough product to complete the Biker Sell Mission – Friends in Need

Fixed an issue that resulted in the engine drive belt animation not displaying on several Arena Contender vehicles

Fixed an issue that resulted in sale banners not being visible on some vehicles purchasable through the Arena War website

Fixed an issue that resulted in the vehicle jump boost not functioning on the RC Bandito under some circumstances

Fixed missing text that displayed on the eyefind.info website when searching for the Arena War website

Fixed an issue that resulted in the Tombstone functionality of the Dominator Arena War vehicles affecting players in Passive Mode

Fixed an issue that resulted in player vehicles incorrectly respawning after entering water during a RC Bandito Race

Fixed an issue that resulted in players and ambient population not reacting when driven into by an RC Bandito

Fixed an issue that resulted in the lock-on position of the Savage helicopter to be too low

Fixed an issue that resulted in enemies playing incorrect animations when killed by players

Fixed an issue that resulted in incorrect hit detection when using the Up-n-Atomizer weapon

Fixed an issue that resulted in incorrect animations to be played when standing up from seats

Fixed an issue that resulted in incorrect animations when attempting to rappel from some helicopters

Fixed an issue that resulted in dropped player weapons showing incorrect customization to other players in the session

Fixed an issue that resulted in incorrect position synchronization when killing an enemy on a motorcycle

Fixed an that resulted in incorrect animation when watching another player in a session leave the water via a ramp

Fixed an issue that that resulted in the ‘Sort by Price’ option not working correctly on several vehicle websites while sales were active

Fixed an issue that resulted in enemies taking cover against thin air in some locations

Fixed an issue with the Arena War website that prevented vehicle seat capacities from being shown

Fixed an issue that resulted in enemies falling through the world during ragdoll animations

Fixed issues that resulted in incorrect camera intersections while inside the Maze Bank Arena

Fixed an issue that resulted in incorrect functionality of the shunt boost on some Arena contender vehicles

Fixed an issue that resulted in incorrect vehicle mortar explosion audio on some Arena contender vehicles

Fixed an issue that resulted in missing audio and visual effects for the Nitro Boost functionality of some Arena contender vehicles when watching other players in a session

Fixed an issue that resulted in the in-game heads up display not working after accepting an invite

Fixed and issue that resulted in incorrect pricing to be displayed on the roll cage mod for the HVY Scarab

Fixed an issue that resulted in the Heist Planning Board to appear blank

Fixed an issue that resulted in player cameras becoming stuck

Fixed an issue that resulted in players being unable to exit after using a missile in Arena Wars

Fixed issues with Epsilon Robes outfit

Fixed help text issues that occurred after purchasing the RC Bandito

Fixed issues with the pause menu option when trying to use the ‘Join Next Mode from Spectator Box’ option

Fixed issues with the visibility of some tire wall props in Arena Wars

Fixed an issue that resulted in a delay in player functionality after playing Don’t Cross the Line

Fixed an issue in that resulted in Capture Modes ending incorrectly

Now you can visit the jewel in Los Santos’ crown with the introduction of GTA Online’s Diamond Casino and Resort! There’…

Fixed an issue that resulted in a delay when requesting a replacement for a destroyed Arena War vehicle

Fixed an issue with a button conflict when attempting to ‘Join Arena War’ in the Japanese version of the game

Fixed an issue that resulted in players getting stuck after upgrading a vehicle in the Arena Workshop

Fixed an issue that resulted in a RC Bandito to incorrectly appear in the Arena Workshop

Fixed issues that resulted in the new item star icons not displaying in the Arena Workshop menu

Fixed pricing issues with some colored headlight mods

Fixed an issue that resulted in players being put into the incorrect Arena War mode during the Tutorial

Fixed an issue that caused players to incorrectly have a vehicle health bar above their car

Fixed an issue that resulted in a delay with the interior loading when spawning into the Arena
Fixed issues with the parachute bags for India and Pakistan

Fixed an issue that resulted in some country flag parachute bags incorrectly switching textures when removed after landing

Fixed an issue that resulted in players seeing other players’ Arena property tutorial cutscene

Fixed an issue that resulted in custom vehicle names to appear as ‘NULL’ for spectating players during Arena Wars

