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Battlefield 5 Launching New Co-Op Mode, New Patch

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Battlefield 5 officially launches the third Lightning Strikes update and a new co-op mode, called Combined Arms, during tomorrow’s update.

DICE has promised that details will be made available leading up to the launch, but below is the information that has been provided thus far.

General

  • Made several improvements to vaultable object detection.
  • It’s no longer possible to danger ping a vehicle through smoke.

Netcode

  • Added a new system that will ensure consistency between TTK and TTD regardless of the network performance issues encountered by players. With this change, the damage sequence from first bullet to last bullet hit will always properly be paced over time and will avoid bundling of damage (super-bullets).
  • Increased the amount of damage updates that can happen in a single packet to ensure the damage is sent to the player as fast as possible and avoid very delayed damage from weapons like shotguns.
  • Fixed an issue that caused the client to receive an incorrect amount of damage that would get corrected by the server shortly after.
  • Fixed an issue where the player’s health would wrongly update due to incorrect high frequency prioritisation.
  • Fixed an issue where players could still take bullet damage for too long from a player that was recently killed, especially if that player had high latency.
  • When a player is confirmed killed on the server, damage from that player will be rejected. This will not affect grenades, rockets and other projectiles that are not bullets.
  • Improved the visual replication of projectiles for a more consistent directional damage feedback and to increase the accuracy of directional hit indicators.

UI/UX

  • Fixed the estimated times duration to be more accurate on the multiplayer mode selection screens.
  • The indicator that shows when a player needs a health pack from a Medic will no longer show if the player already is in the process of healing up.
  • When a squad leader with a squad tries to join a full server and ends up in the server queue, the squad will now follow the squad leader if they choose to leave the queue and join another server.
  • Changing characters will no longer change the equipped cosmetic items but will stay the same as the user has selected.

Weapons and gadgets

  • Slightly reduced the splash damage of the PIAT against infantry, especially at close ranges.
  • Greatly improved the detection of areas where players are allowed to deploy Spawn Beacons.
  • Fixed an issue when using an ammo pouch which could result in the animation showing a health pouch instead or vice versa.
  • Increased the burn time of the flares dropped by airplanes and launched by tanks to be equal to the Recon’s spotting flare.

Vehicles

  • Increased the velocity and drag of all tank shells. Shells should now travel faster in short encounters but have similar ballistic curves and velocity at distance. This makes tank fights at mid range feel more powerful and immediate, without enabling tank sniping at long range. Additionally, this creates a larger gap between HE and AP shell ballistics, making AP shells easier to aim at longer ranges.
  • Increased the armour value of heavy tanks by 25% against tank cannons.
  • Increased the damage values of all armour-piercing Specialized shells by 30%. These shells rely on hits from good angles far more than the basic HE shells. Their damage values were too low to compensate for the angle damage, making them less effective than HE shells in many situations. AP shells should now be a better choice than HE shells when fighting tanks and making good shots, but a worse choice if the angle of attack is poor.
  • Increased the damage of all tank shells versus infantry by 12%.
  • The Blenheim Mk IF and Stuka B-1 now properly use “flight zoom radius” settings for the minimap.
  • Fixed an issue with the Flakpanzer AA which caused it to deal an unintended amount of damage to airplanes when using the default four-barrel gun.
  • The Blenheim MK IF and Blenheim MK1 are again able to get more ammo when flying through the reload checkpoint for their primary weapon.
  • The Churchill Mk 7 Tank now takes damage as intended when getting hit on the front sides and rear.

PC-specific

  • This update includes further optimisations to DXR ray tracing performance and introduces Nvidia DLSS to Battlefield 5.

Balance

-Shotgun Slugs

  • Increased two-hit kill range to 30 m (was 25 m) and increased one headshot kill range to 50 m (was 35 m) when using the Solid Slug Specialization.

-KE7

  • Increased initial vertical recoil to 0.7 (was 0.65), decreasing to 0.52 (was 0.5) after four shots.
  • Increased horizontal recoil to 0.48 (was 0.45).
  • Changed recoil pattern. The KE7 was still slightly too controllable for its rate of fire, so we increased recoil across the board.

