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Destiny 2 Patch Officially Rolls Out

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A brand new patch has officially rolled out for Destiny 2 and with it comes some much needed fixes for the issues with The Revelry earning Triumphs.

Update 2.2.2 is now live, and you can see the patch notes below:

Destiny 2: Forsaken update 2.2.2

Sandbox

Hunter

  • Spectral Blades
    • Out-of-stealth damage reduction decreased from 60% to 52%
    • In-stealth damage reduction decreased from 62% to 54.4%
    • Super duration out of stealth with no attacking decreased from 17.5 to 14.5 seconds
    • Super duration in stealth with no attacking decreased from 26.6 to 23.5 seconds
    • Light melee cost increased by 50%
  • Arcstrider
    • Fixed an issue in which Combination Blow was unintentionally magnifying damage of the Arc Staff Super

Warlock

  • Voidwalker
    • Fixed an issue where Warlocks were unable to Blink after going through a teleportation portal
  • Stormcaller
    • Fixed an issue where Chaos Reach would not deal damage to enemies affected by other status effects (such as Thorn’s Soul Devourer or Hunter Tethers)

 Weapons and Armor

  • Fixed an issue where Actium War Rig would prevent Auto Rifles with the Grave Robber perk from being able to generate Masterwork orbs
  • Fixed an issue where Vestian Dynasty could not be Masterworked
  • The Wizened Rebuke can now drop with random rolls from Iron Banner engrams and Match Rewards once the associated Triumph has been completed
  • Removing Sentry armor with Umbral Strike stacks active will no longer give a permanent damage buff against Taken (note that while the buff string does not clean up, the damage modifier properly clears when removing the armor; the string cleanup will be fixed in a later patch)

Investment

Lore

  • Fixed an issue where Dreaming City lore was not being awarded when completing an Ascendant Challenge

Bounties

  • Fixed an issue where the “Collect Vex Samples” objective of the Xûr bounty “The Tower” could not be completed in the Warden of Nothing strike
  • Fixed an issue with the Gambit Prime bounty “Sentries Hold the Line” where all boss enemies were unintentionally contributing toward bounty progress
    • The bounty has been re-balanced to award significantly more bounty progress for Blocker and Primeval kills

Triumphs

  • Lowered the Verdant Light: Competitive Triumph to require only 20 Revelry Orbs
    • Players who earned 20 orbs during the Revelry event will have their Triumph completed retroactively
    • If players completed all other Triumphs, the “Party Harder” Triumph will also be completed and grant the emblem reward

Medals

  • Fixed an issue where Massacre and Locksmith medals were not appearing in Gambit Prime

Iron Banner

  • Fixed an issue where the Iron Ruby shader was not dropping
    • This shader now drops when dismantling Iron Banner gear

Eververse

  • Fixed an issue where Legendary Eververse Ghost Shells were dropping with only Mercury perks
  • Fixed an issue where the “Good Doggo” emote was dropping from unintended sources

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Killing Floor 2 Summer Event Comes with New Map, Return of Objective Mode

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Killing Floor

Killing Floor 2 will be dropping their steampunk summer event which comes packed with a new game mode, map, and weapons.

Back & Kickin’ Brass is the name of the new event, and it also re-introduces Objective Mode, along with bringing in a new map called Steam Fortress and two new weapons: the Seal Squeal and a medic bat.

Check out the trailer below:

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Dr. Mario World Arrives in July, New Gameplay Trailer Drops

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Dr. Mario World

Dr. Mario World is set to arrive next month and Nintendo is getting everyone hyped with a brand new gameplay trailer.

Dr. Mario World officially launches on Android, and iOS on July 10th.

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The Division 2 Receiving New Gunner Specialization

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The Division 2 will be rolling out a new update today and will add the Gunner Specialization.

The Gunner is a minigun that accompanises the grenade launcher, crossbow, and heavy sniper Specializations, and will come with it’s own skill tree.

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