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Destiny 2 Sandbox Changes Revealed, Next DLC Leaked

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Bungie is putting some serious work in on repairing ‘Destiny 2’ and a recent post shows that the development team is trying everything to win games back.

Many believed the next DLC would be ‘Gods of Mars’ but new product listings on both Amazon and Gamestop showed ‘The Fallen Warmind’ with a price tag of $19.99 and a release date of May 8, 2018.

A leak in the Microsoft store shed more light on what the next DLC will entail

“Destiny 2 Expansion II: Gods of Mars sends your Guardian out to investigate a mysterious signal originating from Mars’s Northern Point, a brand new destination with all new story missions and adventures.

“Rasputin – the last of the ancient Warminds, has been alerted to a dark threat from beyond the Solar System. He has betrayed humanity and plans to construct a powerful weapon capable of detonating the Traveler itself.

“Work alongside Ana Bray, who has emerged from the shadows after being missing for years, and destroy Rasputin before his machinations are realized.”

Bungie also provided details on their upcoming 1.1.4 sandox update, which is due out March 27, and discusses how they’re buffing weapons, abilities, and respawn times to make the PvP experience much better.

Senior crucible designer Kevin Yanes wrote that players have said the PvP tends to feel too slow and complained about the “team-shotting” aspect, something I eluded to in my latest Twitch streams from this weekend.

Bungie is finally acknowledging that they fudged up Crucible and are taking strides to address some of the main issues gamers, such as myself, have with the gameplay.

Bungie are taking the tracker out of Competitive and Trials with the hopes that this will encourage players to communicate more and play for more solo flank attacks instead of sticking in groups for team-shooting.

Pulse Rifles, Scout Rifles, Hand Cannons, Sidearms, SMGs, Linear Fusion Rifles, Shotguns and Sniper Rifles are all having their damage increased in PvE and here are some other tidbits:

  • Respawn and Revive were tuned in all game modes
    • Player respawn timers for all Quickplay modes have been reduced to 2s.
    • Player respawn timers for Survival have been reduced to 7s
    • Revive lockout time in Countdown has been reduced to 7s
    • Players no longer lose Revive Tokens on death
  • Power Ammo respawn timers were adjusted across the board
    • Power Ammo respawn timers in Iron Banner have been reduced ~50%
    • Power Ammo respawn timers for all Quickplay modes have been reduced ~30%.
    • Power Ammo respawn timers in Survival have been reduced ~40%.
    • Power Ammo respawn timers in Countdown have been reduced ~25%
  • Ammo counts have been adjusted in relation to these timers, and in relation to weapon type.
    • In almost all cases weapons either retained the same ammo count or received a buff. Swords and rockets were brought down to stay in line with the rest of the weapon offering.
  • Enemy players now drop their Power Ammo on death.
    • This brick is now networked to all players regardless of faction. Secure the power ammo to keep it from your foes or steal off your enemy’s ghost, but be quick because these bricks don’t stay in the world forever.

Check out the video below:

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Capcom Announces New Content for Monster Hunter Rise: Sunbreak

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Monster Hunter Rise: Sunbreak

Capcom has officially announced that Free Title Update 4 will be arriving for Monster Hunter Rise: Sunbreak on February 7th which will include new foes alongside new Anomaly Research content, Event Quests and a new paid DLC.

Velkhana, the elusive Elder Dragon, has been spotted by the scouts of Elgado Outpost and poses a chilly challenge as it can freeze hunters in an attack, and will join the arrival of Risen Crimson Glow Valstrax when the new update drops.

New Anomaly Research will be available, Afflicted Chaotic Gore Magala joining the A8 Quests, and the Anomaly Investigation cap will be upped to 220.

More is in the works for Free Title Update 5, which is currently slated to arrive in April

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Overwatch 2 Aims to Penalize Players Who Are Friends with Cheaters, Increased Voice Comms Monitoring

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Overwatch 2

Blizzard is leveling up their efforts to thwart cheaters and misconduct within Overwatch 2, as the company aims to penalize players who are friends with cheaters and will amp up their monitoring of voice communications.

The company detailed this in the brand new update for its Defense Matrix Initiative, which is focused on curbing “gameplay sabotage, abusive chat, and cheating” stating their plan to come down on players who team up with cheaters, and more.

Blizzard admitted that cheating in Overwatch 2 is a problem and has “actioned over 50,000 accounts” since the game launched and starting in Season 3 they will be actively identifying players that purposely team up with players who are regularly flagged as cheaters, and will also face potential discipline.

Overwatch 2 will also have improved protection for streamers, as the issue of Stream sniping continues to be a problem, and in Season 3 they will be “introducing new streaming protection features that should be a huge step toward enabling content creators to share Overwatch 2 with their fans safely.”

Blizzard is encouraging players to report any disruptive or problematic behaviour in their matches.

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EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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