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PUBG PC Patch 23 Arrives

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PUBG

PlayerUnknown’s Battlegrounds 23rd patch following the 1.0 launch will roll out and be made available later today and is considered to be a rather big patch that will add new content and a host of brand new features following a week of testing.

After 4 hours of maintenance, the patch with go lice at 8:30pm EST and will introduce the new machine pistol, the Skorpion, which is the highlight of the patch.

New content: the Skorpion

  • Added a new handgun, the Skorpion
  • The Skorpion spawns on all maps
  • Single fire and full auto fire mode
  • Uses 9mm ammo, it can load up to 20 bullets and 40 with an Extended Magazine
  • It takes red dot sight, suppressor, vertical foregrip, half grip, light grip, laser sight, UZI stock, pistol extended magazine
  • Also available in the Training mode

Lobby patch notes

  • Added Patch Notes to the lobby. They can be viewed in a popup by clicking the Patch Notes icon in the top right.
  • Videos included in the patch notes cannot be played directly in the client.
  • When clicking on a video, an external browser will open to play the video.

Gameplay

  • Decreased recoil of the P18C.
  • Toned down the opacity of the blue zone so that it less difficult to see through.
  • Mitigated an issue where the blue zone’s opacity difference was too strong depending on the map and weather type.

UI/UX

  • Added an on-screen dynamic key map guide which changes based on the gameplay situation.
  • The guide appears above the minimap.
  • The guide is set to “On” by default, but can be switched off in Settings > Gameplay.
  • We’ve improved the control of wheel menu, making it easier for players to select items.
  • We’ve improved the Page Up/Page Down reticle changing functionality of red dot sight, holographic sight and 2x/3x scopes.
  • Selections are now on a loop, so players can press one button to cycle through the options.
  • The name of the player being watched while spectating teammates, in observer view, or killer spectating will now appear in the top left corner of the screen.

World

  • Made fixes and improvements to Training Mode
  • Optimized moving targets. Basic function is same as before but the appearance is slightly changed.
  • Limited the maximum spawns of water vehicles (boat, aqua rail) to 2
  • This is a temporary solution due to a performance issue, we will implement additional improvements in the future.
  • Reduced visual flickering of thin objects such as electrical wires.

Performance

  • Improved performance by mitigating an issue causing thin objects to flicker.
  • Optimised particles in rainy weather.

Supply system

  • Survival XP can now be earned while observing teammates.
  • This grants 50% less XP than while alive

Anti-cheat

  • Added the report player function to event mode games.
  • By pressing “R” key when spectating, you can report a player who previously killed you.
  • Players can report other players during a match by clicking the “Report” button on the death screen.
  • Up to 8 recent players who killed you will be displayed as available to report.
  • When reporting a teammate who killed you, the option to report for team killing will be displayed.
  • You can only make one report per player, per game.

Skins and items

  • Added multi-slot items as a new category.
  • These are single piece clothing items that require multiple slots to wear (Torso and Legs, for example).
  • If you try to wear a multi-slot item while wearing a single slot item in one of those slots, those items will be removed automatically.
  • Changed the reset time of the weekly random crate to Tuesday 5pm PDT (UTC 0).

Custom match

-Added a new game mode, War Mode: Conquest

  • This game mode sets two Platoons (up to 50 vs. 50) against each other to capture and hold objectives within an area. Your Platoon earns points as you hold these objectives and the team with the highest score wins.
  • Multiple options, including capture area circle size can be adjusted in the match options.
  • Added a few War Mode: Conquest related presets.
  • A detailed guide for recommended custom match settings for this mode will be announced in a separate article at a later date.
  • Replays are not yet available for War Mode: Conquest matches. This functionality will be added in a future update.
  • Added the option to invite friends to a custom game
  • Added an option to adjust damage ratios (from 0 to 500%) in custom game settings.
  • You can adjust the head, upper body, lower body, arm, or leg damage ratio from bullets and melee attacks.
  • You can also adjust the damage ratio from throwables.
  • Corrected issue with default configuration settings for killer spectating and red zone in Esports Mode.
  • Added “Camp Jackal” (Training Mode Map) as an available map for War Mode matches.

Bug fixes

  • Fixed the issue where players could use weapons while swimming if they kept pushing the weapon equip button near rocks.
  • Fixed some exploitable spots which allowed players to enter inside cliff faces.
  • Fixed the issue where in FPP when character holding throwables or ready to throw throwables is moving facing the sky, his/her hand flickers and moves around.
  • Fixed an issue which caused the screen to shake excessively when spectating or viewing the death cam of an opponent who was firing a weapon.
  • Fixed the issue where when freefalling out of the plane and pressing particular movement keys, certain animations didn’t play correctly.
  • Fixed the issue where the footstep sounds of players moving at low speed (walking when crouching) was not played to other players.
  • Fixed the issue where when click the “Play” button, game was frozen in the lobby.
  • Fixed the issue where world map and wheel menu could be opened at the same time.
  • Fixed the issue where a spot at the back of the truck and buggy would block bullets.
  • Fixed the issue where when plane flew around you, the sound of plane was not played.
  • Fixed an issue which caused waves to not be heard momentarily after unmuting the game sounds.

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Capcom Announces New Content for Monster Hunter Rise: Sunbreak

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Monster Hunter Rise: Sunbreak

Capcom has officially announced that Free Title Update 4 will be arriving for Monster Hunter Rise: Sunbreak on February 7th which will include new foes alongside new Anomaly Research content, Event Quests and a new paid DLC.

Velkhana, the elusive Elder Dragon, has been spotted by the scouts of Elgado Outpost and poses a chilly challenge as it can freeze hunters in an attack, and will join the arrival of Risen Crimson Glow Valstrax when the new update drops.

New Anomaly Research will be available, Afflicted Chaotic Gore Magala joining the A8 Quests, and the Anomaly Investigation cap will be upped to 220.

More is in the works for Free Title Update 5, which is currently slated to arrive in April

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Overwatch 2 Aims to Penalize Players Who Are Friends with Cheaters, Increased Voice Comms Monitoring

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Overwatch 2

Blizzard is leveling up their efforts to thwart cheaters and misconduct within Overwatch 2, as the company aims to penalize players who are friends with cheaters and will amp up their monitoring of voice communications.

The company detailed this in the brand new update for its Defense Matrix Initiative, which is focused on curbing “gameplay sabotage, abusive chat, and cheating” stating their plan to come down on players who team up with cheaters, and more.

Blizzard admitted that cheating in Overwatch 2 is a problem and has “actioned over 50,000 accounts” since the game launched and starting in Season 3 they will be actively identifying players that purposely team up with players who are regularly flagged as cheaters, and will also face potential discipline.

Overwatch 2 will also have improved protection for streamers, as the issue of Stream sniping continues to be a problem, and in Season 3 they will be “introducing new streaming protection features that should be a huge step toward enabling content creators to share Overwatch 2 with their fans safely.”

Blizzard is encouraging players to report any disruptive or problematic behaviour in their matches.

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Mobile

EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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