Fixed an issue that resulted in some Arena War light emitting clothing not being controlled by the the ‘Illuminated Clothing’ option

Fixed a button conflict that occurred in the Arena spectator box in the Japanese version of the game

Fixed an issue that resulted in Biker Business – Defend Missions repeatedly launching for some players

Fixed an issue that resulted in players’ ‘My Friends Crew’ list not populating with players correctly

Fixed issues that resulted in incorrect audio for the Terrorbyte Drone

Fixed an issue that resulted in players being unable to fly a drone in the Terrorbyte

Fixed an issue that resulted in players being given a spectator drone instead of a missile after selecting missile in the Arena spectator box

Fixed issues with the gun tower blips in the Arena

Fixed an issue that resulted in some vehicles showing up under the wrong categories in the Pegasus menu

Fixed issues with Nightclub Business production time

Fixed an issue that resulted in money props floating after performing the Make It Rain player action

Fixed an issue that resulted in visual effect problems when completing certain player actions

Fixed an issue that resulted in players getting stuck after finishing a Race

Fixed an issue that resulted in players being unable to navigate the Criminal Enterprise Starter Pack page

Fixed an issue that resulted in players seeing under the map during the loser screen of the Missile Silo Series

Fixed issues that resulted in a delay in the Nightclub interior loading in

Fixed an issue that resulted in players having the incorrect UI during an Arena cutscene

Fixed help text issues that occurred when spectating Arena War content

Fixed screen filter issues that occurred when spectating Arena War content

Fixed an issue that resulted in the ‘Acceleration’ and ‘Braking’ stat text to be replaced with ‘Selected Mod Cost’ and ‘Total Mods Cost’ during Race vehicle selection

Fixed issues with the Leaderboard at the end of Arena War content

Fixed issues with radar height indicators while operating a missile in Arena War content

General / Miscellaneous PC Only

Fixed a crashed that occurred during the Arena War – Games Masters

Fixed an issue that resulted in incorrect keyboard prompts when using the tablets in the Arena War spectator box

Fixed button conflicts that occurred when attempting to exit the Sponsorship Tier menu
Fixed pricing issues with the Arena War vehicle ‘Jump’ upgrade

Fixed issues that caused players to get stuck when ordering a vehicle from Pegasus

Fixed UI conflicts that occurred on in-game websites when trying to enter an Organization name with Simplified Chinese or Traditional Chinese

General / Miscellaneous – PS4 Only

Fixed an issue that resulted in players getting stuck after suspending via the PlayStation home button during Don’t Cross the Line

Fixed an issue that resulted in players receiving incorrect error messages when accepting an invite from another player

Rockstar Creator Fixes – PS4, Xbox One and PC Only

Fixed a crash that occurred when using the Arena Creator

Fixed lighting issues that occurred when using the Arena Creator

Fixed an incorrect error message that occurred when changing the Arena variant

Fixed issues that occurred when using certain pipe props with prop snapping enabled

Fixed issues that caused the props menu to break in the Arena Creator

Fixed an issue that resulted in players receiving an incorrect alert screen ‘Unable to Connect to the Rockstar Games Social Club, Please Try Again Later’ while in the Creator

Fixed an issue that resulted in players being unable to turn on the ‘Lock Delete’ option

Fixed an issue that resulted in players being incorrectly told to ‘Place the Finish Line Camera’

Fixed incorrect help text related to the Creator Fixture Remover

Fixed prop selecting issues that occurred with the Creator Fixture Remover

Fixed restrictions that occurred when trying to place checkpoints underwater

We called it back in June, but we finally have a date – GTA Online’s casino opens on July 23. The space, called Diamond…

Fixed text issues that caused “<>” to incorrectly appear in the Creator

Fixed an issue that resulted in players being unable to scroll out of the ‘Arena Dynamic Props’ menu

UGC Content Fixes – PS4, Xbox One and PC Only

Fixed an issue that resulted in crashes when manually respawning in some UGC content

Fixed an issue that resulted in players being placed in the incorrect vehicle at the start of a UGC modes

Fixed an issue that resulted in players spawning outside the Arena in various UGC modes

Fixed an issue that resulted in players being able to drop mines in UGC Standard Races

Fixed an issue that resulted in players facing the wrong way in UGC Standard Races

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