Connect with us

News

Bungie Outlines Future Plans For Destiny 2 After Community Backlash

Published

on

Destiny 2 may not receive the same fanfare and love as it’s predecessor, Destiny, and fans have been vocal about some of their frustrations with the game.

Bungie outlined future content plans for Destiny 2, which includes a new tier of weapons, private matches for PvP battles along with announcing better rewards for Strikes, Adventures and Lost Sectors.

Fans have been furious over the lack of action in Destiny 2 and it’s seemingly “hollow” structure that risks making even the most hardcore gamers bored and wandering around with no specific purpose or goal.

The original Destiny required much more grinding and had many more objectives and activities to keep even maxed out players engaged with the game easily.

That hasn’t been the case in Destiny 2 and the game seems limited and capped.

Bungie posted a blog post on Wednesday, explaining some of their plans for the Destiny 2’s future and also addressed some of the backlash from fans.

The Future

Going forward, we plan to continue this dialog as openly and frequently as possible. This will be an ongoing process, but one that we are committed to.

This week we’ll be publishing a new episode of the Bungie Podcast where we will sound off on the current state of Destiny 2, how we think about our communication challenges, and what it takes to update the game in the wild. You’ll be able to listen on both Apple and Android devices.

Thank you for playing, for being passionate about the Destiny 2 experience, and for working with us as we look to continuously improve our game and studio communication.

Here are some of the things Bungie has planned for the future.

  • A better emote interface which allows “players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.”
  • The XP System: “We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible.”
  • Prioritizing private matches and ranked PvP for launch in 2018.
  • Xur is going to start selling Three of Coins again.
  • Xur will be selling an item called Fated Engram that turns into an exotic you don’t currently possess.
  • Armor ornaments as a more permanent version of cosmetic customization, allowing players to deck out their characters’ gear without worrying about consuming shaders.
  • “Masterwork” weapons which are described as “stat trackers, random, re-rollable stat bonuses, unique item tooltips, and item details screens.”

Some changes will roll out with the Curse of Osiris DLC while others will roll out on December 12th and more in January.

“We know it’s frustrating when there isn’t enough of a dialog with the development team,” the pair wrote. “You have our commitment that we’re going to do a better job going forward.”

“Going forward, Destiny 2’s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby – the game they return to, and a game where friendships are made,” they wrote. “We want Destiny to be a game that fits into your life, providing you with reasons to log in and play with your friends, clans, and families. We want Destiny to be a world you want to be a part of.”

 

News

Monster Hunter World Iceborne Expansion Revealed

Published

on

Capcom just unveiled the first big expansion for Monster Hunter World: Iceborne, which is expected to drop in Fall 2019.

Continue Reading

News

Conan Unconquered Reveal Trailer Arrives

Published

on

Petroglyph, the developer behind the remaster of Command & Conquer, is working on a new game for the Conan franchise, set in the Conan universe, and a has dropped a new trailer to give everyone a glimpse into their new title.

Conan Unconquered, which will be available for both single-player and two-player co-op sometime in 2019, will be a strategy game, and you can see the cinematic trailer below:

Continue Reading

News

Microsoft’s Phil Spencer Aims To Have Xbox Game Pass On All Devices

Published

on

Microsoft has some lofty goals for Xbox Game Pass, and Phil Spencer is aiming for the moon when it comes to delivering Xbox Game Pass to more people.

Spencer said that Microsoft wants to bring Xbox Game Pass to “every device”, while speaking during the San Francisco’s Barclays conference last week.

Certainly, Microsoft’s Project xCloud will lay the foundation for doing just that, as it will go to public testing in 2019 and would be the logical bridge to Xbox Game Pass on mobile.

“We need to make sure that we’re world-class at free-to-play content, but we also look at subscription as a much lower barrier way for a customer to build a library of content,” Spencer elaborated (h/t VG247). “So we built Xbox Game Pass. It started on console, it will come to PC, and eventually it will come to every device.

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

Continue Reading

Trending