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Final Fantasy 7 Hiring To “Increase Quality”

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Squre Enix posted a job listing in regards to the Final Fantasy 7 remake and is looking for level planners “to meet fan expectations” and “increase quality” to join the team.

“We’ve come to the conclusion that in order to meet fan expectations we must increase its quality another step higher”, the job posting ad says, translated by Siliconera.

“Therefore, in addition to the current members for the Final Fantasy VII Remake development, we must establish a core group that includes level planners, battle planners, designers, engineers, and various types of jobs to tackle on the production of the big title.”

Siliconera goes on to say that the listing makes it clear that it isn’t a last minute move to answer for an increased work load and that the new hire(s) will be tasked with contributing ideas towards characters as well as “brainstorm level designs for each location.”

Square Enix president Yosuke Matsuda says that the company had plans to launch Final Fantasy 7 “in the next three years or so”, so, there is a bit of time ahead of those who can’t wait to get their hands on the game.

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Monster Hunter World Iceborne Expansion Revealed

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Capcom just unveiled the first big expansion for Monster Hunter World: Iceborne, which is expected to drop in Fall 2019.

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Conan Unconquered Reveal Trailer Arrives

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Petroglyph, the developer behind the remaster of Command & Conquer, is working on a new game for the Conan franchise, set in the Conan universe, and a has dropped a new trailer to give everyone a glimpse into their new title.

Conan Unconquered, which will be available for both single-player and two-player co-op sometime in 2019, will be a strategy game, and you can see the cinematic trailer below:

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Microsoft’s Phil Spencer Aims To Have Xbox Game Pass On All Devices

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Microsoft has some lofty goals for Xbox Game Pass, and Phil Spencer is aiming for the moon when it comes to delivering Xbox Game Pass to more people.

Spencer said that Microsoft wants to bring Xbox Game Pass to “every device”, while speaking during the San Francisco’s Barclays conference last week.

Certainly, Microsoft’s Project xCloud will lay the foundation for doing just that, as it will go to public testing in 2019 and would be the logical bridge to Xbox Game Pass on mobile.

“We need to make sure that we’re world-class at free-to-play content, but we also look at subscription as a much lower barrier way for a customer to build a library of content,” Spencer elaborated (h/t VG247). “So we built Xbox Game Pass. It started on console, it will come to PC, and eventually it will come to every device.

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

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