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‘Road Redemption’ Nintendo Switch Version In the Works

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The Nintendo Switch will indeed be getting a version of the popular ‘Road Redemption’ video game, as confirmed by their official Twitter account over the weekend.

Road Redemption has been available on PC since October of last year and there has been talk of the game making it’s way to the Nintendo Switch in the future, but nothing had been confirmed until now.

Additionally, the team responded to a question about if the game will hit consoles such as the Xbox One, and the team responded saying that a console version is also on the way.

“Road Redemption is an action racing game where you lead your motorcycle gang on an epic journey across the country in a brutal driving combat adventure. Earn money by completing races, assassinations, robberies, and other challenges in your path. As you collect loot, you’ll upgrade your character, your bike, and your weapons. ”

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Monster Hunter World Iceborne Expansion Revealed

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Capcom just unveiled the first big expansion for Monster Hunter World: Iceborne, which is expected to drop in Fall 2019.

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Conan Unconquered Reveal Trailer Arrives

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Petroglyph, the developer behind the remaster of Command & Conquer, is working on a new game for the Conan franchise, set in the Conan universe, and a has dropped a new trailer to give everyone a glimpse into their new title.

Conan Unconquered, which will be available for both single-player and two-player co-op sometime in 2019, will be a strategy game, and you can see the cinematic trailer below:

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Microsoft’s Phil Spencer Aims To Have Xbox Game Pass On All Devices

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Microsoft has some lofty goals for Xbox Game Pass, and Phil Spencer is aiming for the moon when it comes to delivering Xbox Game Pass to more people.

Spencer said that Microsoft wants to bring Xbox Game Pass to “every device”, while speaking during the San Francisco’s Barclays conference last week.

Certainly, Microsoft’s Project xCloud will lay the foundation for doing just that, as it will go to public testing in 2019 and would be the logical bridge to Xbox Game Pass on mobile.

“We need to make sure that we’re world-class at free-to-play content, but we also look at subscription as a much lower barrier way for a customer to build a library of content,” Spencer elaborated (h/t VG247). “So we built Xbox Game Pass. It started on console, it will come to PC, and eventually it will come to every device.

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

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