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Gun Media Teases ‘Project Méliès’ But Fans Shouldn’t Show Interest, And Haven’t

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Friday the 13th

Earlier this week the developers behind ‘Friday the 13th: The Game’ unveiled their next project, ‘Project Melies’, in a teaser trailer and fans have, rightfully so, ripped apart the game and, more specifically, the developers who mishandled the Friday game from launch to it’s unfortunate, and shady, end.

Now, it is true that the gaming community can be toxic at times, and while I am not exactly a fan of people wishing for any company to go belly up, which would result in people losing their jobs, I fully understand the frustration, and outright anger, towards Gun Media, who has acquired worldwide publishing and marketing rights to Bloober Team’s next game.

All you have to do is read through the comments on the internet, for example: Bloody Disgusting, to see how fans view Gun Media, who essentially pissed away Friday the 13th, left gamers feeling ripped off, and used a lawsuit as a scapegoat in a not so subtle way.

And while toxicity can run rampant, this is not the case. Fans are 100% validated, in my view, to feel this way and boycott a developer who burned bridges with a dedicated community.

Without going into the specifics, because you can easily find this all on the internet, Gun Media left a buggy, often times broken game, and took a shady exit to abandon any promises made, since launch, to have a fully working game.

Sure, demands can be excessive, and workload can be daunting, but Gun Media launched a game that was broken for close to 2 months, barely playable unless you were the lucky few. Still, fans stayed loyal, holding on to the promises of fixes, content (remember Paranoia? Uber Jason?, Gredel map?) only to be left in the dust “because of a lawsuit”. One that didn’t sneak up on Gun Media, one that allowed them to make an exit, an exit that allowed them to shrug their shoulders and say “there is nothing we can do, sorry”.

The team behind Gun Media seem like super-fans of Friday the 13th, they also appear to be friendly, and they probably got in way over their head, but it doesn’t excuse the outcome. It doesn’t permit a “pass” on the gamers who feel slighted, ripped off, and angry.

When bad things play out, the fallout is unforgiving, at times.

The way things played out for Friday the 13th: The Game left Gun Media where they are now. On a rough, difficult, and potentially impossible road to a launch of their new game, and future games, hoping that they can convince gamers, some already burned, to reach in their pockets and hand over money, and trust, in another Gun Media title knowing how things played out.

There is no confidence in the brand.

Had Gun Media dropped all the content they promised, prior to the lawsuit, they could have made a better exit, one that would have still upset fans, but would have fulfilled all of the promises they made to their paying supporters.

Gun Media could have bowed out more gracefully, more transparently, and without a shroud of shadiness, allowing them to drop back from creation and focus on fixing the game, dedicated servers, and keeping a healthy community vibrant.

Instead, the bridge was burned. Torched. Atom bombed. And now, new games, that may be good, are going to be likely shunned because when you burn customers as bad as you did, they remember, and they shop elsewhere.

This could have been handled differently, it deserved to be, but it wasn’t. Your new game could have been well received by your Friday community and success could have been more easily obtainable. Instead, we are here.

As someone who runs this website and is a big fan of the Friday game, also a customer, I made the choice not to embed the trailer. If it interests you, it’s easily found on Youtube, or at the above link to Bloody Disgusting. I just didn’t feel right promoting something to our audience from a developer who burned their community, myself included, in the manner that they did.

It’s a shame. This could of all been avoidable.

I won’t be buying, nor trying out any Gun Media associated projects at this time.

But, go ahead Gun Media, keep hawking your “complete edition” Friday the 13th game to the unsuspecting few. They’ll find out soon enough how things operate.

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Capcom Announces New Content for Monster Hunter Rise: Sunbreak

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Monster Hunter Rise: Sunbreak

Capcom has officially announced that Free Title Update 4 will be arriving for Monster Hunter Rise: Sunbreak on February 7th which will include new foes alongside new Anomaly Research content, Event Quests and a new paid DLC.

Velkhana, the elusive Elder Dragon, has been spotted by the scouts of Elgado Outpost and poses a chilly challenge as it can freeze hunters in an attack, and will join the arrival of Risen Crimson Glow Valstrax when the new update drops.

New Anomaly Research will be available, Afflicted Chaotic Gore Magala joining the A8 Quests, and the Anomaly Investigation cap will be upped to 220.

More is in the works for Free Title Update 5, which is currently slated to arrive in April

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Overwatch 2 Aims to Penalize Players Who Are Friends with Cheaters, Increased Voice Comms Monitoring

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Overwatch 2

Blizzard is leveling up their efforts to thwart cheaters and misconduct within Overwatch 2, as the company aims to penalize players who are friends with cheaters and will amp up their monitoring of voice communications.

The company detailed this in the brand new update for its Defense Matrix Initiative, which is focused on curbing “gameplay sabotage, abusive chat, and cheating” stating their plan to come down on players who team up with cheaters, and more.

Blizzard admitted that cheating in Overwatch 2 is a problem and has “actioned over 50,000 accounts” since the game launched and starting in Season 3 they will be actively identifying players that purposely team up with players who are regularly flagged as cheaters, and will also face potential discipline.

Overwatch 2 will also have improved protection for streamers, as the issue of Stream sniping continues to be a problem, and in Season 3 they will be “introducing new streaming protection features that should be a huge step toward enabling content creators to share Overwatch 2 with their fans safely.”

Blizzard is encouraging players to report any disruptive or problematic behaviour in their matches.

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Mobile

EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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