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Destiny 2 Departing Battle.net

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Destiny 2

Bungie has made some major waves over the past year in regards to the future of Destiny, first with the departure from Activision, and now they are coming off of Battle.net.

So what led to the decision to take Destiny off of Blizzard’s storefront?

“It just made the most sense at this point in time,” community lead David Dague said, during an interview with VG247. “We are finding a new home for the PC community on Steam. Anybody who owns Destiny content or has characters on Battle.net will be able to transfer those pieces of game ownership, or any of their loot, or any of their characters, or any of their stats and collections, over to Steam as a one-time transfer. We’ll have more news as to how all that works later on this summer.”

Fans will have to wait for it all to take place between now and September 17th, but Bungie assures that it won’t be a headache.

“Come to Bungie dot net and click all those buttons so that your Battle.net account becomes your Steam account and all of your Destiny character progression and your arsenal and your collections will come with you and will be waiting for you on September 17 when we start playing Shadowkeep,” Dague said.

Additionally, Bungie is looking to pour out more Destiny content, quicker, something that will surely make fans happier.

“Every year of Destiny’s been different and we’ve been evolving, we talk about industry trends,” Destiny 2 project lead Scott Taylor said, according to VG247.

“So what we’re doing right now is we’re doing these premium seasons that you can opt into. The thing that we’ve learned this year with annual passes that players want that, [they] want content to be coming as often as we can deliver it, so the annual pass model as opposed to the – I’m sorry, the a la carte, the season model here that we’re doing, we think is going to be continuing to evolve in that direction, where we’re delivering content as players want it.”

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Call of Duty: Modern Warfare Patch 1.09 Arrives

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Call of Duty: Modern Warfare

Call of Duty: Modern Warfare has rolled out a brand new patch, and it is rather big, clocking in a 12GB on consoles and 20GB on PC.

The update is rolling out throughout Friday and update 1.09 has a number of details, which you can see below via the official notes:

General

  • Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle
  • Fixes for various exploits across all maps and modes
  • Fix for an issue where copying an opposing players loadout was also copying their killstreaks
  • Fix for the After-Action report not displaying newly acquired awards
  • Fix for player rank icons not appearing on the scoreboard
  • Shortened the amount of time an execution animation plays
  • Accessibility: Added the option to Always Sprint
  • Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights
  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Fix for nameplates being visible in a certain location on Piccadilly
  • Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases
  • Fix for players being able to join a match even though they’ve been blocked

Killstreaks

  • Fixed an issue where selected killstreaks would revert to the previous selection mid-match
  • Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret

Private match

  • Added the option to disable the spawn camera
  • Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended
  • Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator.

Call of Duty League

  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Thermal scopes are now able to see through smoke grenades
  • Added the option to disable the spawn camera
  • Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy

One-life modes

  • Fix for camera getting stuck on the death location when transitioning to spectate
  • Fix for the weapon not animating when sprinting at the beginning of the round

IFV

  • Reduced damage radius and lethality of the turret

Progression and challenges

  • Cleaned up and updated descriptions for various challenges: Heads Up, Destroy Vehicles with Launchers, Doing Work, Aggression, Expert Gunsmith, One Trick Pony

Lethals/tacticals

  • Fix for Decoy Grenade showing a red blinking light for both allies and enemies
  • Slightly brightened the player outline when using the Snapshot Grenade

Single-player

  • Fix for a bug that could cause an error when selecting a mission

Perks

  • Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines
  • E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios
  • Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife.
  • Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should

Weapons

  • Fix for rocket launcher camos not unlocking or tracking properly
  • Fix for the Model 860 camos not unlocking or tracking properly
  • FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties
  • Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments
  • Added descriptions to all optics that have scope glint
  • Fixed an issue where the P90 + FFS Ring Sight would create a scope glint
  • Thermal scopes are now able to see through smoke grenades
  • Fix for charms not appearing where they should on various weapons

Leaderboard/combat record

  • Fixed a bug where selecting “All” would sometimes kick the player back to the main menu
  • Added CTF and Hardpoint into Combat Records

New voice chat options

  • No Effect – default voice chat. No additional effects or EQ adjustments
  • Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat
  • Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects

Spec Ops

  • Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions!
  • Various exploit fixes
  • Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind
  • Fix for crashes that occur when viewing the scoreboard from the match summary

Survival

  • Fix for enemies spawning out of bounds on Piccadilly

New features

  • Added an option to hide Friend requests and Party Invitations
  • Added support for additional keyboard layouts on PS4

Stability

  • Several fixes to prevent crashes and improve stability

General fixes

  • Fixed an issue where the boot up sequence volume would be too loud
  • Various keybinding adjustments
  • Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere
  • More fixes to prevent hitching/stuttering during cutscenes
  • Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option
  • Fix for an error that could occur when attempting to manage a party
  • Multiple fixes for different Aspect Ratios on various menus/screens in the game
  • Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key)
  • Fix for a bug where some achievements would appear as completed even though they were

 

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State of Decay 2 Heading to Steam in 2020

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State of Decay 2

Sate of Decay 2 will be making it’s way to Steam in 2020.

Slated to arrive on April 1st, 2020, State of Decay 2 has launched a page on Steam that is now live. Keep in mind, that while the date says April 1st, it isn’t the actual launch date. If you scroll to the ‘About This Game’ section, you will see that the developer states it will arrive on Steam in early 2020.

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Dragon Quest Builders 2 Heading to PC

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Dragon Quest Builders 2

Square Eniq has officially announced that Dragon Quest Builders 2 will arrive on PC on December 10th.

The popular block-building RPG will be the first game in the series to officially arrive on PC, and will do so via Steam and come with all DLC’s that were released with the Playstatioin 4 season pass. That includes new content, recipes, hairstyles, clothing, and new areas as well.

Starting today and running through January 6, pre-purchasing the game will come with the following in-game bonus content:

  • Ornamental Medicinal Herb Recipe
  • Dragon Quest Logo Recipe
  • Ornamental Chimaera Wing Recipe
  • Five Sigil Block Recipes for building decorative blocks with sun, stars, moon, water and soul motifs
  • Legendary Line Art Recipe
  • Lo-Res Luminary Recipes
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