-Turner SMLE

  • Reduced maximum damage to 40 (was 45).

-M1944

  • Reduced maximum damage to 40 (was 45).
  • Reduced range at which one head and one body shot is lethal to 30 m (was 35 m).

-Gewehr 1-5

  • Reduced maximum damage to 36 (was 40).
  • Reduced range at which one head and one body shot is lethal to 10 m (was 30 m).

-Zk-383

  • Increased horizontal recoil to 0.765 (was 0.68) when using the Light Bolt Specialization. With the increased rate of fire, the Zk-383 was a bit too accurate compared to the M1928A1 considering the flexibility from being able to use the bipod.

-Bayonet

  • Removed damage reduction during bayonet charge, and added a 1.3 sprint speed multiplier.

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Apex Legends’ Second Patch Arrives

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The second patch for Apex Legends has officially arrived, and is now available across all platforms.

The path mainly fixes a number of bugs, but is specifically focused on addressing crashes experienced by players on Playstation 4.

PS4

  • Addresses issues we saw with GPU hangs.
  • Fixed crash when pressing button early in load process.

All platforms

  • Fixed issue where players would sometimes move slowly after revive.
  • Fixed issue with Mirage Ability causing crashes.
  • Fixed issue with Gibraltar Epic skins on Xbox One causing crashes

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Fortnite v7.40 Update Brings Driftboards, Driftin’ LTM, Catch LTM

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The pressure is on for Fortnite, who only a few short weeks ago had no true rival, especially on Twitch streams, but with the immense popularity of Apex Legends, Fortnite is losing players rapidly.

So, it will be interesting to see how Fortnite evolves moving forward as they attempt to re-take the crown.

A brand new update, v7.40 may help woo some players back to the game. Here is what is in store:

Battle Royale

Driftboard – Limited Time Item

Join the battle in style riding the Driftboard! Fire at enemies, pull off tricks, and boost towards victory using this limited time item.
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LTM: Driftin’

Gear up and grab a Driftboard from a Red Supply Drop, meet up with your team, then race to eliminate the enemies. Last team standing wins!

  • Two teams of 32 players.
  • All Chests and Ammo Boxes have been removed.
  • Red Supply Drops fall all over the map, each containing a Driftboard, weapons, and ammo.
  • Health and Shields slowly regenerate when riding on a Driftboard.

LTM: Catch!

In this mode, all guns have been removed. The only weapons are grenades and other items that can be thrown or tossed. Get in there and throw the enemies back to the lobby!

  • Available grenades/items:
  • Smoke Grenades
  • Clingers
  • Remote Explosives
  • Port-a-Forts
  • Impulse Grenades
  • Shockwave Grenades
  • Chest spawns and Floor Spawns set to 100.
  • Can only get consumables out of Chests, Floor Loot, and Supply Drops.
  • Increase Supply Drops throughout the game.
  • Faster circle times.
  • Increased drop stack counts.

Weapons and items

  • Driftboard
  • Use weapons or consumables as you ride the slopes. Boost past the competition with electrifying speed. Loot and revive downed allies. All without ever getting off the Driftboard!
  • Building is not possible while on the Driftboard.
  • Can be found scattered all around the map.

Creative

Weapons and items

  • Driftboard
  • Use weapons or consumables as you ride the slopes. Boost past the competition with electrifying speed. Loot and revive downed allies. All without ever getting off the Driftboard!
  • Building is not possible while on the Driftboard.
  • Copy & paste with the Phone build tool while on the Driftboard
  • Can be placed through the Device tab
  • Infantry Rifle
  • Available in Common, Uncommon and Rare variants.
  • Deals 41, 43, 45 damage. 2x headshot multiplier.
  • Can be found from Floor Loot, Chests, and Vending Machines.
  • Uses Medium Ammo.
  • Fires quick-moving projectiles without damage falloff.
  • Returned Glider Redeploy to the Consumable tab in the Creative Inventory.

