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NBA 2K19 Says Virtual Currency, Microtransactions Aren’t Going Anywhere

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2K Games says that they are working on addressing this feedback in a couple of ways with NBA 2K19, which will include, once again, paid-for currency in-game called VC (virtual currency), saying that microtransactions and paid-for currencies are just “an unfortunate reality of modern gaming”.

And while the developer is working on addressing some of the feedback they have received, they made it clear that VC and general microtransactions are here to stay.

“Every game, at some point, in some way has currency and they’re trying to get additional revenue from each player that plays the game,” senior producer Rob Jones said, in an interview with Trusted Reviews.

“You know, the question has to be when does it feel like it’s a straight money grab versus when does it feel like it’s value added, right?

“We know nowadays that most people don’t have the patience to work their way to the top. They just wanna be there right away. So, you know, we look at it as, ‘oh it’s an opportunity for us to allow you to skip the grind’, but then if the grind is too long, like some people felt last year, they’re gonna sit there and they’re gonna go ‘well, you knew the grind was too long to begin with.’”

Jones says that 2K is focusing on new wrinkles for NBA2K19, aiming to reward players enough by playing the game that they don’t feel the need to buy in-game purchases, in some cases “shortcuts”, if they do not want to.

“So we’re hoping that by rewarding you more that, A: you won’t need to go in and get as many things [VC] and B: you won’t feel like you know, ‘oh this is how they’re getting me.’ You can now participate in other things to get what you want,” Jones added.

“I think the biggest problem last year was not knowing where you were going. A lot of the times you wasted VC that you had earned on things that weren’t necessary.”

NBA2K19 is scheduled to arrive to Xbox One, Playstation, Nintendo Switch, and PC on September 11th.

 

 

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Monster Hunter World Iceborne Expansion Revealed

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Capcom just unveiled the first big expansion for Monster Hunter World: Iceborne, which is expected to drop in Fall 2019.

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Conan Unconquered Reveal Trailer Arrives

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Petroglyph, the developer behind the remaster of Command & Conquer, is working on a new game for the Conan franchise, set in the Conan universe, and a has dropped a new trailer to give everyone a glimpse into their new title.

Conan Unconquered, which will be available for both single-player and two-player co-op sometime in 2019, will be a strategy game, and you can see the cinematic trailer below:

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Microsoft’s Phil Spencer Aims To Have Xbox Game Pass On All Devices

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Microsoft has some lofty goals for Xbox Game Pass, and Phil Spencer is aiming for the moon when it comes to delivering Xbox Game Pass to more people.

Spencer said that Microsoft wants to bring Xbox Game Pass to “every device”, while speaking during the San Francisco’s Barclays conference last week.

Certainly, Microsoft’s Project xCloud will lay the foundation for doing just that, as it will go to public testing in 2019 and would be the logical bridge to Xbox Game Pass on mobile.

“We need to make sure that we’re world-class at free-to-play content, but we also look at subscription as a much lower barrier way for a customer to build a library of content,” Spencer elaborated (h/t VG247). “So we built Xbox Game Pass. It started on console, it will come to PC, and eventually it will come to every device.

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

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