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Bungie Apologizes Again For Another Destiny 2 Mis-step

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This is getting old. Bungie is again apologizing to gamers for yet another stumble for one of the most popular games on the market.

But gamers, specifically those dedicated to the Destiny universe, have to be losing their faith in Bungie and the longevity of Destiny 2 as countless mistakes, errors and other issues continue to plague the game, and the developer.

Bungie admitted this week that it “made some mistakes” by locking access to some high-level content behind the purchase of the game’s first expansion, the Curse of Osiris, and said that it is addressing a number of the most pressing concerns with this week’s patch.

“With Curse of Osiris now live, it’s clear that we’ve made some mistakes with how we have handled content access,” Bungie said in an update.

But is Bungie driving more gamers away with their gross mishandling of Destiny 2? It’s hard to imagine that they haven’t.

“Our team overlooked the fact that both of these mistakes disabled Trophies and Achievements for Destiny 2,” Bungie stated. “This was an unacceptable lapse on our part, and we can understand the frustration it has created.”

Same old story from a developer that has stumbled far too many times and flagged for some shady stuff by even the most devout gamers in the community.

Bungie is revising the trophy/achievement associated with Prestige activities to only reference the Prestige raid and dropping the required power level for the Prestige raid back down to 300 from 330 to allow all players access.

Keep in mind that the update will not address the heroic strike playlist.

Bungie said it is working on future updates to strikes playlist, including “new challenges, new Modifiers, and free access for all players.”

Who is to say that Bungie hasn’t done some irreversible damage to their reputation with the number of issues associated with Destiny 2.

Only time will tell.

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Capcom Announces New Content for Monster Hunter Rise: Sunbreak

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Monster Hunter Rise: Sunbreak

Capcom has officially announced that Free Title Update 4 will be arriving for Monster Hunter Rise: Sunbreak on February 7th which will include new foes alongside new Anomaly Research content, Event Quests and a new paid DLC.

Velkhana, the elusive Elder Dragon, has been spotted by the scouts of Elgado Outpost and poses a chilly challenge as it can freeze hunters in an attack, and will join the arrival of Risen Crimson Glow Valstrax when the new update drops.

New Anomaly Research will be available, Afflicted Chaotic Gore Magala joining the A8 Quests, and the Anomaly Investigation cap will be upped to 220.

More is in the works for Free Title Update 5, which is currently slated to arrive in April

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Overwatch 2 Aims to Penalize Players Who Are Friends with Cheaters, Increased Voice Comms Monitoring

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Overwatch 2

Blizzard is leveling up their efforts to thwart cheaters and misconduct within Overwatch 2, as the company aims to penalize players who are friends with cheaters and will amp up their monitoring of voice communications.

The company detailed this in the brand new update for its Defense Matrix Initiative, which is focused on curbing “gameplay sabotage, abusive chat, and cheating” stating their plan to come down on players who team up with cheaters, and more.

Blizzard admitted that cheating in Overwatch 2 is a problem and has “actioned over 50,000 accounts” since the game launched and starting in Season 3 they will be actively identifying players that purposely team up with players who are regularly flagged as cheaters, and will also face potential discipline.

Overwatch 2 will also have improved protection for streamers, as the issue of Stream sniping continues to be a problem, and in Season 3 they will be “introducing new streaming protection features that should be a huge step toward enabling content creators to share Overwatch 2 with their fans safely.”

Blizzard is encouraging players to report any disruptive or problematic behaviour in their matches.

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EA Shuts Down Apex Legends Mobile, Stops Development on Battlefield Mobile Game

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EA and Respawn Entertainment is shutting down their Apex Legends mobile game with the company announced that they will be sunsetting the title this May with EA adding that they have also stopped development on a mobile Battlefield title.

According to Respawn Entertainment, the decision to sunset Apex Legends was not an easy one to make but the company said that “factors” beyond its control have prevented it from “maintaining the high-quality experience and content” players deserve and expect.

Despite the game having a rather strong start, Respawn said that the content pipeline for the game began to “fall short of that bar for quality, quantity, and cadence.”

EA announced that they made the decision to halt the Battlefield mobile title as they wish to create “deeply connected Battlefield ecosystem” which made them arrive at the decision to “pivot from the current direction”

“We remain highly committed to unlocking Battlefield’s enormous potential,” the company said in the statement. “We’re hard at work at evolving Battlefield 2042 and are in pre-production on our future Battlefield experiences at our studios across the globe.”

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