Save the World

Frostnite Challenge 8 – Final Frost

This week, we’ve combined some of the previous Frostnite Challenges into one… Do you have what it takes to prevail?
Missions and systems

  • Frostnite Weekly Challenge 8: Final Frost
  • Combines a bunch of Frostnite’s previous challenges!
  • Combines the following challenges: Slip Out, New Wave Holiday, Cold Chaos, Uncharted Territory, and Top It Off.
  • Available on February 20 at 7 PM Eastern Time
  • Rewards:
  • Weekly Banner 8
  • Lunar Hero Choice
  • Thunderstrike Scorch
  • Riot Control Hazard
  • Berserker Headhunter
  • Flash Eagle Eye
  • 1500 Gold

Weapons and items

  • Driftboard
  • The Driftboard is a new mobility item that can be found in most zones throughout the World.
  • Explore the world.. in style!
  • Reach new heights with increased jumping potential.
  • Ability to perform tricks while making jumps.
  • Quickly dash to the objective with the boost ability.
  • Dragonfire Shotgun is returning to the Weekly Store
  • A slow firing automatic shotgun that deals fire damage in a wide, but short range.
  • Available from February 20 at 7 PM Eastern Time until February 27 at 7 PM Eastern Time

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Call of Duty: Black Ops 4 Bringing in Loot Boxes

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With the brand new DLC, Operation Grand Heist, not only are there a number of changes implemented, but the arrival of loot boxes is also of note.

Loot Boxes, now called Cases, comes with the arrival of the content update, and Treyarch has outlined what cases are all about.

The Black Market evolves with the return of Blackjack, the mercenary trader specializing in contraband gear. Blackjack brings a ton of awesome new gear along with three new additions to the Black Market –Cases, My Deals, and Inventory.

Here are some highlights from the new content coming to the newly revamped Black Market throughout Operation Grand Heist:

  • 100 Tiers: Preview the entire Contraband stream of Operation Grand Heist from Tiers 1-100 on day one, including all-new weapons, Specialist outfits, a new Blackout character, and more.
  • New Specialist: Outrider is available at Tier 1 of Operation Grand Heist, which unlocks her for use in Multiplayer and Blackout.
  • New Blackout Characters: Keep an eye out for iconic new Blackout Characters, including Misty from the Black Ops II Zombies crew,and Brutus, the undead warden from “Blood of the Dead”.
  • New Contraband Weapons: Expand your loadout by earning the Switchblade X9 SMG, Rampage full-auto shotgun, and the Cha-Ching! money bag melee weapon during Operation Grand Heist. More weaponry will also become available as the Operation continues through April 2019.
  • New Signature Weapons: New Signature Weapons will now be available in Blackjack’s Reserves, and will provide a bonus +25% XP boost per kill while using the Signature (“MKII”) version of any gun.
  • New Reactive Camos: Deck out some of your favorite weapons, including the Maddox RFB and VAPR-XKG, with weapon-specific Reactive Camos that change based on your actions during a match. You’ll also be able to equip these on guns that have the Gold Mastery Camo unlocked.
  • New Outfits: New Epic Outfits for multiple Specialists let you choose a side: cops or robbers? Some Outfits are available from day 1 in the Contraband stream, and others will release throughout the Operation in the Black Market.
  • New Blackout Jump Packs: All-new Jump Packs hold a matching wingsuit, parachute, and contrail effect to customize your look and let you hot drop in style.
  • Blackjack’s Reserves: New Reserve items include playable zombie Blackout characters, Vacation Hudson sporting a Hawaiian shirt and tie, Mastercrafts for the KN-57 and Outlaw, and much more. Items from Reserves in past Operations will be available in Blackjack’s Reserves, including the Mozu Replicant and SG12 Boombox Mastercrafts. Additionally, Cases containing Blackjack Reserves can be earned by playing Multiplayer or Blackout, or they can be acquired in the Black Market.

Players get more access to more content with Operation Grand Heist, with an even larger selection of Reserves to earn during this Operation. Blackjack’s Shop has also been streamlined, combining Special Orders and Item Shop into one location in addition to personalized offers for every player in the new My Deals section. Blackjack’s Shop will of course continue to refresh with new content, and players will be able to utilize the new Inventory tab to keep track of all their goods.

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