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XBox Admits Announcing Crackdown 3 Too Early Was ‘a mistake’

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XBox is admitting it made a major mistake when it prematurely announced Crackdown 3 at E3 2014, four years before the game would launch.

Shannon Loftis, general manager for Microsoft Studios Publishing, regrets that terrible decision.

“I think we probably announced Crackdown too early,” Loftis told Polygon in an interview this week.

The team underestimated the time that would be needed to fine-tune the game, with a lot of time being dedicated to the three distinct game modes.

Crackdown 3 is due out next year for Xbox One and Windows PC.

Reagent Games, Sumo Digital and Cloudgine all contributed to the development, but XBox later came to the realization that the game needed to be a better experience, which took a priority over ensuring they released the game on time.

“We definitely underestimated the challenge of making sure the quality bar of all three of those modes was high and it delivers on what we need to deliver on,” Loftis said.

“So we had to take the extra time, [and] make sure that we’re delivering the game the Crackdown fans want. It was a super hard decision to do that, and it was made harder because we announced the game.”

Loftis says the team is learning from their mistakes as they develop a handful of new exclusives.

“I think in the past we have made the mistake of announcing some exclusives a little bit too early,” Loftis explained.

“We’re trying to learn from that mistake and do better, so we have a bit that’s in development now that we’re not talking about. We’re in this for the long haul, and we wanna make sure that not just in the spring of 2018, but in the summer, and in the fall, and the spring of 2019 that we’ll have great, unique, fun experiences for Xbox gamers.”

 

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Monster Hunter World Iceborne Expansion Revealed

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Capcom just unveiled the first big expansion for Monster Hunter World: Iceborne, which is expected to drop in Fall 2019.

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Conan Unconquered Reveal Trailer Arrives

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Petroglyph, the developer behind the remaster of Command & Conquer, is working on a new game for the Conan franchise, set in the Conan universe, and a has dropped a new trailer to give everyone a glimpse into their new title.

Conan Unconquered, which will be available for both single-player and two-player co-op sometime in 2019, will be a strategy game, and you can see the cinematic trailer below:

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Microsoft’s Phil Spencer Aims To Have Xbox Game Pass On All Devices

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Microsoft has some lofty goals for Xbox Game Pass, and Phil Spencer is aiming for the moon when it comes to delivering Xbox Game Pass to more people.

Spencer said that Microsoft wants to bring Xbox Game Pass to “every device”, while speaking during the San Francisco’s Barclays conference last week.

Certainly, Microsoft’s Project xCloud will lay the foundation for doing just that, as it will go to public testing in 2019 and would be the logical bridge to Xbox Game Pass on mobile.

“We need to make sure that we’re world-class at free-to-play content, but we also look at subscription as a much lower barrier way for a customer to build a library of content,” Spencer elaborated (h/t VG247). “So we built Xbox Game Pass. It started on console, it will come to PC, and eventually it will come to every device.

“We use the flywheel that we have with customers on an Xbox to start the growth in Xbox Game Pass. But as somebody sitting back and taking a longer-term view of where our business is going, you should look at that as a business model that we think scales to billions of people not hundreds of millions of people like retail does.”

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