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Overwatch Update Adds New Skins, Changes As Overwatch League Launches

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The inaugural season of Overwatch League is getting underway and Blizzard put out a patch to prepare for the event.

A lot of new skins were added as well as a number of changes. Take a look at the patch notes.

Overwatch Update January 9, 2018 Patch Notes

Introducing Overwatch League Team Skins

Time to suit up! Overwatch League home-team skins are now live and can be purchased via our new League Token system, which allows players to directly support their favorite Overwatch League team (or teams!). Home-team skins are available for all 12 OVerwatch League teams and all 26 Overwatch heroes.

General Updates

General

  • Players can now watch the Overwatch League stream via the Overwatch League menu option when games are live
  • [PS4/XB1] Players can now bind all communication wheel options to a gamepad button
  • [PS4/XB1] An option to press and hold crouch rather than toggling the ability has been added under Options > Controls > Movement
  • [PS4/XB1] A slider for “Friendly Aim Assist Strength” has been added to Ana’s control options under Options > Controls > Hero. This will make it easier to aim at allies
  • Weapon accuracy is no longer increased or decreased when shooting at Genji’s Deflect or abilities that block projectiles (e.g. Winston’s Barrier Projector or Mei’s Ice Wall)

User Interface

Heroes

  • Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s health bar

Bug Fixes

General

  • Fixed an issue that prevented earned items from being displayed when a Loot Box was opened
  • Fixed a bug that caused a duplicate “Current Competitive Season” selection to appear in the Career Profile dropdown menu
  • [PC] Fixed a bug that prevented players from being able to navigate in-game menus with the tab key
  • Fixed a bug that prevented UI elements for Tracer’s Blink from displaying when switching between first- and third-person view in spectator mode
  • Fixed a bug that prevented the ammo count for Doomfist’s Hand Cannon from displaying when switching between first- and third-person view in spectator mode

A.I.

  • Fixed a bug that prevented the Bastion and Torbjörn bots from pathing to some areas on the first point of Eichenwalde
  • Fixed a bug that caused the Lúcio bot to fall off the map while navigating King’s Row

Competitive Play

  • Fixed a bug that caused the meters remaining to display twice when players approached the final five meters on Escort and Escort/Assault maps

Game Browser and Custom Games

  • Fixed a bug that prevented the Ultimate Duration Custom Game modification from properly adjusting Soldier: 76’s Ultimate length

Deathmatch

  • Fixed a bug that caused the Play of the Game highlight and the end-of-match screen to not display for the last player to die in the match

Heroes

  • Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects
  • Fixed a bug that could cause Doomfist’s Rocket Punch knock back to be inconsistent if he collided with an enemy using a movement ability (e.g. Winston’s Leap)
  • Fixed a latency issue that caused Doomfist’s Rocket Punch to travel through an enemy instead of dealing damage
  • Fixed an issue that sometimes caused Doomfist’s Rocket Punch’s directional movement to be unpredictable
  • Fixed an issue that allowed enemies to jump over Doomfist’s Rocket Punch instead of taking damage
  • Fixed a bug that caused enemy players hit by Doomfist’s Rocket Punch to sometimes move along the wall impacted instead of taking damage
  • Fixed a bug that caused Doomfist to move along the terrain if he impacted it with Rocket Punch
  • Fixed an issue that caused enemies hit by Doomfist’s Rocket Punch to impact inclines instead of traveling up them
  • Fixed a bug that caused Doomfist’s Rocket Punch to deal wall impact damage to Mercy if she used Valkyrie
  • Fixed a bug that caused Doomfist’s Rocket Punch to activate before intended if he was near Mei’s Ice Wall
  • Fixed a bug that sometimes caused Doomfist to fall through the ground if he used Seismic Slam on inclines
  • Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location
  • [PC] Fixed a bug that caused Junkrat’s RIP-Tire camera perspective to linger on the target after detonating
  • [PC] Fixed a bug that caused Junkrat’s RIP-Tire to be silent to enemies while traveling on rooftops or when airborne
  • Fixed a bug that sometimes caused Snowball’s antenna to stretch out of proportion when Mei’s Beekeeper skin was equipped
  • Fixed a bug that sometimes caused Mercy’s Resurrect “Reviving” message to remain on the targeted player’s screen after the cast was finished
  • Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
  • Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
  • Fixed a bug that prevented players from using Moira’s Biotic Orb if she used Fade or died while using Biotic Orb
  • Fixed an issue that caused Moira’s “Ultimate almost ready” voiceline to sometimes play when her Coalescence was fully charged
  • Fixed a bug that caused Reinhardt’s Charge to knock back enemies instead of pinning them
  • Fixed a bug that caused the visual effects of Sombra’s EMP to display when the ability was interrupted by an enemy player
  • Fixed a bug that caused Sombra to face the incorrect direction after she teleported with Translocator
  • Fixed a bug that sometimes caused Torbjörn’s turrets to not fully heal when he used Molton Core
  • Fixed a bug that prevented Carbon Zenyatta’s in-game portrait from displaying the correct color

Maps

  • Fixed a bug on Eichenwalde that caused the “Checkpoint Reached” voiceline to play when the payload reached its final destination
  • Fixed a bug that allowed Reaper to Shadow Step to unintended locations on Horizon Lunar Colony

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Playstation 5 Confirmed, Release Date End of 2020

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playstation 5

After months of speculation, Sony has announced that it’s next-generation console will indeed be called the Playstation 5, and the new console will be hitting the market near the end of 2020.

“Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020″ Sony president of SIEE and president of global sales & marketing, SIE, Jim Ryan said in a post on the European Playstation Blog.

“These updates may not be a huge surprise, but we wanted to confirm them for our PlayStation fans, as we start to reveal additional details about our vision for the next generation.”

Currently, there is no indication on what the price will be for the new console, or if the console will look “similar” to the patent images which surfaced back in August.


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World of Warcraft’s Visions of N’Zoth Update Introduces New Playable Races

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World of Warcraft

A pair of new playable races are heading to the World of Warcraft in a brand new, free update called Visions of N’Zoth.

Starting off are the Vulpera, which is a race of fox people that many players will recognize as non-playable race in the Battle of Azeroth expansion. The race will become available after maxing out their associated faction reputation and completing a quest.

Along with the Vulpera are the Mechagnomes, a robotic looking version of the standard Gnome race. This race can be unlocked with the release of update 8.3, which is looking to be quite the hefty update.

You can take a look at more information regarding the free update in the lengthy video below.


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Paradox Announces Surviving the Aftermath

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Surviving the Aftermath

Paradox has announced the next entry in the Surviving franchise that is scheduled to arrive sometime in late 2020.

‘Surviving the Aftermath’ is the brand new title, and the announcement came with the teaser trailer below, with more information promised at PDXCON 2019 taking place next week.

The new title will arrive in the Epic Game Store, Steam, and on the PS4, and Xbox One.


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