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Overwatch Update Adds New Skins, Changes As Overwatch League Launches

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The inaugural season of Overwatch League is getting underway and Blizzard put out a patch to prepare for the event.

A lot of new skins were added as well as a number of changes. Take a look at the patch notes.

Overwatch Update January 9, 2018 Patch Notes

Introducing Overwatch League Team Skins

Time to suit up! Overwatch League home-team skins are now live and can be purchased via our new League Token system, which allows players to directly support their favorite Overwatch League team (or teams!). Home-team skins are available for all 12 OVerwatch League teams and all 26 Overwatch heroes.

General Updates

General

  • Players can now watch the Overwatch League stream via the Overwatch League menu option when games are live
  • [PS4/XB1] Players can now bind all communication wheel options to a gamepad button
  • [PS4/XB1] An option to press and hold crouch rather than toggling the ability has been added under Options > Controls > Movement
  • [PS4/XB1] A slider for “Friendly Aim Assist Strength” has been added to Ana’s control options under Options > Controls > Hero. This will make it easier to aim at allies
  • Weapon accuracy is no longer increased or decreased when shooting at Genji’s Deflect or abilities that block projectiles (e.g. Winston’s Barrier Projector or Mei’s Ice Wall)

User Interface

Heroes

  • Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s health bar

Bug Fixes

General

  • Fixed an issue that prevented earned items from being displayed when a Loot Box was opened
  • Fixed a bug that caused a duplicate “Current Competitive Season” selection to appear in the Career Profile dropdown menu
  • [PC] Fixed a bug that prevented players from being able to navigate in-game menus with the tab key
  • Fixed a bug that prevented UI elements for Tracer’s Blink from displaying when switching between first- and third-person view in spectator mode
  • Fixed a bug that prevented the ammo count for Doomfist’s Hand Cannon from displaying when switching between first- and third-person view in spectator mode

A.I.

  • Fixed a bug that prevented the Bastion and Torbjörn bots from pathing to some areas on the first point of Eichenwalde
  • Fixed a bug that caused the Lúcio bot to fall off the map while navigating King’s Row

Competitive Play

  • Fixed a bug that caused the meters remaining to display twice when players approached the final five meters on Escort and Escort/Assault maps

Game Browser and Custom Games

  • Fixed a bug that prevented the Ultimate Duration Custom Game modification from properly adjusting Soldier: 76’s Ultimate length

Deathmatch

  • Fixed a bug that caused the Play of the Game highlight and the end-of-match screen to not display for the last player to die in the match

Heroes

  • Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects
  • Fixed a bug that could cause Doomfist’s Rocket Punch knock back to be inconsistent if he collided with an enemy using a movement ability (e.g. Winston’s Leap)
  • Fixed a latency issue that caused Doomfist’s Rocket Punch to travel through an enemy instead of dealing damage
  • Fixed an issue that sometimes caused Doomfist’s Rocket Punch’s directional movement to be unpredictable
  • Fixed an issue that allowed enemies to jump over Doomfist’s Rocket Punch instead of taking damage
  • Fixed a bug that caused enemy players hit by Doomfist’s Rocket Punch to sometimes move along the wall impacted instead of taking damage
  • Fixed a bug that caused Doomfist to move along the terrain if he impacted it with Rocket Punch
  • Fixed an issue that caused enemies hit by Doomfist’s Rocket Punch to impact inclines instead of traveling up them
  • Fixed a bug that caused Doomfist’s Rocket Punch to deal wall impact damage to Mercy if she used Valkyrie
  • Fixed a bug that caused Doomfist’s Rocket Punch to activate before intended if he was near Mei’s Ice Wall
  • Fixed a bug that sometimes caused Doomfist to fall through the ground if he used Seismic Slam on inclines
  • Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location
  • [PC] Fixed a bug that caused Junkrat’s RIP-Tire camera perspective to linger on the target after detonating
  • [PC] Fixed a bug that caused Junkrat’s RIP-Tire to be silent to enemies while traveling on rooftops or when airborne
  • Fixed a bug that sometimes caused Snowball’s antenna to stretch out of proportion when Mei’s Beekeeper skin was equipped
  • Fixed a bug that sometimes caused Mercy’s Resurrect “Reviving” message to remain on the targeted player’s screen after the cast was finished
  • Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
  • Fixed a bug that caused players targeted by Mercy’s Resurrect to no longer see their Respawn timer if her cast was interrupted by an enemy
  • Fixed a bug that prevented players from using Moira’s Biotic Orb if she used Fade or died while using Biotic Orb
  • Fixed an issue that caused Moira’s “Ultimate almost ready” voiceline to sometimes play when her Coalescence was fully charged
  • Fixed a bug that caused Reinhardt’s Charge to knock back enemies instead of pinning them
  • Fixed a bug that caused the visual effects of Sombra’s EMP to display when the ability was interrupted by an enemy player
  • Fixed a bug that caused Sombra to face the incorrect direction after she teleported with Translocator
  • Fixed a bug that sometimes caused Torbjörn’s turrets to not fully heal when he used Molton Core
  • Fixed a bug that prevented Carbon Zenyatta’s in-game portrait from displaying the correct color

