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NBA 2K19 Says Virtual Currency, Microtransactions Aren’t Going Anywhere

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2K Games says that they are working on addressing this feedback in a couple of ways with NBA 2K19, which will include, once again, paid-for currency in-game called VC (virtual currency), saying that microtransactions and paid-for currencies are just “an unfortunate reality of modern gaming”.

And while the developer is working on addressing some of the feedback they have received, they made it clear that VC and general microtransactions are here to stay.

“Every game, at some point, in some way has currency and they’re trying to get additional revenue from each player that plays the game,” senior producer Rob Jones said, in an interview with Trusted Reviews.

“You know, the question has to be when does it feel like it’s a straight money grab versus when does it feel like it’s value added, right?

“We know nowadays that most people don’t have the patience to work their way to the top. They just wanna be there right away. So, you know, we look at it as, ‘oh it’s an opportunity for us to allow you to skip the grind’, but then if the grind is too long, like some people felt last year, they’re gonna sit there and they’re gonna go ‘well, you knew the grind was too long to begin with.’”

Jones says that 2K is focusing on new wrinkles for NBA2K19, aiming to reward players enough by playing the game that they don’t feel the need to buy in-game purchases, in some cases “shortcuts”, if they do not want to.

“So we’re hoping that by rewarding you more that, A: you won’t need to go in and get as many things [VC] and B: you won’t feel like you know, ‘oh this is how they’re getting me.’ You can now participate in other things to get what you want,” Jones added.

“I think the biggest problem last year was not knowing where you were going. A lot of the times you wasted VC that you had earned on things that weren’t necessary.”

NBA2K19 is scheduled to arrive to Xbox One, Playstation, Nintendo Switch, and PC on September 11th.

 

 

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Epic Games Delays Fortnite Season 6, Implements 400% XP Bonus Weekend

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Epic Games has announced that Fortnite Season 6 will be delayed until September 27th, two days after it’s initial release date of September 25th.

While the delay is a drag, Epic did unveil that this weekend would be 400% bonus XP, a nice consolation prize for the delay.

 

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Blizzard Cracking Down on Pursuit, Visor, Third-Party Apps in Overwatch

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The use of third-party apps such as Pursuit and Visor, are getting the crack down by Blizzard, who emailed a number of Overwatch players advising them to cease using the apps, primarily used to improve their performance in competitive games, in Overwatch.

“These programs provide benefits not normally achievable in the game, and detract from the integrity of the game environment,” Blizzard said, (h/t Sabriel Mastin on Twitter)

“This is only a warning and we are not penalising your Blizzard or Overwatch account at this time. Continued use of unauthorised third-party programs will result in action taken against your account.”

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Destiny 2: Forsaken 2.0.3.1 Hotfix Tweaks Ace of Spades Quest, Telesto Bling Well Exploit

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Bungie has implemented a brand new hotfix that addresses a few bugs, as well as tweaks the Ace of Spades quest to be much more easier to complete.

Hotfix 2.0.3.1 officially arrived on Thursday and in regards to the Ace of Spades Exotic quest, players no longer have to use a hand cannon to kill five invaders in Gambit, they can now complete the task by using a hand cannon in Gambit to kill general enemies.

The fix also addresses an exploit in the Blind Well horde mode in the Dreaming City.

Here are the patch notes:

Heroic Adventures

  • Fixed an issue where Barons were providing Legendary rewards outside of Heroic adventures
  • Barons in Heroic adventures now reward one guaranteed Legendary per day
  • Subsequent kills grant Legendary rewards at a reduced rate

Weapons/Items

  • Fixed an issue where players can get stuck with the Origin Story or the Last Dance weapons if they use the character level boost after obtaining them in Homecoming
  • Fixed an issue where BrayTech Legendary Scout Rifle dismantled into Mod Components

Dreaming City

  • The Offering to the Oracle now sorts to the Pursuits bucket, rather than Consumables
  • Removed the weekly bounty that required players to redeem an Offering for the Oracle
  • The Dreaming City weekly challenge now requires only two weekly bounty completions
  • Fixed an issue where some enemies would improperly spawn chests after being killed
  • Players can no longer obtain Dreaming City rewards when repeating the mission “Awakening”
  • Fixed an issue where Telesto could be used to accelerate progression of objectives in the Blind Well

Gambit

  • Players may now progress the “Cayde’s Will” quest step by defeating either invaders or general enemies with Hand Cannons
  • Turned off rejoin functionality in Gambit

 

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