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Destiny 2: Season Of Opulence Buffing Fusion Rifles, Swords, More

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Destiny 2

Destiny 2: Season of Opulence is buffing quite a few things, such as Fusion Rifles, Swords, and other weapons.

Here are some details, provided by a latest post on the official blog:

Fusion Rifles

  • Non-Exotic Fusion Rifles
    • Damage increased against PvE combatants
      • High-Impact increased by 30%
      • Precision increased by 44%
      • Adaptive increased by 44%
      • Rapid-Fire increased by 47%

While some of the Exotic Fusion Rifles (Telesto, Jötunn, Merciless) did receive minor adjustments due to inheriting from their Legendary counterparts, they’re minor increases, under 5% each. This change was done to move Legendary Fusion Rifles a little closer to the Exotics as the gap between them was quite large, at least in PvE.

Sturm and Drang

  • Storm and Stress max overcharge rounds increased to 99
  • “Sturm Overcharge” buff text now displays the number of overcharge rounds
  • Overcharge damage increased by 100% in PvE

Sturm and Drang were weapons that lost a bit of their place in PvE once Forsaken hit. Not being able to carry around a special weapon hurts your output, so Sturm fell to the wayside. With these changes, along with a new version of Drang coming out in the Season of Opulence, we hope that it has some time to shine again.

Swords

  • Ammo capacity increased to a max of 70
  • Starting ammo increased by 10
  • Black Talon
    • Ground and aerial projectile ammo cost increased from 3 to 4
  • Adaptive Frame
    • Ground uppercut ammo cost increased from 3 to 4
  • Aggressive Frame
    • Now lunge at target with their aerial light attack
    • Light attack consolidated into a single damage event
    • Slam attack consolidated into a single damage event
    • Slam attack ammo cost increased from 3 to 4
  • Lightweight Frame
    • Damage tuning
      • Ground light attack increased by 17%
      • Aerial light attack decreased by 21%
      • Ground dash attack increased by 87%
      • Aerial dash attack increased by 78%
      • No ammo aerial light attack decreased by 49%
      • All other no ammo attacks decreased by 15%
    • Ground dash attack ammo cost increased from 2 to 3

In addition to said mentions, Bungie added three pinnacle weapons with the dawn of Season of Opulence – Vanguard’s Wendigo-GL3, the Crucible’s Revoker, and Gambit’s Hush.

Vanguard—Wendigo-GL3 (Arc Adaptive Grenade Launcher)

  • Wendigo-GL3’s unique perk is “Explosive Light—Picking up an Orb of Light increases the next grenade’s blast radius and damage”
  • Unlike most drum Grenade Launchers, Wendigo-GL3 comes with Blinding Grenades as its magazine option for some added utility to shut down teleporting Taken Captains or that Cabal Gladiator about to get in your face
  • You can carry up to six grenades enhanced by Explosive Light, so be sure to not let any Orbs of Light slip through your fingers when you’ve got this weapon equipped

Crucible—Revoker (Kinetic Aggressive Sniper Rifle)

  • Revoker’s unique perk is “Reversal of Fortune—Missing a shot returns the bullet to the magazine after a short duration”
  • Even the greatest of snipers is not a perfect sharpshooter, and you miss every shot you don’t take
    Revoker was built with the mindset that you should always go for it, but keep in mind that Reversal of Fortune can only return a single bullet at a time
  • Along with its unique perk, this sniper has a custom low zoom Ambush SLH25 scope and Snapshot for those close quarters battles
  • Acquiring Revoker will not require reaching Fabled rank in Competitive
    • Players will need to earn 3500 total Glory points
    • You do not lose progress when losing a match

Gambit—Hush (Solar Precision Combat Bow)

  • Hush’s unique perk is “Archer’s Gambit—Hipfire precision hits grant a massive draw speed bonus for a short duration”
  • This weapon is for those who would proclaim mastery with the Combat Bow
  • Archer’s Gambit pays out significantly better than Archer’s Tempo, but it’s going to take a more skilled hand to get the most out of it
  • Make those shots count!

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Capcom Announces New Content for Monster Hunter Rise: Sunbreak

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Monster Hunter Rise: Sunbreak

Capcom has officially announced that Free Title Update 4 will be arriving for Monster Hunter Rise: Sunbreak on February 7th which will include new foes alongside new Anomaly Research content, Event Quests and a new paid DLC.

Velkhana, the elusive Elder Dragon, has been spotted by the scouts of Elgado Outpost and poses a chilly challenge as it can freeze hunters in an attack, and will join the arrival of Risen Crimson Glow Valstrax when the new update drops.

New Anomaly Research will be available, Afflicted Chaotic Gore Magala joining the A8 Quests, and the Anomaly Investigation cap will be upped to 220.

More is in the works for Free Title Update 5, which is currently slated to arrive in April

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Overwatch 2 Aims to Penalize Players Who Are Friends with Cheaters, Increased Voice Comms Monitoring

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Overwatch 2

Blizzard is leveling up their efforts to thwart cheaters and misconduct within Overwatch 2, as the company aims to penalize players who are friends with cheaters and will amp up their monitoring of voice communications.

The company detailed this in the brand new update for its Defense Matrix Initiative, which is focused on curbing “gameplay sabotage, abusive chat, and cheating” stating their plan to come down on players who team up with cheaters, and more.

Blizzard admitted that cheating in Overwatch 2 is a problem and has “actioned over 50,000 accounts” since the game launched and starting in Season 3 they will be actively identifying players that purposely team up with players who are regularly flagged as cheaters, and will also face potential discipline.

Overwatch 2 will also have improved protection for streamers, as the issue of Stream sniping continues to be a problem, and in Season 3 they will be “introducing new streaming protection features that should be a huge step toward enabling content creators to share Overwatch 2 with their fans safely.”

Blizzard is encouraging players to report any disruptive or problematic behaviour in their matches.

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Mobile

EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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