Maps

  • Fixed a bug on Eichenwalde that caused the “Checkpoint Reached” voiceline to play when the payload reached its final destination
  • Fixed a bug that allowed Reaper to Shadow Step to unintended locations on Horizon Lunar Colony

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Rainbow Six Siege Y3S3.1.2 Patch to Address Numerous Issues

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Rainbow Six Siege is getting a new patch this week that will intend to address a number of issues including a invisibility glitch, an Oregon washing machine exploit, and a number of other troublesome exploits that are wreaking havoc on gameplay.

While there is no set date for the arrival of the patch, it is expected to arrive this week and the notes are as follows:

Bug fixes

-General

  • Fixed – Deployable shields placed perpendicular to a window prevent vaulting.
  • Fixed – The operator is invisible when players load into game.
  • Fixed – Pistols have their reticle misaligned with the center of the screen while shooting.
  • Fixed – No toggle for Montagne and Pulse special abilities (now comes with toggle).
  • Fixed – Cannot access Bulletproof Camera by pressing the secondary gadget button while prone.
  • Fixed – While prone, using melee and standing up will switch the knife animation to shield.
  • Fixed – The Stun Grenade VFX can be cancelled under certain conditions.
  • Fixed – The squad leader remains alone in a match after one squad member leaves when the leader starts the match.
  • Fixed – Latency, micro stutters and graphical issues after playing multiple matches and maps in the same Custom game session.
  • Fixed – End of round timer does not stop when initiating the defuser plant at the last moment.

-Minor

  • Fixed – Clipping issue on Lion’s uniforms.
  • Fixed – Hibana’s face appears washed off when equipped with the Yurei headgear.
  • Fixed – Holding down both gadget buttons and releasing them in a certain order switches away from Pulse’s Cardiac Sensor.
  • Fixed – The Chalkboard uniform for Hibana does not appear properly while in First Person.
  • Fixed – Blitz’s arm is delayed when leaning, causing clipping issues with shield.
  • Fixed – The observation tool icon is missing from the select spawn location screen for attackers in preparation phase in Ranked.

-Charms

  • Fixed – A second “Gold Lion Chibi” will float next to the weapon it is attached to.
  • Fixed – Equipping a country flag charm on the SPSMG9 will also apply on Clash’s CCE shield.
  • Fixed – Chibi charms are not properly placed on Clash’s CCE Shield in load out.
  • Fixed – Multiple charms are clipping through Blitz’s and Clash’s shields.
  • Fixed – Charms equipped on Clash’s shield are not visible in 3rd person view.

-Pick and ban

  • Fixed – When Joining in Progress during a ban reveal, players will always see the blue smoke.
  • Fixed – Joining in Progress with previously selected operator does not update teammates blocked operators.
  • Fixed – During the ready screen, the sizes of the operator’s cards are not consistent.
  • Fixed – The “Change floor” button is missing in the tactical map.
  • Fixed – The bullet point that indicates the currently voted OP disappears after changing display mode.

