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Battlefield 5 Delayed Until November to Make “final adjustments to core gameplay”

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Battlefield 5 has been officially delayed, as A and DICE announced that the upcoming title has been pushed back until November 20th, after the team has taken feedback from the closed betas and ultimately decided that a number of things in the game need tweaking before being officially released.

Battlefield 5 was set to drop on October 19th.

Here is the full statement regarding the delay:

Today, we’re announcing that Battlefield V will have a new launch date – November 20, 2018. I wanted to give you a little bit of insight into how we arrived at this new date.

Over the summer, we’ve had tens of thousands of players get their hands on the game during our Closed Alphas and at E3 and Gamescom – where we were honored to receive the awards for Best Multiplayer Game at both shows.

You have told us that you are seeing an increased focus on squad play come through, you are also feeling the difference in our revamped player movement and we are getting a lot of positive feedback for our improved weapons handling.

You’ve also spurred us to make some meaningful improvements to the core gameplay experience, including adjusting the gameplay tempo, improving soldier visibility and reducing player friction. You’ll see a lot of these reflected in our Open Beta that starts on September 6.

We believe we have one of the best Battlefield games ever on our hands. A game that will deliver on an emotional journey through the return of unseen single player War Stories, a deep multiplayer experience, Battle Royale, along with our new live service, Tides of War – a journey across multiple theaters of WW2 and designed to keep our community together.

With the Open Beta just around the corner, we are excited about the millions of you who will join us and experience the game. And we fully expect to see even more feedback coming our way.

And that’s why we’re moving our launch date. We’re going to take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War.

We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right.

Thank you for your continued passion and support. We can’t wait to see you on the battlefield in just a few days.

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EA Still Focusing on Anthem

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The game is a colossal bust, mainly due to both BioWare and EA who botched everything after launch, but EA is still promising to focus on Anthem.

While the general concept and gameplay mechanics of Anthem was truly awesome, everything else was a dud thanks to the companies who failed their fans, in so many ways, so much.

“We brought together these two groups of players who were making this emotional value calculation on two different vectors,” EA CEO Andrew Wilson said, according to GameDaily. “One was traditional BioWare story-driven content, and the other was this action-adventure type content. About the 30 or 40 hour mark they really had to come together and start working in on the elder game. At that point everyone kind of went, ‘Oh, hang a minute.’ Now the calculation is off. It’s off because I’ve got a friend who sits in this other category of player.”

With Anthem seemingly dwindling away any interest, EA and BioWare seem committed to a long-term plan.

“IP lives for generations, and runs in these seven to ten year cycles” Wilson said.

“So, if I think about Anthem on a seven to ten-year cycle, it may not have had the start that many of us wanted, including our players. I feel like that team is really going to get there with something special and something great, because they’ve demonstrated that they can.”

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Borderlands 3 Story Is Going to Be Epic

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For fans eagerly awaiting the arrival of Borderlands 3, you’ll be happy to know that the game will have quite the grind associated with the main story.

Borderlands 3 creative director Paul Sage revealed that it will take over 30 hours to complete the story mode, making the game quite massive.

“I’d still say we were very ambitious,” Sage said, during an interview with GamesBeat.

“My tech team would say we were really ambitious sometimes. [laughs] There’s so much to the game. We go to these different worlds. The length of the game being 35 hours, if you just go through the main story — that’s not including doing too many side missions. I think there was a lot of ambition right at the beginning.”

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The Steam Summer Sale 2019 Kicks Off This Week

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Steam is rolling out it’s next big sale later this week and the Steam Summer Sale aims to bring some great deals to users.

According to Steam Database, the Steam Summer Sale is set to kick off on June 25th.

The sale will run for 2 weeks, ending on July 9th.

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