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PlayStation Explains Delay In Sucker Punch Announcement

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It took far longer than many expected but Sucker Punch’s Ghost of Tsushima was finally announced at Paris Games Week last month.

PlayStation Worldwide Studios SVP Michael Denny recently spoke to GameSpot about the delayed announcement among other things regarding the new game.

“Yeah, that’s a strange one to me,” Denny commented when discussing fans fearing the worse about the game.

“I think the right thing to do…and I think we’re learning and a lot of publishers are learning … there is a right time to announce games.”

Denny admitted that Sony has in the past announced games too early in their development cycle and pointed to that as a contributing reason to why announcements regarding the game were delayed.

“In the past, I think it’s fair to say sometimes we announced games too early,” Denny said.

“And this is such a great project for Sucker Punch. It’s a game they’ve always really wanted to make themselves,” he added. “And I think it’s the right time to announce that, and they’ve been working on that game for a long time now. There is great [playable version of the game] already. So we’re just excited to let everybody know about it.”

While the game was announced, finally, it did not come with any details nor did it come with any release date.

“Games are a highly experimental medium,” Xbox executive Shannon Loftis said.

“And it’s a line that we have to walk between talking to gamers about the games we would like to make and knowing that we are going to be able to deliver them. For every game announcement that we do, we have to decide when is the right time to talk to people about this, how much code do we have to have in place, how much risks do we have to have mitigated. It gets very mundane around technical risks; and do we have a core mechanic that we like.”

 

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Anthem Live Stream Gives In-Depth Look at Epic Gear, Masterworks, Crafting, More

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BioWare has posted a lengthy stream that will give you even more details regarding Anthem, specifically epic gear, masterworks, crafting, progression, and more.

It’s about an hour-long, so be sure you have the necessary free time to tackle this, but it’s well worth it.

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Star Wars: Battlefront 2 Heads to EA Access

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Star Wars: Battlefront 2 has officially arrived on EA Access, and is now accessible to subscribers allowing you to have full, un-restricted, access to the games.

EA made the official announcement, via Twitter, on Thursday:

Welcoming Star Wars™ Battlefront™ II to the EA Access family. Deploy onto the battlefront today. https://t.co/bqXvORmSOV pic.twitter.com/aWumJ5Xg3x— EA Access (@EAAccess) December 13, 2018

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New Anthem Trailer Details Origin of Legion of Dawn

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Bioware has provided details on the origin of Anthem’s Legion of Dawn, which is the lore that refers to a group of iconic warriors that saved humanity during a critical time in the history of civilization.

Legion of Dawn is also the name of a elite edition of the game, and it’s most pricey.

Anthem officially arrives on February 22nd, on PC, Xbox One, and Playstation.

Check out the brand new trailer below:

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