Maps

-Bank

  • Fixed – Valkyrie Black Eye can see through the ceiling when placed on in a spot on 2F Bank.
  • Fixed – Spot in 1F Tellers Office allows Valkyrie’s Black Eye to see the corridor and staircase.
  • Fixed – Spot in 1F Archives allows throwable gadgets to reach 2F Skylight Stairwell.

-Clubhouse

  • Fixed – Attacker drones can see through the ceiling underneath 1F Lobby and Bar.

-Consulate

  • Fixed – Drone has no collision with the terrace edge from West Front Yard.

-Hereford Base

  • Fixed – Ranked Match Action phase lasts for 4 minutes on Hereford Base.
  • Fixed – Equipping a shield drops the fps by 10–20 on Hereford Base.
  • Fixed – Unstable FPS in Hereford Base.
  • Fixed – Maestro’s gadget is vulnerable by breaking cosmetic destruction, Small pinstripe carpets across the map.
  • Fixed – Players can hide under a desk in 1F Prep Area.
  • Fixed – Defuser cannot be picked up after being dropped between the wall and the ammo box in 1F Garage.
  • Fixed – Defuser cannot be picked up after being dropped between the wooden planks located in EXT Barnyard.
  • Fixed – Thatcher’s EMP grenade does not turn off the faux volumetric glow from the ceiling lights in EXT Barn.
  • Fixed – Small gap in 2F bathroom ceiling on Hereford base rework.

-House

  • Fixed – Players can clip inside a wall using a deployable shield at 2F Workshop.

-Kafe

  • Fixed – Players cannot pick up armor plates if the armor bag is deployed on a kettle in 3F Cigar Lounge.

-Oregon

  • Fixed – Operators can get stuck inside a pile of boxes in 1F Office.
  • Fixed – Player can vault inside the washing machine on Oregon.

Operators

-Buck

  • Fixed – If Buck mounts Tachanka’s LMG Turret with the Skeleton Key on and leaves it, no interaction can be made with the turret afterwards.

-Clash

  • Fixed – Clash can instantly go into ADS with her secondary after un–equipping her shield.
  • Fixed – Clash is not able to use Observation Tools while her CCE shield is extended.

-Echo

  • Fixed – Instead of disappearing when Echo’s Yokai hover drone is disabled, the “Jump” button appears greyed out.
  • Fixed – If a disabled Yokai hover drone is picked up and re–deployed, it will still be in the disabled state when redeployed.

-Finka

  • Fixed – Finka’s Spear308’s damage falloff over distance is too high.

-Maverick

  • Fixed – Maverick’s blowtorch makes no sound on the first use on a wall.
  • Fixed – Blowtorch SFX persists after Maverick is killed while using it.

-Mira

  • Fixed – Black Mirror can be destroyed from the other side of a reinforced wall.
  • Fixed – Mira can place her Mirror under another destroyed Black Mirror.

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Overwatch Pink Mercy Charity Skin, Shirt Raise $12.7 Million for Breast Cancer Research

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Gaming can have such a positive impact on the world, and Overwatch is the latest example of when gamers collectively participate in an initiative to do something positive.

Blizzard announced it had raised $12.7 million for breast cancer research thanks to the sales of the Pink Mercy skin and t-shirt.

Per their announcement, the Breast Cancer Research Foundation (BCRF) will use the funds to examine every aspect of breast cancer diagnosis for women and men across the globe, and the funds will be dispersed between the Precision Prevention Initiative, the BCRF Translational Breast Cancer Research Consortium Award, and 25 Annual BCRF Research Grants.

You can see more via the pie chart below:

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Red Dead Redemption 2 Launch Trailer Arrives

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A brand new trailer, the launch trailer, has officially arrived for Red Dead Redemption 2 ahead of it’s official arrival on October 26th on PS4, and Xbox One

Rockstar Games’ new entry is available for pre-load on Friday, and with a whopping of required space that the game demands, taking advantage of the window to pre-load it may prove to be smart if you want to play the game the moment it goes live.

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