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Iron Harvest Trailer Drops

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‘Iron Harvest’, the RTS based on alternate World War I history, and in the same universe as ‘Scythe’, is coming out for PC, PS4 and Xbox One.

Created by Jacob Rozalski the game’s intention is to have “a hint of XCOM”, according to Rozalski himself via his Facebook page.

According to Rozalski the basis for the fictional world is the Battle of Warsaw in 1920 and the Polish-Soviet War fought from February 1919 to March 1921.

“This battle is considered by many historians,” Rozalski wrote in the description, “as one of the most important in the world’s history, since it changed the fate of Europe and stopped the Red Revolution. After the first world war, the atmosphere in Europe was filled with revolutionary thoughts. Bolsheviks decided to take advantage of this situation and started to move forward to the west with a huge army.

“Poland was the first country to really be able to show them resistance. Our independence had only been restored for two years. Even that, Polish army has defeated the Bolsheviks and pushed away the specter of the communism from the Western Europe. Anyone hardly knows about this and it is a very interesting historical period.”

The long trailer, which is very gameplay heavy, can be found here.

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Overwatch Workshop Now Available

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Following a month or so of testing, the Overwatch Workshop is now available and live for all players.

The new Workshop will allow players to create entirely new game modes, modify behaviour of heroes or weapons, change the camera perspective, along with the ability to make subtle balance changes, and more complex, script-based tweaks as well.

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The Division 2 Dark Hours Raid Difficulty Will Not Be Adjusted

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For now, the difficulty of the Division 2 Dark Hours raid will not be adjusted by developer Massive.

The Division 2’s first raid, Dark Hours,recently launched with a lot of controversy due to the immense difficulty. 

“We’ve heard rumours about us changing the raid difficulty… there are currently no plans to change that,” community developer Chris Gansler said during this week’s State of the Game developer stream . “We know the raid is harder on consoles, but we are happy with where we’re at.”

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New Fallout 76 Patch Brings Project Paradise Event, Bug Fixes

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Bethesda has dropped a brand new patch for Fallout 76’s Wild Appalachia update.

Here are the patch notes:

Fallout 76 –  patch 1.1.5.4

C.A.M.P., Crafting, Workshops

  • Scrapping: Fixed an issue that could cause an unintended item to be scrapped when rapidly scrapping items.
  • Vending: Fixed a rare issue that could prevent a player from purchasing items from another player’s Vending Machine under specific circumstances.
  • Vending: Reaching the maximum C.A.M.P. budget no longer prevents the player from assigning items to their Vending Machines.

Challenges

  • Weekly: Fixed an issue in which Survival Mode Weekly Challenges could be completed in Adventure Mode.
  • ProSnap Deluxe: Taking a picture of a frog with the ProSnap Deluxe now correctly counts toward Herpetologist World Challenge progress.
  • Herpetologist : Building a frog habitat now correctly counts toward Herpetologist World Challenge progress.
  • World: Updated the wording on several Tadpole Badge World Challenges to help clarify the objective.

Items

  • Apparel: Fixed an issue in which some Apparel items were incorrectly providing +1 Damage Resistance when equipped.
  • Floor Decor: Cat and Deathclaw Topiaries can no longer be built if they have not yet been unlocked in the Atomic Shop.
  • Backpack Exploit: Addressed an exploit that could cause the High Capacity Backpack mod to become duplicated.

Performance and Stability

  • Loading: Addressed a rare issue that could prevent players from loading into a world after using Player Vending Machines.
  • Stability: Fixed an issue that could cause the PC game client to crash.

Quests and Events

  • Exploit: Addressed an exploit that could allow players to earn the rewards from the Athletics and Swimming Tests multiple times.
  • Miscellaneous: The objective to “Investigate Seismic Activity,” obtained from the Personal Terminal, now correctly completes upon reaching the Purveyor’s shop.
  • Additional Miscellaneous: Fixed an issue that could cause an error message to appear after selecting Biv’s entry in the Personal Terminal’s Daily Planner.
  • Pioneer Scouts: Completing Stings and Things, Operation Tidy, and Campfire Tales will no longer award Possum Badges to players who have not yet been promoted to the Possum rank.
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